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Everything posted by Without_Pause
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Or you know, just play a Stalker and have mez protection, Def/Res, and a possible heal early. On the flip side, a build which can handle larger mobs might solo faster. I don't know. I never tested it, and certainly not at what point larger mobs take over. I never felt like my Brute soloed slow going from 1-50 never using a 2x XP booster, and I'm sure I could have pushed it further. I was eventually at x8, but I was no higher than +1 sans a Council mission. Damn you red side. I know someone was soloing a Tank at +4/x8 pre level 50, so yeah. Hell, set up Council farms and my Ice/stone Brute was doing +4/x8 at 48. Not recommended as it was slow as hell, but add in 2x XP and that's some fat XP right there. Best of both worlds might be a Elec/shield Stalker. Granted, Shield takes some time to get going and isn't that great sub level 50 so it kind of defeats the purpose. In terms of a Blaster, Ice paired with a number of things is to going to solo very well. EDIT: I should add, Either EM or StJ with EA or Stone is likely the best options for a Stalker.
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Rad/fire Brute. You never said how they would solo.
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I have the Brute version and honestly Ice Patch is enough. I even soloed Council at level 48 doing +4/x8 and didn't need it. I've leveled a Rad/ice to 30. Both builds did soloing red side and did hunts against +4/+5 mobs for the same mission. Small mobs. Like as small as I could find, but I did those solo. Ice Patch simply carries builds in numerous cases. I'm still trying to decide how happy I am with the build as I went down the path of making a Granite free but hard as hell to take down /stone Brute. I only got everything to T3 last night. He got kicked around a few times on the red side mission "Assault Siren's Call" if I got the name right, but I still think he died around if not as little as the 50(+1) Tank. I know I was the last to fall first. One death was after getting ambushed trying to retoggle when I was sky high away from everything. Pretty sure that was Statesman who found me. Speaking of which, the team wasn't built for a +4 Statesman. We literally took him on for a solid 30+ minutes, and only took him out when we lured him to the Jade Spider. I don't recall falling during that stretch, but there was a tank. I do know he can move my HP bar in a hurry if he lands. I didn't go +1 until later. There's numerous Heroes in that mission and I more than once kept one busy while teammates got back on their feet. The only reason I don't roll the Tank version is due to having a Brute and Stalker versions.
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Scrappers don't Crit from their damage auras or Savage's DoTs. Scrappers having a lower Res cap would also be a point against it. A Brute or Tank is fine.
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Mids lets you import a build to the Test server as well. My lean would be EM for ST and SS for AoE even if it only has one AoE. Footstomp is "lets break some game rules" good and EM's AoE aren't really that great. On the flip side, EM's ST is good enough to where you will overkill lesser targets.
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I copied a lot of builds before I did one I felt comfortable with. Even that one needed four passes on it before I was happy. My latest which was quite the conversion since I took a Stalker build and redid it as a Brute is looking at 5-7 passes on it before I'm happy. I tried to make a Stalker version of that one to start and accepted it wasn't good enough so I copied someone else's and made very minor changes, and then made the Brute version off of that. Point is, it is fine to copy as you go. Just learn from it and you'll figure out the basics from there. I have a Rad/bio Brute. It is one of my better builds(copied mine you). A Tank version will be great. My only qualm with Rad is the ST cast times aren't great and can lead to attacking something which will be dead by the time your blows actually land. I would have picked Rad/savage to be the blender you want to be. Granted, you can skip Hemo with it currently being underwhelming.
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That's honestly better on a Brute although it is AoE heavy enough with the Tank caps it won't exactly be bad there either. Brutes just fuel the DoT of both sets. I don't have to but aiming for the character to be self sufficient. I already have some converters via Merits, and will have already flipped some Def IOs by then. If lacking Merits, I've just been spamming level 50 common IO recipes. Once TFs and the weekly ones happen, I'll be on cruise control. I would say I made an SG, but I saw I messed up the name, so I will recreate it. I'll mimic what I do for my own SG. Zones are grouped by level. There's 4 porters for heroes and one for co-op. Red side can be one if need be. If you or anyone else wishes to make their own, that's fine. We can coalition.
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I tried with the lowest setting. There can still be slight issues just doing rather normal stuff. Plus, the graphic downgrade is noticeable. I think the oddest quirk for the market was seeing common salvage going for so high and salvage taking so long to fill in general.
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What are some good sets that work very well with /kin?
Without_Pause replied to ArchmageMC's topic in Archetypes
Fire. The answer is always fire. To add, Kin isn't known for mitigation. It basically has a huge heal which needs to hit for its best mitigation. If you pair it with something which adds mitigation, then that's also a boon for Kin. Kin plays in melee. If the other powerset does as well, then that's another boon for it. My Top 2 pairing are Fire/kin Corr and Controller. Ice for Corr and Defs is also really good although Corr is better. Ice on a Controller is only lesser due to Ice's low damage. Rad pairs well with Kin since it has -Def which helps Kin hit. While Earth/kin is good due to -Def, it is similar to Ice in that it's damage is on the low end. Elec is also a solid pairing with Kin having a way to drain end as well. Elec/kin Controller pairs great, but the damage is lesser. -
As much as I dislike FF in the current meta, this is a huge feather in its cap. There's maybe three sets out of the box with adequate -Def debuff resistance in the game, Shield, SR, Nin(maybe). Stone and EA benefit from adding in Incarnates, IMO.
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Psionic is great when Insight works.
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I'm also on Saturdays until about 2pm when the wife gets home. Yes, I do play when the wife gets home, but unless she's taking a nap or has something she needs to do, I would rather hang with her.
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Your Opinion on Sets and ATs that Over or Underperform
Without_Pause replied to TheZag's topic in General Discussion
I would also argue TK isn't mind control and should be changed to an AoE Disorient called Mind Wipe to offer a name which would also set up AoE containment. -
TA/ice. My globals are @Without Pause(main) and @Firework. Wednesday is the only more sane evening time I get since my wife works late that day. If she's home, it is more 10pm Eastern. I just popped in again as I'm waiting on food and getting my startup money rolling. 4 players in Atlas. Level 44, 50, 50, and me at 5. Lordy. I can see transferring my Spines/fire as they have been retired in favor of a Rad/fire so I can dual box some characters to a more reasonable level, but I would prefer not to.
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Your Opinion on Sets and ATs that Over or Underperform
Without_Pause replied to TheZag's topic in General Discussion
If a set is garbage, then it needs a review. I think there are very few outliners which would need to be looked at in terms of being too good, see Tank +Res proc. -
Well, I just checked in Atlas and the closest person to my level in Atlas was still 10 levels above me. This being at 6:30pm Eastern. I solo a lot and even did so for one character red side, but that's incredibly vacant.
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I ask as I ran a newbie to 5 there during lunch so around an hour of playtime. I only saw one person post in LFG. They were doing a Citadel and even mentioned they would do it solo if need be. I'll continue to poke around, but I made sure the name I got is on Excel which is where I normally play. It is a backup server for me, and I'm busy with alts on my main server so committing to anything outside of that is difficult, but for now I'll play on occasion.
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Your Opinion on Sets and ATs that Over or Underperform
Without_Pause replied to TheZag's topic in General Discussion
Outside of the fact there is recent enough threads covering this, in the Defender forum people are ranking power sets and Kin does get place in the A tier and not S. I've ODed on the set. It isn't versatile. It basically does one important thing and does it better than anybody else. I might given more leveling back the idea Time is a tier above. Support sets sans FF are in a good place. I feel like we would be simply cleaning up End/Recharge costs versus bad powers. I have little to add which hasn't been said elsewhere. I will say Wormhole's cast time is "not good" considering Fold Space. Yes, it does more, but it is also Grav's main mez control and part of an ATs primary as where Fold Space anybody can take. Also factor in the rest of similar powers each of the controllers get. Stalagmites is a whole 2 seconds faster. Other sets with slower powers are still markedly faster than Wormhole. -
How did this actually go?
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It is far easier to give build advice if you post your build.
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Need help finding what to do next.
Without_Pause replied to Smackthatx's topic in General Discussion
2 Level 50 Recharges boosted to +5 is close enough to the cap to where you don't need a third. You could add those two slots to Hurl. The two procs in Laser Beam Eyes are overkill. Leave one and add in another Apoc IO so you get 10% more recharge. -
Not taking the offensive options in Alpha and Hybrid can be odd, but it is very build specific. Melee is solid regen for something without a heal.
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I've rolled a few of both armors although non to 50. If I had to death match both and pick one, my soloing a character to 50 red side recently has me leaning Elec simply due to the end drain protection. I think Rad has a smoother end management game and higher potential for +recharge although both are close. Elec just protects against those getting debuffed. I don't think their performance is going to be that radically different though, and I really should get both to 50 at some point. I like the Rads I have done. I just haven't gotten them high enough to where they flip the switch. Until I can hit even soloing +0/+1/x8, then we can talk about how well it does across various mobs. A lot of builds can cakewalk x4. Its when x8 is involved and those debuffs come flying in a build starts to get tested. If you only team or aren't trying to push the diff setting envelope, pick whatever. They both will work.
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What kind of extra damage do you do dead? Not to say I won't roll Stalkers or Scrapper or even prefer Tanks, but the more I play the more important being vertical is, ie I prefer Rad/bio versus Rad/fire or really Rad/any over Rad/fire outside of Rad/regen. I've covered Psionic here.
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As mentioned, Scrapper will be more damage, but Brutes will get more out of a Res based armor. Pick which you like. There isn't really anything Scrapper specific for why Kat would be better on a Scrapper versus a Brute. Kat has the best overall cast times which is going to fuel Fury nicely. I can argue Claws is better on a Scrapper. MA is better on a Brute. Kat? Eh. My only qualm with Kat is that it is lethal damage, but my favorite melee set is (Scrapper) Claws, so...