-
Posts
3308 -
Joined
-
Last visited
-
Days Won
11
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Without_Pause
-
My guess is by the time either did UE 7 would be out.
-
What Can Be Done to Recruit Players?
Without_Pause replied to Apparition's topic in General Discussion
Wind Control is literally in your Wiki. While it has been mentioned in one of the other code bases that their version might be a bit too strong for end recovery, that seems like a mild issue to hammer out. Also, it can be other bodies simply working on what you want to add in the first place but now just getting it done faster. Oh, I do get your point and understand why you guys are doing what you do. It is just frustrating to see the dev base for this game so split versus condensing it down and making HC even better. Tangent, Sonic Melee is practically on a silver platter right now. There's zero reason for it not to be in the running for having the fastest overall animations. I will be a sad panda if this isn't the next melee set added or ever at all. I feel like I should always mention it until it is fixed, but the "Last 5 bids" bug in the market code is really annoying. Find someone who can hunt that down and kill it. It was mentioned, but I don't think I thumbed the post, but Dev events can be big. Anything really to get an article written about CoH at this point is significant. I honestly see new people all the time. I do think player retention is important. How not to introduce someone to the game. See a level 1 in Atlas. Blindly invite them on a farm. Tell them to grab a 2x XP booster which they can't do since they are now on a AE team with a selected mission. I should have global blocked before I logged. How to introduce people to this game. Lead teams. If you are here, odds are you are one of the more knowledgeable people in terms of the game. You should by default be able to run a team at a decent level. Find out who is new to the game. Make sure they are comfortable playing the game. If you have extra currency laying around, it wouldn't hurt to toss a newbie some of it so they can grab something like TT. Lord knows if they did grab 2x XP boosters they might not know how to counter that aspect yet. Create chat on your team. Non talkative teams are boring. One can stream roll and chat at the same time. Do the things which make the game unique and fun. Frostfire is a classic. I ran an Atta which is also a XP dump with a unique map and someone remarked how many years it had been since they ran it. I unlocked the Wasting Disease mission. I plan on grabbing people for that. Certainly beats some mindless radio mission. -
It literally says 3 months later above MoonSheep's post. Yes, it is an old thread. I knew that. MoonSheep was even asking the people who included Thunder Strike in their builds about it. in the land of nercoing, this is mild.
-
I'm merely posting for anyone looking later on. These forums are pretty good for people to necro topics. More so with Stalker threads as this is one of the slower sections.
-
Introducing Someone to the Game
Without_Pause replied to TygerDarkstorm's topic in General Discussion
FU is easy to explain. Claws also blooms early enough and can have a tolerable end game attack chain by 18. Even by level 8, Claws can feel like you have something fairly complete at that point. -
What Can Be Done to Recruit Players?
Without_Pause replied to Apparition's topic in General Discussion
*Sigh* This is what I miss out on while not looking into that area pretty much at all. -
I assume that was us. It was almost was 5-player. We had 6 for Posi 2. We had to show a person some things, but that was about it. Well, beyond a couple times taking on more than we should. :P
-
What Can Be Done to Recruit Players?
Without_Pause replied to Apparition's topic in General Discussion
On Rebirth. https://massivelyop.com/2021/04/28/city-of-heroes-rebirth-server-adds-new-guardian-archetype-and-new-powersets-with-first-issue/ -
I looked at the site again last night, and it is a ball of "Hell no." The graphics look dated. I wish them luck in trying to make it succeed, but I won't get my hopes up.
-
What is energy like, both primary and secondary?
Without_Pause replied to FenrisWolf44's topic in Brute
Both got reworked. EM is the ST king. EA is A tier. It has a bit of a psy hole, but I feel comfortable soloing on +2/x8 with my Scrapper when I just want to disconnect and blow through missions. -
Siphon Power is over slotted. It needs 2 acc at best. I can't recall if I added any recharge or not as Fulcrum makes it a lesser power later on, so no reason to invest 6 slots in it when other things have minimal slotting. Siphon Speed needs 1-2 Acc and 1-2 recharge. Speed Boost needs an End Mod in it. It gives enough speed and maybe too much already. Transference does no damage. You are wasting slots to get a bonus for recharge. I would rather have Performance Shifters in there. A Kin with a Chance to Heal in Transference is just so not needed. Fulcrum is simply over slotted. 2 acc, and 2 recharge are more than enough. Dominate, Mass Hyp. and Mind Over Body are criminally under slotted. Stealth and Grant Invis should have a LotG: +Recharge in them. The slotting and set bonuses don't seem to have a goal with them and ultimately don't add up to much of anything.
-
Total Noob question : how does one do damage as a Controller ?
Without_Pause replied to ZEdglord's topic in Controller
I soloed across what I think is four story arcs going from level 1 to 9 on my both my Grav/ta and Plant/ta. Said arcs included defeat alls and Frostfire. I've soled them since then as well when I wanted to play them, but teams weren't happening. No, not all Controllers can solo as easily out of the box as those two can, but still. It can be done. Hell, I soloed on Controllers back in the day even on level 25 common IO slotting so none of this proc business. -
Total Noob question : how does one do damage as a Controller ?
Without_Pause replied to ZEdglord's topic in Controller
Another obvious aspect is that all Controllers sans Mind also become easier to do damage once a pet gets involved. Once Controllers open up Epics at 35, they will get more direct damage attacks as well. They can, if needed, add in something like Arcane Bolt for additional damage. Saying that, soloing them will be on the slower side than other ATs. However, they can do it rather safely as I can have a Controller go through mobs without taking any damage at times. The point isn't damage. The point is control and debuffs/buffs/heals. I don't think I have rolled a Controller on HC which I don't it couldn't solo if need be. Honestly, a big con for soloing a Controller is managing the end to do so which may take some time to get down. -
I actually skipped Propel on my Grav/ta since I wanted Arcane Bolt to light Oil Slick. With its ability to trigger a recharge, it can put out a decent amount of damage overall.
-
What Can Be Done to Recruit Players?
Without_Pause replied to Apparition's topic in General Discussion
They could restrict 2x XP boosters to those who have a level 50. Grind out a build and then you can go down the path of making alt #3092. If one is terrible at getting a character to level 50, then they likely weren't going to use the booster anyway. -
What Can Be Done to Recruit Players?
Without_Pause replied to Apparition's topic in General Discussion
I sort of get why 2x XP boosters happened, and can see why certain people use them, but I find I enjoy my characters far more if I level them without them. -
There was no new update as I don't think the servers went down today so it would had to have been in for a few days. Odds are high it would have been spotted already.
-
What Can Be Done to Recruit Players?
Without_Pause replied to Apparition's topic in General Discussion
The best thing is putting out Pages so the MMO news sites have something to talk about. I think doing something with smaller but more frequent Pages would be the more ideal. FYI, the game lived on even before the big reveal. I still think it does even as we get closer to the actual amount of long term players get settled in. I still will die on the hill that as other shards of CoH further die out, their team members should look into getting added here. Grab the people behind things like putting out Wind Control and the Guardian AT and lets go already. -
I can run a test in a few for Big Mobs. A single pass there can get a character from 1 to 22. Actually, that would be later today.
-
I find FA to be rather weak as an armor. It is very lead heavy as in as long as it is in the lead ahead of everything, it is really great, but as soon as something tags it like a debuff, it starts to run into issues. Fire Melee isn't great either so doing a demon theme isn't easy for melee. Shield/dark on a Tank would be nigh unkillable. Shield/wm might be a bit more fun though. FYI, I don't use the T9 in Stone Armor for my Ice/stone Brute. I soloed Council at +4/x8 at level 48. I don't recommend it mind you. I'm just saying it can be done. At T3 for everything with no Lore I only had a single death soloing LR at +4/x8. It isn't a solo +4/x8 all the time type of build, but it is rather study and more so on a team.
-
Hopefully you made the right choice and switched to Ball Lightning. Here's why. Spring Attack does 55+ points of Smashing damage within the initial 5 foot range. It does 27+ points of Smashing damage for those outside of that radius up to the max radius of 15 feet. CoD doesn't show it as being able to crit. Max targets is 10. https://cod.uberguy.net/html/power.html?power=redirects.pool_leaping.spring_attack&at=stalker Ball Lighting does 10 points of Energy damage three times over 3 seconds and 16+ points of Energy damage to start. This translates to 46+ points of damage. There is no diminish within the 15 feet radius. It also can crit. Max targets is 16. Also note, it is far easier to fire off. You can even slot the Chance to KD proc in it to mimic what Spring Attack does. https://cod.uberguy.net/html/power.html?power=epic.stalker_mu_mastery.ball_lightning&at=stalker Spring Attack is a neat idea supported by bad numbers. There's a reason why hardly anyone takes it.
-
Jedi don't use plants. You are likely more looking at Mind with a maybe on Ill. TA is a simple debuff set so it has nothing you don't like although Jedi aren't known for using bows. Mind/ta will be slot starved, but Ill/ta is a really good pairing. You just kind of have to get to 18 and then work on getting the recharge of PA down. Grav does work as well and more properly themed for a Jedi. My only issue is Wormhole's cast time of 3 seconds. All of them should be able to solo even if it is a bit safe but slower than other ATs. I actually have a Grav/ta at 36 who I have soloed to get some levels as need be. Episode 1 Anakin could be a Bots/traps.
-
Brunch and Brawl. Saturday 10am Eastern. Blue side gaming
Without_Pause replied to Without_Pause's topic in Indomitable
At first I had thought of naming it PJs and OJ since I knew it would be early for some. -
-
Just started this up last week as a way to get more people playing on Indom. My main here is 22 so that limits things. We did Synapse last week. We can do Posi or Yin this time or just run story arcs if people have lowbies they want to get some levels on. I'll be on Winter's Bow(TA/ice). We can run for a couple of hours until the themed TFs start up. Global is @Without Pause