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Without_Pause

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Everything posted by Without_Pause

  1. As a data point, I was bidding on level 15s. One came back as a level 15. Others as attuned.
  2. I know the level doesn't matter for unattuned. Someone can sell a level 15 and it end up being a level 25 for the buyer. I wasn't sure if attuned where treated the same in terms of inventory. Considering the issue, I was willing to burn a few to see if things improved going for either version. Note, the version I bought was not attuned.
  3. Bonesnap A/D. I had bids of 100K in for the attuned and unattuned IO. Every day, I see the last five as being at best in the 25K range.
  4. Not really. I've seen one sale, 40k, which was above what I was bidding at that time. Anything else I have seen is the same listing from day to day although the selling price has gone from 10K to 25k. I get the devs here are volunteers, but this looks to be a bug for at least 2.5 years. Maybe not have a dedicated dev for the Market, but at least have something at this point.
  5. I put in 100k bids for 5 attuned and 5 non-attuned versions of the same IO(Bonesnap A/D). And yet, every day the last 5 are between 10k-25k. I understand I might not get them since supply is between 0-1 with 300 bidding, but how the hell are 5 daily bids clearly below mine getting filled every day? I've so far only gotten one unattuned IO so far, and I think that was at 25k. Bids have been in on the attuned ones for roughly a week. The unattuned ones for 3+ days.
  6. I would go StJ or Ice. I just got my Ice/ea to 12, but I might reroll to /stone since I have a /ea at 50 and use it as a default for melee when possible.
  7. To clarify, a Rogue can do blue side content. They can only lead blue side trials/TFs and regular missions in co-op zones. They can not go to Atlas, find a contact, and accept their missions. I solo a lot and play red side. It enables me to do content I haven't done to death and avoid doing things like yet another Posi.
  8. Healer is pretty much a forbidden word in CoH. That's the part I was really pointing out to. The game is REALLY trying hard to be CoH 2.0 though. Like I said, I'll wait for reviews.
  9. Well, this part has me putting it on hold since they seem to be down with the low damage healer trope. I know I'm posting on a CoH forum, but SoH looks dated. I'll wait for reviews.
  10. I remember making a desktop application for one of the Big 3 car makers a few years ago. During the demo, the first question asked was when it was going to be made into an online app. I'm not saying we can't have a desktop application. My job is to literally support desktop applications along with websites. I'm just surprised in this day and age a web version hasn't been made as that should be the one made first. If I'm HC, this is one feature I would be adding to the site. If people need an offline version, it isn't THAT difficult to make. If you do it open source, people could have copies on their computers already. (is old enough to work with Cobol)
  11. I prefer not thinking about how terrible the IU experience would be for it on a phone. I do yearn for a web version of it. As a software developer, I get confused by the need for desktop applications these days.
  12. The question is should you? I think I would die from boredom if I ever had to play a En/en blaster built for farming. You can take a fraction of that currency and do a budget Fire Brute, which can pull off +4/x8 quite comfortably. I guess it depends on what you are farming for. I have a Fire brute and have used it to farm once in the past two months and that's only due to getting an item from a hero packs which increases drops for a time. I did five fully IOs builds with at least one being around a billion was simply funded via the market. If it is to PL characters on a second account, again, I would be so incredibly bored using a En/en blaster for farming. FYI, if you have a character which can do DA missions at +4/x8 at a reasonable clip, then you have a character who can farm.
  13. Common prices would be fairly stable. I've already seen and documented how even some uncommon recipes have jumped lets say 3x the cost at buy it now rates since Page 3 hit. I could slow drip one of them at 10k before Page 3. Last I checked the market had them at buy it now prices of 400k. This just being with one server going red during the weekend.
  14. Market also has to deal with the player base. Since the new Page came out, the servers are seeing much more activity and thus prices are going up. While stuff is easier to get, I do wonder what the market would be like if HC had Live like numbers.
  15. Started working on a second recipe in the set. Both are 350K+. I've seen occasional bids of 1 million. Update: 400k.
  16. EA only adds recharge and SM is ST based so that is understandable. It is a similar to EM/ea for me. I'll get it to 50, but I don't know if I have the desire to complete it in terms of incarnates.
  17. I'll offer up Rad or EA as other ideas since they boost recharge the most and Savage boosts recharge itself. Very blender style of fighting.
  18. Elec armor is going to be good on Tank. It has high resists, a heal, end management, +recharge, and protection from end drain. I had one on live as part of a hardcore supergroup. Elec melee is good on a Tank for the sake of the AoE aspect and the cap for number of targets. An argument can be made it is better on a Stalker due to help with the ST attack chain, but due to the pet nature of the T9, it can be deemed lesser on a Scrapper or Brute. The biggest issue with Elec is the ST chain although that can be smoothed over when it comes to Epics.
  19. Based on previous posts, Blasters needed to be buffed and Sents were where it was at. *cough*
  20. Can't say I ever expected a Rich Mullins reference here.
  21. (looks at thread complaining about farming) (goes back to soloing lowbies on +0/x1 without 2x XP boosters)
  22. I'll just point out Ageless might be taken over Barrier due to the +recharge and +debuff resistance. Unless you are specifically taking on mobs which drain end, Bio should be fine for end.
  23. I did notice the constant stream of damage coming my way. The first was the lack of recharge on my powers and then end to use them. First fight the layout forced me to take on more than one mob. Still haven't died to them, but lots of running away and rethinking how to handle them has happened.
  24. I had been doing a more diverse selection, but the one recipe from the set was going well below the others in it, so I just stuck with it.
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