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Without_Pause

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Everything posted by Without_Pause

  1. First thought was Elec/ice. I guess it depends on what kind of storm. I don't really think of Stone when I think of storm. Elec/kin might be an option since Kin mimics wind.
  2. I've done a number of builds using common IOs as I leveled and then using a second build for end game which almost has no common IOs at all. I can slot out a build with commons for a few million, so not much is lost. I can pop a respect if need be and store those commons for another character. I now do this with cheap uncommon IOs. Also, I am getting into situations some builds are just different if I'm doing content up to level 35 and then 35+. See a build taking an attack early on to make attacking easier, but said attack being dropped later. There is also the case where level 27 is a good switching spot for a build as various sets start being slotted at that level. I have a WS and Fort, but I honestly haven't played around with doing alt builds for them. The Fort is nearly done in terms of Incarnates, so I might only switch out two powers if I want to tweak the build. In short, build 1 is initial leveling, build two is 27-35 area, build 3 is end game. This can be done using the same build but with a respec. I can see using 2 builds in the end.
  3. The other main difference is StJ traded a middle ground ST attack for AS and thus it did well in getting converted over.
  4. I tried to convince my wife my 10 million influ error wasn't that big of a deal. That's the worst one I've had.
  5. For the sake of someone bumping into this thread, CoH is owned my NCSoft. Cryptic has no current ties to it.
  6. Rad has been great on my Tank. I think Claws is fine on a Brute. The issue is it being better on a Scrapper since FU is better there and in a case where one is soloing, the resisted damage in Claws can be more annoying. This can less an issue on a Scrapper due to crits. Granted, my main here is a Claws/wp Brute.
  7. I would have added /rad but you think /bio has too many clicks. I haven't used /fire for non-farm content, but I love /ea on the Stalker and Scrappers I have used it on. Energize will be the dominate click you use as end usage can be handed rather easily.
  8. I mentioned disliking Seismic animations elsewhere, but I caved and ran one to 12. Well, it is going to play better in melee despite lacking a PBAoE so something like Time is far better than Thermal since Thermal would rather be a Hover blaster. I guess I'm keeping the Thermal/fire.
  9. Mine's only 25. Previous mood was waiting until 22 and slotting common IOs. I would do sets at 50. Now I will slot whatever as I level and then do a final respect at level 50. I just have been playing the build with almost no real slotting. Once I get a tank to 27(its 26) and can pull a respect on that build, I'll like start working on getting IOs into the Time/rad. I haven't really looked at a build yet. I did a lot of support of live, and not much has survived on HC, and less so Defenders. The Time/rad is my second highest, but it might be the one I want to invest in when I get around to it. And yes, the PBAoE aspect is partly why I paired the two together. I was doing Poison/rad when I decided that it would be better as a Poison/dark.
  10. I think Elec for me would only be tolerable on a Stalker. Mine is still only level 14, so I still have to see how well it pans out. Thunder Strike being AoE is about the only saving grace with that long of an animation time.
  11. My own current list of defenders which I am investing in Dark/dark. A solid classic combo. While controls can be a weaker on fast moving teams, there are times where a team can lack controls so having that is nice. Time/rad. Kind of an alternate take on Kin/rad as I have done Kin to death. I just think it is a solid all-round build. I was thinking about what mattered in end game content, and Time checked the most boxes. Cold/water. Can be made into being quite survivable. Cold will be great for end game content. Thermal/fire or /seismic. Similar to Cold in that both sets have fast animations which matter on faster teams. Applying the shields isn't as one click as I would like since team members can be spread out, but still. Current version uses Fire only lacking anything else I really wanted to play at the time. Fire is better on a Corr, but I wanted Def numbers for Thermal. Seismic I plan on switching to at some point since it is new and adds some mitigation. I've played a horde on live. I would need to play Kin/elec after the recent changes to Elec, but I found the build a better pairing as a Controller. It was still my main on live. Kin is essentially better on Corrs and Controllers, but Kin/sonic is a legit reason to go Defender. Kin/rad is a toss up between Defender and Corr, but I rolled Defender. Rad/sonic was great for teams/solo. Might prefer Time/sonic theses days. Sonic blast is just really good on a Defender. Dark and Storm are great while on the end heavier side but with IOs and Incarnates, what are end issues these days? My only complaint on Dark is DN's animation time. The current meta prefers faster animations, so DN can go unused at times.
  12. As a hater of longer animations, I get why you might not like it from a flow point, but it is the farming preferred pick for a reason.
  13. All this talk about raw damage with Claws and EM and not a single mention of Rad. Y'all disappoint.
  14. I think the most obvious pairing is with Kin since you are stacking -dmg. Animations from a volunteer group is always going to take a bit of time to do.
  15. Except this is better on a Defender.
  16. The problem with this is the lack of Def on the team. I assume the OP picked FF over Cold for related reasons because outside of adding Def, I would pick Cold over FF in practically every case.
  17. A couple of nights ago I think I checked and Excel was around 900. Again, I don't check if it is red, and I rarely do dual boxing these days but outside of heavy weekends when a patch comes out one should be good.
  18. I have to use two of them everyday at work and have added them to where ever I can. Trust me, I know they are hated.
  19. I know some might not like it, but two-factor authentication would really axe this sort of thing.
  20. Can't recall when I started dual boxing, but I have been doing so on prime time Excel without issue. I didn't do it when the server was red, but if it is even at medium, you should be fine. I've checked server numbers and they don't come close to the limit.
  21. Kept bumping my goal until I thought 100 was maybe too high. I went all in in terms of crafting what I could and selling purples that I had stored away "just in case" although I think some where low on the to actually be used list, or it would be some time before they were. I should cakewalk 100 this weekend. Honestly not sure where to go from there. Not sure I care enough to try and get something like 125. I might just stop at 100, and get back to refilling. I already have 5 builds done. The fact that I can grab 100 Winter Packs makes me think I'm good with not needing to get 100 Winter Packs during a sale as what I have been doing works fine. I added a couple recipes for more diversity and better return so I'm actually in a better position now outside of the 100 Winter Packs.
  22. The only reason I'm here is in the year that WoW won Game of the Year CoH won MMO of the Year in a PC gaming magazine. CoH had been running for years and was still profitable even when it was shutdown. CoH could have cakewalked to be being around for a decade. With it switching to F2P, it could have gone on even up to today. Add in it being a new IP and nothing Marvel, DC, or even Image related, I would think that qualifies as being overly successful.
  23. I can see a Regen performing better at base difficulty settings, but I'm also not sure why an Invul would struggle that much. I would be curious to see the Invul's build. I haven't done an Invul, but I don't recall any Brute I have leveled struggling at base diff settings when soloing. For one of the best known armor sets for how sturdy it is struggling just feels off. <Y only experience with Regen was on a Scrapper on live. 40-45 things got harder. I never switched beyond common IOs so I don't have a good estimate for how high the diff setting would get to. Regen doesn't like alpha strike so +4/x8 is going to be an issue. Certainly based on the map.
  24. SoH won for Best Indie MMO and it isn't even out. Granted it is 4th in the people's voting. https://massivelyop.com/2021/12/19/massively-ops-2021-awards-indie-mmo-of-the-year/
  25. There are plenty of cases where a business were popular and then were sold.
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