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Everything posted by Without_Pause
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On live I had a Spines/elec. I liked it, and that was the Scrapper version. I would likely go Brute or Tank these days. You can easily cap three of the most often used damage types. Brutes with two damage auras is pretty fun.
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What makes a power a "proc monster"?
Without_Pause replied to the1egend1ives's topic in General Discussion
It partly depends on the rate of firing of the proc. They tend to be slotted more in powers with lower/no damage so the proc damage adds a decent amount of damage. You also need to still factor in things like acc or what the power is built for. Some powers, for Brutes, can get away with less slotting of damage since Fury drives so much of theirs so they can slot heavier in procs. As mentioned, you lose out in set bonuses so there is a bit of give and take. Controllers and Defenders are two AT which are really good and slotting lots of procs. -
What is officially the Old School Challenge? If that is using only things which drop for you, that goes back to at least the days of Diablo I, and it is called Living Off (the) Land, aka LOL before it meant something else.
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Just like so many social aspects of the internet. "I win if you click. The fact you clicked due to being angry is even better since you are now emotionally invested."
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You'll likely want to pop onto Beta and see the new changes for yourself. Early returns say they are quite good.
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I think any primary which offers disorients, Stone and EM, will work well with it. Primaries with lower end cost, Claws, Savage, and Staff will work well. Rad will be great for AoE but both the animations aren't going to be kind if you need to click on the heal asap.
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What's missing in the character creator?
Without_Pause replied to Jack Power's topic in General Discussion
More racial diversity. It seems like some ideas are very basic copy/paste of stereotypical ideas versus fleshing out ideas better. Certainly more African pieces would be great.- 101 replies
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Yeah, I have been tempted to put in Spin. I feel kind of offended as a Claws player for not having it in, but I wanted to try out the build as is. I've never done a VEAT so I wanted something to copy and tweak if need be. I figured once I got the one build done I could work on a second.
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I used this for DA solo. I went through the whole arc. I can't recall where I flipped to +4/x8, but I was doing it by the end. I know I wasn't for the Cim contact as those missions were notably difficult. The daily missions are essentially a cake walk. I've worked up to +3/x8 on non-DA maps. I currently have three T3s and three T4s. Currently in contention for best build across any map regardless of diff setting. In terms of teams, I often just run ahead of everybody and handle the alpha strike myself.
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I have one level 50 Bio character. I can't think of a desire to make another one, but that might be more due to wanting to try other things out versus me thinking it is bad. It is absolutely using damage to offset being squishier. In the right situations, it can destroy so much. Note, it is a Rad/bio Brute. On the flip side, I believe I have four /ea builds and would blindly roll another if needed. I have thought about rolling a Kat/ea a couple of times.
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Stats, because our favorite game is Number Munchers
Without_Pause replied to SeraphimKensai's topic in General Discussion
I also liked the thread which showed the percentage of players taking certain powers.- 3 replies
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- probability
- standard deviation
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(and 2 more)
Tagged with:
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Speed Task Force/Strike Force/Trial Records
Without_Pause replied to Dombloo's topic in General Discussion
The Dilemma Diabolique Trial from Dream Doctor should be added. https://hcwiki.cityofheroes.dev/wiki/Dilemma_Diabolique_Trial -
Similar vibes from mine. I won't argue the build being good, but I'm not sure how much I play it past getting to 50.
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Stone should like like an absolute truck when given to a Stalker. AoE will not be great, but yeah.
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Brutes due to Fury fueling the damage aura or Tanks due to their target cap.
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Also, down to the last mission in Hollows with my Shield/stj. Soled everything outside of FF, but did that with a co-op mission completion. Atta is an absolute slog. Never doing that again.
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The thing is, I don't really play Sents partly because of it. I have one at 42. I dusted them off some time ago and realize just how many other builds I would rather play. I'll play my Psi Brute on the casual, but I think that's about it.
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What are the powersets with the least rooting and/or fastest animations?
Without_Pause replied to c67f's topic in Archetypes
I actually it is. I almost wrote CU so I know it isn't Impact. I saw the name and thought it was odd it was the same as the IO set. -
Hasten is used to make Soul Drain perma or at least near it. We can all agree the intent of the build is an odd one.
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What are the powersets with the least rooting and/or fastest animations?
Without_Pause replied to c67f's topic in Archetypes
Good thing StJ doesn't have Smashing Haymaker. Longest cast time is Crushing Uppercut that's at 2.17 seconds for cast time which is second best from what I have seen in terms of being the slowest to cast from a set. So yeah, hardly worth mentioning. MA might be the fastest outside of EC. FYI, Kat doesn't have a cast time at 2+ seconds. I don't know of another melee set which does that. Support sets can be rather quick as well which is nice for steam rolling end game teams. Thermal and Cold come to mind. I think Sonic should qualify as well or at least be close. Something like a toggle might root you for a bit, but then it is a toggle. -
I would still play a Blaster over a Sent in that case. Questions 4 and 5 answer themselves. In short, the support side is criminally underslotted, so this is why the conversation has gone the way it has.
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Current implementation of Insight is frustrating so be aware of that. I might sit my Psi/dark brute until that gets reworked. Same for anything Savage as Hemo needs to be worth taking. Recently rolled a Shield/stj and Rad/kat which I am both enjoying.
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Best (subjective) power at every level
Without_Pause replied to 0th Power's topic in General Discussion
T9 is Fulcrum Shift as damage capping a team far better than any self impacting power. Foot Stomp is great. I fully damage capped one is even better. T6 is Speed Boost. Anytime a power is referenced as crack... Honestly, you could make a good list just going through support classes. -
An aside, I went looking and got reminded that Kat doesn't have any cast times at 2+ seconds. MA might be in the running for lowest animation time for ST attack chain even with EC factored in, but that would depend on the attack chain. It would be nice if exotic types got an attack set with fast animations. Let's say 2.17 seconds max and go from there. Sonic is near plug and play that this point.
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Not really. I had a Rad/sonic which soloed on live quite well.