
_NOPE_
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@Oubliette_Red what do you think of this?
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[Request] Universal Add/Remove Mods App
_NOPE_ replied to WanderingAries's topic in Tools, Utilities & Downloads
How's this as a start @WanderingAries @Solarverse @desophos? I was bored today at work: http://www.cityofplayers.com/pks-tools/ -
That is amazing, thank you. Yeah, my code sucks, it was my first time making any sort of ASP.NET page without any sort or training of classes, so I'm sure I made ALL sorts of mistakes. I apologize in advance for my horrendous code. Feel free to start from scratch if you know what you're doing, because I sure as hell didn't. First thing you'll probably want to do is stop drawing Literal Controls like I'm doing right now and make some sort of data bound grid. I hadn't learned how to do that when I wrote that page.
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Oh, with that I think you'll probably be fine @Mimiru . I was using an EC2/t3.large, if you want to compare: https://aws.amazon.com/ec2/instance-types/
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Feel free, the code is open source. Just be warned - it's a resource hog. It failed to work on my cheap $50/year HostGator account, that's why I pushed it to an AWS account, but... it got too pricey for my family to maintain. I'd love to see it working somewhere else though!
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Well, I can no longer justify to my wife the $45/month it costs to run the server that's hosting the DevTracker, so I have to kill it as of today. The source code can still be found at City of Players in case anyone wants to steal it and host it themselves. Take care, everyone.
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Now, I know that we now have data about which ATs/sets are the most popular thanks to @Cipher. That's NOT what I'm asking here. While sets may become unpopular because they are less efficient, or harder to play, or too quirky, I don't really care about popularity. What I care about is pure performance. Which sets are the LOWEST DPS, the WORST to team with, that MOST annoying sets, the most PAINFUL to slog through solo. Now, some of this might be provable with numbers, but I suspect most of them won't be provable at all, since there's so much to be said for player preference and personal experience. So that's what I'm looking for here, qualitative information on what sets you find the worst, the least "fun" to play. After people have provided their own experiences, I might then turn it into a poll so that everyone can vote on which sets are just.... just the worst. Here's the format I'd like you to follow, so that we can have it in a bit of a standard format: AT/Primary/Secondary Number of levels of experience you have in it Why is it so bad? Here's an example (not a REAL example, I've never played this combo before!): Controller/Illusion/Storm Summoning 35 The pets do NOT play well with the Storm powers, stuff gets knocked all over the place, endurance drain is painful, and aggro goes right to me because of all the AoE and effects! This is just a fun little thing I'd like to start to keep my mind occupied while I'm too busy to work on my Field Trainer (which requires WAY more concentration and solid blocks of time!).
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Ah, so you scraped it @Mimiru . Nice. it's funny that you had to do that, when they have stated publicly that they would allow anyone to make a copy of their Wiki since it's under "Open GNU" license, but when asked for the data, I heard just about nothing but crickets.... ugh. Did you even ask them at all, or did you just do the scraping?
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@Mimiru Can I ask how you accomplished this? Did you make this all from scratch, did you "scrape" the Titan Network's ParagonWiki, or did you actually get the Titan Network to give you their stuff as a starting point? I'd been wanting to do this for some time, but I didn't want to start from scratch, so I'd been bugging the Titan Network for literal MONTHS, and got nowhere with them... so I was wondering how you got your data?
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Source code available on my website is now also up to date, in case anyone wants to see what I did and make it better and host it themselves. *hint hint, wink wink, nudge nudge*
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@Doc_Scorpion all fixed up. I had assumed that a certain array would always have at least one element. I was wrong. I corrected that bad assumption:
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Crap. I'll try to get to this today.
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Shoot, if someone (or the community) would be willing to pay my salary, I'd give up my day job to write nothing but CoH tools all day. But bills gotta be paid, you know?
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Here's the further comment, since it's not April Fool's Day anymore. I was hoping some fanboys would freak out that HC was being run by Emmert. To my dismay AND delight, that didn't happen, and instead the comments became hilarious. I'm assuming it's because everyone instantly saw beyond this horribly obvious ruse. My autism doesn't allow me to lie and/or deceive very well, apparently. 😢
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Mids' Reborn Unofficial (MRBU)
_NOPE_ replied to Felis Noctu's topic in Mids' Reborn Hero Designer's Forum
DUDE, 100 hours??? That's nuts, I don't think I even put 100 hours total into my Desktop Alpha yet... I feel your pain, and can't imagine, my eyes would go all woggly if I spent that long looking at code.- 293 replies
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- unofficial
- build planner
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(and 2 more)
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[Request] Universal Add/Remove Mods App
_NOPE_ replied to WanderingAries's topic in Tools, Utilities & Downloads
I like it! If no one picks this up, I might start tackling it after my web alpha is done. I doesn't look too complicated, and I can see the tremendous benefit. I can also see a more complicated system (for the developer and/or mod designer) that gives each mod a standard format to use when packaging, so the app could just read the package, kind of like Android APKs or Linux PKGs. Damn, if only I had more free time, that would be fun. -
The best part about this rant? Is that the thrust of it (that somehow the market is ruining people's gameplay) is completely wrong. You can still play the game just fine without ever stepping into the market, period. It's those that want the MOST "1337 g34r" that might need to play the market to get the BEST, most valuable enhancements. If you don't care about that? Meh, the game works just as well now as it did in 2004 for the casual player - if not better. Because now casual players have the choice of either: Ignoring the market entirely, and sell drops to vendors, Stepping in to the market just as long as necessary to dump everything they have acquired for 5 Influence, when their salvage and recipe slots are full, and get a pleasant bonus of a bunch of FREE INFLUENCE, or, Get involved in the market and enjoy raking in tons of free influence, for not very much effort. The choice, as always, is up to the player.
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Oh, that makes some more sense then. But, it's frustrating. I hate it when things are hidden and/or seem to be inaccurate.
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Yeah, something's off. I mean, I don't REALLY care, because it's all just made up stuff, but as a programmer, I do like data to be accurate, and it REALLY bugs me when it's not, and I don't know why. For example: At this point, I don't even know what the hell that thing is doing. So, I give up understanding it.
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Hate to quote myself, but here. @Solarverse and I did a thing: http://www.cityofplayers.com/coh-community-tools-mods/ Feel free to contact me if you want the list updated, or have anything new added to it.
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LOL, I'm still trying to figure out the leader board, because from what I can see, I have more rep than Munki, but he's higher in the list than me now, hehe.
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City of Heroes vs. Champions Online - The Data
_NOPE_ replied to _NOPE_'s topic in General Discussion
Except that Demons' Souls didn't come out until 2009 and Dark Souls in 2011, AFTER both CoH and CO were out. Doesn't add up.