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Bionic_Flea

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Everything posted by Bionic_Flea

  1. It was hard to corner the market on live, almost impossible here, because seeded prices of salvage, converters, and Reward Merit Vendors give folks an out.
  2. I think that maybe we need more missions/TFs that are like farms, ITF, Yin, Apex, Tin Mage, Market Crash, which means densely packed maps of critters that give great XP and also make you feel super. Add limited travel to that. If all missions were farms, would anybody farm? Dun, Dun DUN!
  3. I propose a /timeout command to ignore people for X hours! Can I get a code monkey in here? Stat!
  4. Delayed response, but when you are pushing buttons and looking at that character, you are playing that character. If you are leveling up, slotting, buying, selling, attacking, defending, then you are playing that character. Some people don't count marketing, or role-playing, but I do. It's you at the computer interacting with that character and the game. When you tab out to read e-mail, shop Amazon, or play another account you are not playing your character, even if it is automated to do certain things.
  5. I think it's more of a thought experiment than an actual experiment that our devs would do.
  6. I made a Symphonic/Dark as well with Ice Mastery's Frost Breath adding another cone with great damage (with procs) and Ice Storm for more damage and slows to keep things at range. I liked it and think it does good damage as a solo controller x8. I liked that one a lot more than Symphonic/Sonic Dom. You'd think it would be a good pairing, but I found it less than good.
  7. I'm all for experiments, but if population size is not a good measure of popularity, what are we experimenting for?
  8. Are there any insta-50s or super farming servers out there? How popular are they? I know most or all are smaller than HC, but I really don't follow the others.
  9. It is. Fire/Rad is one of the top tier fire farmers. Do you dispute that?
  10. Well done! Except the second video is a fire farmer in a fire farm. In fact, it looks like the exact same character.
  11. Responding to @battlewraith: "Well how good do you want it to be? Is the answer to that question something that can be arrived at objectively somehow?" I don't know. I don't think we can reasonably quantify or otherwise come up with a number without data that the devs have but we don't. That's why I ask it as a relative question. I have no problem with it AE farming being the fastest method to get to 50 and the highest XP/Inf per minute. I just don't want it to be leagues better than the next best thing, which I assume is something like the ITF, Yin, or Market Crash -- all of which have densely packed critters similar to some current farms and the old school farms as well as limited travel time. Is having AE farming twice as good as the next best thing too much, not enough, or just right?
  12. PS: All of my thumbs down are undeserved and I demand a recount! Reactions Received 918 267 671 11 16 453 31
  13. I assure you that I don't hate farming and all my poop is perfectly and properly placed.
  14. I think we need targeted Nerfs. Devs: Please nerf ShardWarrior! Thank you.
  15. I don't think any of those covers what I've been asking, which is: how much better should AE fire farming be then the next best thing? It's not that I don't like it, it's just that I don't think it should be soooo much faster than anything else. It can still be the number one fastest method as far as I'm concerned. And please don't pretend that fire farming isn't better XP/time than anything else. That's why many people do it and they have said so in this thread. They want to get to 50 (or full incarnate) quickly. And if you disagree that playing a farm that plays to your strength isn't less risky, I suggest you have a fire farmer run a smash/lethal farm or an S/L farmer in a fire farm. Please record it and play it here as proof. 😜
  16. I disagree. A speed run of say ITF compared to a kill all nets the same reward merits at the end, but all of those skipped mobs is XP and inf left on the table. You can maximize merits/minute or XP/Inf per minute. A team of good players with the right sets might be able to do both, but usually you give up one to gain the other.
  17. ROFL. Can I get more than 3 to 5 tickets for a play of one of my SFMA AEs then, considering exactly how long it takes to write one of those things that's a CHUNK of time spent! No, I knew the rewards for that when I started doing it. The rewards was me being relatively pleased I'd done a decent enough job on a story. I propose a new thing: A tip jar where people can deposit, inf, recipes, other tradable stuff in a jar to show appreciation to a player's base, AE arc, costume, etc.
  18. I haven't really seen it on Excelsior either (which is supposed to be the worst offender), but obviously I'm not always on, and even when on I'm not paying attention to all channels (almost never pay attention to General and Broadcast). But I think removing the AE buildings from the starter zones might help with that a little bit. It's actually surprising how well that part of the changes have been received. No one seems too upset that they firebombed the AE building in Mercy!
  19. You know, I had not noticed that before. I just looked at the numbers and accepted them without doing my own addition. Excelsior shows 411 players/accounts, 269 heroes and 51 villains, which adds up 320. What happened to the other 91? Are they Praetorians? Rogues and Vigilantes? Or some other unknown possibility?
  20. True. This is conjecture. This is also conjecture. Both have some merit. Just for the sake of argument, say that the devs made ITF critters worth twice as much XP/Inf per kill for a standard run, 3X for 1 star, 4X for 2 star, 5x for 3 star, and 10X for 4 star. What do you think will happen? My conjecture is that AE farmers and PLers would farm and PL less in AE and more in ITF with a team.
  21. I'm not a team member, but I did stay at a Holiday Inn . . . well before the pandemic. Anyway, history shows that there are at least a couple of builds on the test server before it goes live. So my guess is we have one, maybe two, possibly more incremental builds before this goes live. Again, from historical guidance, while they do take forum discussions and arguments into account, they prefer and are more likely to act on actual play testing with data. Not that I'm accusing you of doing that. Hell, I do some testing but a lot of forum philosophizing.
  22. I'm sorry Ukase, you know I love you but afk-farming is pretty much not playing by definition. If there is no one at the keyboard, the game is playing itself. Yes, yes, I understand that you are at the keyboard playing another character on another account. But that's the one you're playing. Not the one or two others you parked in a fire-farm with burn on auto.
  23. You have an Emp/Trick Arrow? HAX! Also, I'm disappointed. You said money not inf. Farming for real money is hard work and no where near as profitable!
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