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Bionic_Flea

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Everything posted by Bionic_Flea

  1. Until then, you can enjoy your morning coffee with: /e arachnosmug emote. /e paragonmug emote. /e wintermug emote. /e pumpkinmug emote.
  2. One of the funnest and funniest things in the game is Beast Run on a Crab Soldier. Try it!
  3. It is the season for giving thanks. Thanks to all of you for making this a fun place to be.
  4. They're too busy rushing forward to look back at old patch notes. Always forward!
  5. I am not a dev, but I did stay at a Holiday Inn . . . once . . . before COVID. Anyway, a level 54, 55, and 56 CoT minion spectre all gave the same - 12,141 experience and 5,664 influence.
  6. I don't remember if it was live or SCORE, but they did add slots as an experiment on the test server and it broke a lot of other things. Maybe it can be done now like Ukase's friend. Or maybe it's not a big deal with a few people playing vs. a few thousand. I've played 20+ years without needing more slots. It would be nice (especially for Kheldians), but it's not a need or even a high priority want . . . at least for me.
  7. It's the Ghost of Bat'zul . . . Bat'zGhoul!!!
  8. I think you are reading something that wasn't written.
  9. I almost always have a /targetname macro, and I thought about using it for Attune, but one for all the bosses seemed like a lot of names. Is there a way to target based on HP?
  10. I've played some more of my sonic/NRG brute. Did a few missions in Croatoa in the 30s and then started going up a level or two every mission. When I got to mid 30s I moved to RWZ and stayed all the way to 50+ It works . . . OK. It's not great. Having to tab around to find a boss is especially detrimental to a brute that wants to keep their Fury high. So those few seconds breaks the rhythm between spawns. Once I find one, it works OK. Target boss with Attune clicked, it goes off when I get close enough, then Whisper (for the -res), Earsplitter, Echo, Thrust to get those DoTs going and to wait for things to close in, then AoEs of Wave, Clap with a FF +recharge proc, and my Epic AoEs (I went Mu). If the bosses are purple to me, I might need to start that rotation again. But at even level and +1, the minions die to the AoE about the same time as a boss if not before, leaving any other boss or Lts with limited HP. I wish I could activate Attune from further away. That would allow me to start attacking a second or two sooner and I could also use it as a pull. I'd also love if it did a little bit of -def. That would make it great against high defense things like Paragon Protectors, and to the new higher level +5 to +7 critters. I tried some +5 and +6 Rikti and it took forever because a Guardian was giving out bubbles and tanked my ability to hit without Sound Booster or yellows. I may need to add a Kismet +tohit proc to more of my characters. Attune could also be a great place to slot Achilles, which would up the damage even more, but even if it just did some -def without the ability to slot -def sets would be welcome.
  11. That's good testing right there! What app did you use to tally your combat data?
  12. Can you explain that please? I'm guessing you mean Hybrid, but not sure.
  13. HA! But yeah, the whispering gets on my nerves.
  14. Had some time to play Sonic Melee. I made a Sonic/Energy Brute and leveled him to 20 solo with mostly SOs (I can't help but slot Panacea proc and a few others ASAP). I completed both Posi TFs. My doppelganger was pretty easy and I defeated Dr V without any temp pets. It got hairy a few times when ambushes came, but I was able to keep attuned on him while I took care of the add ons and earned a few clutch inspirations. Occasionally hitting him with T1 or T2 meant he wasn't regenerating much, if at all. After that, I auto-leveled to 30 and slotted some IO sets. So far, I only ran the first mission from Gordon Bower at *4. He handled the Tuatha really well. Same as Dr V.: target the boss with attune, slap him once, then take care of his friends. I was also able to herd a couple of groups together so I will turn up the difficulty. While I think it performs fine, it does feel clunky to reapply attune and use the first two attacks so much. The icons, animations, and sounds are mainly from blasts and so I find myself with cognitive dissonance -- it feels like I should be blasting and not punching. Sometimes I wonder why my attack isn't going off and it's because the target is 10 feet away. Too far! I agree with some that the animations should either be all punches/arm movement or at least have an option to choose the animations. Then you could be a hand waver, a screamer, or some combination. I also think that it would be neat and different if Sonic melee had the longest distance melee attacks of at least 10 feet. That makes sense as sound travels a lot more than just seven feet. Perhaps even giving it spill-over AoE damage. So for example, 7 feet range for main target who takes full damage, but those within 10-15 feet take a smaller amount of spill-over damage. OH! And I forgot to add, I hate the "pspspsps" whispers sound effect when I use Sandman's Whisper. It's distracting and creepy. I'll add more as I play a few more levels.
  15. I have at least 1 level 50 of every AT. I was surprised to see that the thing I have most of is controllers. But I do like them, Defenders, and Corrupters the most. I also have a bunch of Brutes and Tankers. The things I have the least of are Sentinels, HEATs, VEATs, Stalkers, and Dominators. PS - Are folks hand counting for their posted lists? Or is there some kind of tool that can do that?
  16. I just noticed that Sandman's Whisper on a brute adds -res but only with Fiery Embrace. Is that accurate? Seems odd to me.
  17. That is a great name. I think we may see a lot of Karens in the near future.
  18. Uun, would you be a mensch and do that again exemped down to a lower level . . . or levels if feeling extra generous! But I also Uunderstand if you don't want the extra work.
  19. Here's an idea and I don't know if it is possible, but . . . could you convert the +recharge set bonuses into +speed for the pets? At least those set bonuses will contribute something.
  20. Or you can Speed run a few no-star Aeons for a chance to win the D-sync lottery, then slot it or sell it to pay for your entire build.
  21. Quite interesting, my dear man. Quite interesting indeed!
  22. OMG! This is so true. I started my recent MM testing on a live fire Pylon and had exactly that happen a few times. That's when I gave up and went to the "passive" ones instead. Making the pets have a few seconds to finish the summon animation and get buffed would be great. But I don't think you could buff them if they were "untouchable" as I know I frequently get frustrated when I try to protect a teammate with a shield or mez protection and see the word "unaffected" float by.
  23. I posted some new times for Test pylon and three different dummies (50, 52, 54). A BIG improvement at +4, about the same on the others. Here for the dummies a little further back for the pylon -
  24. Check the focused feedback threads on masterminds. Essentially, new MMs are slightly worse off against even and +1 foes, about even at +2 and +3, and better at +4 and over.
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