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Everything posted by Bionic_Flea
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So, I did the +4 Vanguard Dummy on test. I should also say that I am +1 and slotted with all the I-powers, but I'm not using any except for Alpha (Intuition Radial Paragon) and Interface (Degenerative Partial Radial). I also have Hybrid support but that only grants passive endurance. I'm not toggling it on for the extra damage. I'll try it again on Live in a few minutes. Test 50+4: Live 50+4: So +4 faster on test by a decent amount. Going for +2 next. 50+2 Live: 50+2 Test: Essentially tied at +2. Level 50 next (remember I am +1) Level 50 on Live: Level 50 on Test: Also essentially identical. So at least for me on this build, the changes are not helping me at 50 or 50+2 but a decent boost for me on 50+4., at least against a pylon or dummy that aren't fighting back. I'll try to run an identical AE mission at the same levels . . . but I might not be able until the weekend. After patch on test (Brainstorm): 50 Even - Identical 50+2 - 4 seconds slower, but I missed that Accelerated Metabolism had recharged. 50+4 - A SUBSTANTIAL improvement to both Live and pre-patch Brainstorm.
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OK. Here is the identical version from live now copied to test: That's better and closer, but still a significant reduction from live damage. I know that I could get a better time with a respec and using other powers, but I think this is a fair test. For Dispari: Ran it again after the latest change to restore incarnate procs (just degen interface for me) and that shaved off some more time making a pylon even closer to live -- 2:06 test vs 1:56 live. I'll do the dummies next.
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2-3 snowmen, 2 Jack Frosts, 1 Yeti! As for the need to earn costumes, I can sympathize with both camps. It's nice to have goals to reach and rewards to obtain, but grinding to get your look just right can be a pain. I just hope that not every new costume needs an unlock and that those that do not be too grindy. There's a huge difference in killing 50 critters or 5,000 critters (or more!) to earn a badge or other reward. Also . . . damn, that's a lot of notes!
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Wouldn't she be Illusion controller or Dom for all that "Where in the World is" hiding? Or maybe a stalker!
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@Gerswin, Dilemma Diabolique Trial is kinda what you are asking for. It involves magic, Praetorians, is fairly straightforward, level 54+ AVs, and a bunch of rewards. For a new TF, what if some powerful dark magic escaped from the Night Ward Midnighter Mansion and powered up Drudges, Animus Arcana, Talons, Apparitions, and Spirit Stalkers to incarnate levels? Those Animus Arcana can be damn tough in large groups. That one mission where you have to defend the mansion against them is killer.
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@CoeruleumBlue, please allow me to introduce you to @Sovera, who knows a thing or two about fire armor.
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You can't. They won't. People tried. There's everything to lose, like the game itself. Remember when the company you want to make a deal with for profit closed the game while it was still making a profit? Besides, the game is going great as is. Why would I want to pay money for the same thing, or potentially better . . . or probably worse? Right now, the people making decisions are doing it for the love of the game. If you inject a profit motive then decisions are made based on what could make the most money.
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If you are solo and under x6 you can avoid bosses if you set no bosses. If you add a player at x6 and over, they become bosses. But if you set at x8 with bosses on, you get bosses, even if solo.
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1) True. That's why you can't "ban" farming. Players will just find what the most efficient path is and run on that path. If you close that path, they will find the next most efficient path. 2) True. 3) Incorrect assumption. Door sitters are not required to make bigger mobs. You just set your self for +4/*8 and go to town. Having door-sitters actually reduces the farmers income as drops are distributed to everyone on the map, not just the farmer. They are offering door-sitters to have company and to pay-it-back (or pay-it-forward).
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Responding to @CoeruleumBlue No, the Halloween event did not kill the game. Neither did any other event. No, farming has never been against the rules, although the original devs kept tighter reins on it than the HC devs do. Yes, you can use Fiery Aura to great success in farms, but also in any other part of the game. No, you should not believe everything you read on Reddit. While I can't say there is never any toxic RP, I can say that there is plenty of friendly non-toxic RP. No, farming and RPing (toxic or not) would not stop if people "just played the game." Farming and RPing IS playing the game. Let people play the way they want to play and you play the way you want to. If you don't like farming, or ToTing, or RPing, or whatever, just don't do it. Let others enjoy what they like. No, you don't have to change Fiery Aura into a "normal armor set" because it already is. The reason it is the choice for farming is 1) it can easily be built to resist caps and defense caps on fire damage, 2) you can make enemies that only have fire damage, and 3) Burn, Blazing Aura, and Fiery Embrace can put out a lot of damage on top of whatever your attack set does. Ummm . . . . Comparing farming to crimes and thinking that it leads to predatory grooming is . . . I don't even know how you reach such conclusions. It's wrong and highly insulting to people who do like to farm.
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That middle picture HAS to be a Nemesis Pole Dancing Stage with a steam powered record player doling out the sweet sounds of ABBA's Dancing Queen.
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I like this dueling pair: Not everything is a Nemesis plot. It's all a Nemesis plot.
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I thought I had posted the build, but all I found was this and the actual build is on my old, now dead, computer.
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How inf much is “just enough” to give?
Bionic_Flea replied to BlackSpectre's topic in General Discussion
1 (one). Then do /emote dice twice and add that many zeros. Huzzah! You get 100. Lucky for me it wasn't a pair of sixes (1,000,000,000,000) *Mails Yomo my leftover shrimp and grits from Monday's dinner* -
STON! Welcome back. Very cool animations and concepts. I especially liked the 'change ammo' treatment to a melee set in Arcane. Did you do spreadsheets on your own powersets? 😁
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I made a Psy/Energy blaster with max range as the concept. I have the built in [boost range] from Energy Manipulation, pairs of Bombardment set for +5 range each, and Clarion Radial which also boosted range. I can snipe over 500 feet away, out of my visual range of the target, and have 300+ range on most of my other attacks. It was silly, but fun.