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Bionic_Flea

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Everything posted by Bionic_Flea

  1. Galaxy Brain, thanks for all the time, effort, thought, and presentation you put into your charts. It's really amazing.
  2. RTFM will now be replaced by RTFPN.* * "Read the F-$%^g Patch Notes.
  3. Unfortunately, they have to design around both an SO build as well as cutting edge builds. They can't make something that's OK with SOs but becomes the proverbial "I win" button with the right build. *shrug* My condolences on your loss.
  4. Two word response: Global recharge.
  5. Ditto. Can confirm. I have no problem with the word migraine and I don't like vertigo. Ear worm is funny, but probably not what we are going for. Personally, I wouldn't change the name, but if we do what about the more generic term, "headaches"? Alternatively, how about "nausea?" Both are affects of actual sonic weapons. https://theconversation.com/sonic-attacks-in-china-and-cuba-how-sound-can-be-a-weapon-97380 I do wish that more of the sonic manipulation set had -res as that is the affect most commonly associated with sonic powers in game. I started a new sonic/sonic blaster to level naturally (no "freebies" or double XP), although I do get IOs from the freebies menu. So far so good, but he's only level 13.
  6. Does anyone have a base set up on Brainstorm (test) Server to test the new TP powers on? If so, please feel free to add your base passcode. I'll whip up a functional but not fancy base later today and post mine. EDIT: feel free to use DREAMTEAM-105. It has tps to all zones, NPCs to buy, sell, level, change costumes, and crafting stuff.
  7. Brainstorm is the official/unofficial server wide channel that is open for joining.
  8. People, this is a beta test. Please stop generic complaining and get to testing and give specific critiques as to why a certain change is bad. Just complaining will not result in a change. Testing and critiquing can and does result in changes.
  9. Is the player's name a secret?
  10. I was looking around in the character creator and I could envision up-down animations like hack, cleave, or clobber for a single target blast, one of the whirls for PBAoE, and any of the swinging right to left as cones. Some of them already have particle effects at the supposed point of contact. I grant you that original animations for a wand/staff blast set would be better but I think there is enough to work with.
  11. They're waiting for the next version of Windows Android. Duh.
  12. Damn. I had read of his tragic accident and was hoping and praying that he would see it through. Rest well, my friend.
  13. I vaguely recall discussion of the launcher having the capability to be customized with existing player-created add-ons like Mids, VidiotMaps, and other custom stuff. Is that what you mean by "Addon manager and updating"?
  14. What if we used an assortment of the other weapon animations from Axe, Broadsword, Mace, Staff, and Titan Weapons and then just add a particle blast at the end?
  15. Now I'm imagining holding the staff in front of the character's face while doing any of the breath attacks. And I want to see that in game. Damn you, Ejlertson and Luminara!
  16. I think it depends on the level and the content. If you are running Positron or other low level TF you are much less likely to see a long list of set bonuses than if you are running I-trials, Hamidon, or other end game stuff . . . and rightly so!
  17. I still think that we don't need any major changes to the way player or critter powers work, or a major nerfing of IOs, or any other game-changing depowering of players. All we need is to add the Ouro and TF difficulty settings to regular content with some token reward for the extra difficulty. That and perhaps new incarnate level critters with buffs, debuffs, and more challenging AI (if possible).
  18. What if you gave a new group a little extra AoE defense. That would make a few more critters survive the player alpha strike. It would make little difference in big AoE teams, but solo and small teams would have to think about it.
  19. Took me a bit of work as well, but I finally got out to the ship and gas station.
  20. I know this much is Troo.
  21. It's my fault. I stopped being helpful. Well, I stopped playing. Not forever, but just haven't been feeling it lately.
  22. Part myth, part truth. Once you have aggro'd a critter, they will stick to you unless they find a bigger threat, kill you, die, or start running away in fear of your awesomeness. You can aggro critters by attacking, taunting, debuffing, OR being seen. This is why you can stand in a huge crowd if you have complete invisibility (whatever combo you use to get there), until you take some aggressive action, including taunt and debuff auras. But if you have no stealth, critters will attack as soon as they see you. Personally, I don't turn off my stealth auras because most of them have additional benefits that outweigh not being seen. If I or anyone around me wants to be seen, they just need to click some buttons.
  23. The updated commands that allow you to TP to a target makes it easier now than live. As for tanky-tanks, I recommend Rad/Dark - with some IOs you can hit capped resists, soft-cap defense, endless endurance, 2 self-heals plus a team heal, -tohit making you and everyone else on the team harder to hit, and some decent AoE capability.
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