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Everything posted by Indystruck
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Just did them both with a couple friends and some good ol' fashioned early morning multiboxing instead.
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Every time I've tried that Pentad method it's never worked for me. And It's one of the last badges I need so I've tried a lot.
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No one plays hardmodes because they suck
Indystruck replied to TheSpiritFox's topic in Suggestions & Feedback
I thought unique HM drop IO sets would be neat but iirc most posts about "hard mode" when first introduced were hooting and hollering demanding there should be no real reward for doing it. -
Pumpkin patch needs a severe nerf
Indystruck replied to TheSpiritFox's topic in Suggestions & Feedback
I was getting hit by this on my squishy defender and I was a little under the weather, and I had enough time to: Slowly process what was going on (me being hit for lots of damage) Look down at where my hands were on the keyboard Simply move So hearing people get squished harder sounds a lot like you just straight didn't notice what was happening. -
Hmm, Mercy fires seem to be out for me. Looks like I picked the wrong time to finally get around to doing these badges. Into the Trapdoor pool it is, then.
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Pumpkin patch needs a severe nerf
Indystruck replied to TheSpiritFox's topic in Suggestions & Feedback
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No one plays hardmodes because they suck
Indystruck replied to TheSpiritFox's topic in Suggestions & Feedback
counterpoint: nah -
I grind like a bitch, and I still can't keep my holes filled
Indystruck replied to temnix's topic in General Discussion
Pulling "source: Bro, trust me," then demanding someone else provide proof beyond you taking a patch note incorrectly is pretty good. -
What Is The First Thing You Are Going To Do In Issue 27 Page 7?
Indystruck replied to dtjunkie's topic in General Discussion
Did a 4* Lady Grey, had a good time. -
Focused Feedback: Team Badges
Indystruck replied to The Curator's topic in [Open Beta] Focused Feedback
They're just badges, it's fine. People'll are gonna get one of them accidentally go, "huh, neat," and then keep on moving. -
Clarity is already the set's T8 power. Agreed on repulsion, power has just active anti-synergy with the rest of the set. Sonic Cage's intangibility also has niche uses that are largely out of practice nowadays due to build availability. Sonic Siphon wouldn't be so bad if it didn't take a half hour to cast.
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Focused Feedback: Team Badges
Indystruck replied to The Curator's topic in [Open Beta] Focused Feedback
This is going to encourage bad behavior. I don't have any proof of this, but it's a hunch and I think we should act on it supremely, decisively, and immediately, by reinstating the aether bonus concept, thank you. Your thumbs down mean nothing, I've seen what you approve of. -
Focused Feedback: Team Badges
Indystruck replied to The Curator's topic in [Open Beta] Focused Feedback
Yeah okay badges sure neat I guess. I'll get them once and then totally forget about them? I dunno what to say about this for feedback. -
What I wish Arsenal Control looked like
Indystruck replied to Shin Magmus's topic in Suggestions & Feedback
I dunno about that, I'm in there and I yell about shit all the time -
Focused Feedback: Arsenal Control
Indystruck replied to The Curator's topic in [Open Beta] Focused Feedback
Important news flash: Any equivalent term to "wet" is definitely being used in current practice in the same manner as you would use "wet". -
Focused Feedback: Arsenal Control
Indystruck replied to The Curator's topic in [Open Beta] Focused Feedback
I fucking LOVE the idea of power combos, I'm just not really sure this is the place to set it up. Edit: Mostly because, well. Gesturing vaguely at response to it here, where it's not "cool! combos!" but "why isn't this just base kit" which, y'know, can't fault. -
Focused Feedback: Arsenal Assault
Indystruck replied to The Curator's topic in [Open Beta] Focused Feedback
Wild to see folks hatin' on buckshot, it's insanely good. -
Focused Feedback: Role Diversity Bonus
Indystruck replied to The Curator's topic in [Open Beta] Focused Feedback
They don't have to, the news was advertisement enough. There's been a lot of new players who need some walking through the general game concepts and returning players trying to get their legs back underneath them on teams I've been on for the past week. -
Focused Feedback: Role Diversity Bonus
Indystruck replied to The Curator's topic in [Open Beta] Focused Feedback
This is not coming from the point of "an average player," this is coming from a point of "we're all tricked out and playing our faves". -
Focused Feedback: Role Diversity Bonus
Indystruck replied to The Curator's topic in [Open Beta] Focused Feedback
That data is actually explicitly how the game works. -
Focused Feedback: Role Diversity Bonus
Indystruck replied to The Curator's topic in [Open Beta] Focused Feedback
377 x 2s being huge support is maybe sort of not really a thing, no. -
Focused Feedback: Role Diversity Bonus
Indystruck replied to The Curator's topic in [Open Beta] Focused Feedback
Damage, because corruptors get the double damage rate up when the enemy is below half health and their primary power ability is a blast set. I could tell you about a class that has a stun in almost every ability, a fear aura, and epic pool with further chances to stun. Spoilers it's still a Tanker e:BRUTE, because the primary is Energy Melee, secondary Dark Armor, epic Earth Mastery and the other incidental stuns are just that, incidental. No one is relying on their tanks to do all the mezzing. Going "uhhh, excuse me, what about this one ability" doesn't change that. -
Focused Feedback: Role Diversity Bonus
Indystruck replied to The Curator's topic in [Open Beta] Focused Feedback
Sitting back and buffing someone as a peacebringer is really just putting a power on autofire and doing nothing while you go to the bathroom because you just have glowing touch. Photon Seekers if you want to lie to yourself and put that on the pile. There's no RPG trinity system in any point of this conversation. It'd be more of a quintipartite, but, I digress.