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Everything posted by Psyonico
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DFB is already really popular, I don't see why the rewards need to get better.
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You are correct. To me, the difference is that these forums, I don't post anything remotely personal, whereas social media is, by its nature, personal.
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I also promise that at this very moment AI is being trained using the data found on it. Not necessarily from/approved by BluSky, but it's there.
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Change Death from Below's Cadaver Counter badge
Psyonico replied to kelika2's topic in Suggestions & Feedback
Funny thing, I once did one of these on a fire tanker and forgot that I had taken the damage aura at 1 instead of the shield. The cadavers got to about 1/2 health before I noticed, but we still got the badge. As for the suggestion, I don't think it needs to be changed. Yes, you can fail getting the badge, but you can always run another DFB and try again. Also, the badge is just a badge, it doesn't contribute to an accolade power, so there is no harm in not having it. Finally, anyone who kicks someone for failing to get the badge is just a jackass. I've never seen anyone kicked mid-DFB, but I believe you that it happens. -
The sleep is (mostly) a bonus to me. Slot it as an attack. If facing a boss solo, Dominate->Mesmerize means you can have the boss incapacitated while Dominate recharges for the 2nd application. In most content, my mind controllers cycle between Dominate, Mesmerize, and Levitate to have a full ST attack chain though.
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Anyone get a request to release a name you just got?
Psyonico replied to Jawbreaker's topic in General Discussion
Shortly after HC came out, I let my (now) wife create a character on my account. She's not particularly computer savvy, so I logged in, selected a server, and clicked the "Create Character" button for her. She spent more time in the character creator than she did in the actual game (I think she made it halfway through the tutorial). *IF* she had actually wanted to play more I would have set up a separate account for her. No reason not to, since it's free. -
Not much of a surprise now, is it?
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Except 2 slots doesn't get close to unslotted Seeds, you need 2x accuracy and 3x recharge SOs to have a power that still has a > 50% longer recharge than base Seeds of Confusion. I don't like comparing Seeds to Mass Confusion because they aren't really the same utility. Seeds is you "up most spawns" control power, in Mind, that spot is taken by Terrify. The problem is that Seeds mitigates 100% of damage to those who are affected by it, while Terrify does not. Control power sets are really hard to compare 1-to-1 because of how different they all are. Plant is an excellent control set, but it has 3 AoE controls that mitigate damage (one being a sleep). Mind has 4 (one being a sleep). Because of this, and also the Terrify thing mentioned above, I don't see Mass Confusion getting a significantly shorter recharge. However, I do think asking for a slightly shorter recharge (180 or 210) is reasonable.
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PSA/Confessional: Maybe take your time so you can go faster.
Psyonico replied to Ukase's topic in General Discussion
Brawl & Sands of Mu! -
I agree that Mass Confusion could use to be looked at, bare minimum, the accuracy needs to be upped to 1, but it could use a recharge reduction as well, even 180 would be better than the 240 it is now.
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I haven't looked at the build, but @Uun right. Mind is better on Dom's and there is nothing inherently wrong with /Rad (with the possible exception of the -recovery in EM Pulse). If you are going to keep EM Pulse, I'd suggest a strategy change... It should only be used as a panic button. Again, haven't seen the build, but in general, /Rad wants to build for global recharge to get AM up as much as possible (permanent, preferably). Also, if you slot endmod in it as well, your end issues should get a lot better.
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I love doing all-MM ITFs, it's pure chaos and amazing. As for not wanting controllers/doms? I find that a bit odd considering Romulus the track star.
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PSA/Confessional: Maybe take your time so you can go faster.
Psyonico replied to Ukase's topic in General Discussion
I think I catch your drift. I've enjoyed CoX from the time I first logged in, but it wasn't until I joined Repeat Offenders and saw what a team of pure (de)buffers could do that I really said "Wow, this is amazing!". These days it seems that "amazing" feeling is waning because just about every team steamrolls. I do (kind of) miss actually having some sort of strategy involved in playing, but not enough to change games or anything like that. -
Took me a second, but then I remembered "Ghoti" is pronounced "fish" https://en.m.wikipedia.org/wiki/Ghoti
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To my knowledge, whirlwind doesn't do damage, I think you're thinking of flurry, which is a ST attack.
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Wait... Fallout can Scourge?????!!!!! *runs off to come up with a /Rad corr concept*
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I think Tanks will win in AoE but Brutes will win in ST. The advantage of Tank is you get Quick Recovery at 12 instead of 20. The Brute advantage is you getting your attacks earlier.
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I've got a Willpower/Mace toon with a shovel. Axe outperforms Mace once you get a bunch of recharge, the recharge times on Axe are a bit of a pain before that though because it's tough to get a full attack chain. Mace is a little smoother leveling up, but doesn't have the same potential as Axe does. Willpower is a good balanced set with Quick Recovery for end management, it is also a bit better for "I'm just a human with no powers" build.
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I would agree with StJ/SR brute. SR is clearly great for speedster themes, and StJ is pretty good at "I don't have any other powers"
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That's my understanding. The lower the health, the more likely Scourge will occur. Powers like Rain of Fire are particularly good at scourging because they tick so many times.
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Global Friends list no longer shows servers?
Psyonico replied to cohRock's topic in General Discussion
I believe you have to click the little arrow that faces right in the bottom right corner of your friends window. Doing this from memory though, so I might be wrong. -
Well, FF and Sonic both have 2 shields you have to keep up on a team, they have a 4 minute duration and the affect everyone in an AOE. You can easily cast those between spawns, which leaves all of your time in combat to blasting.
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Well, that's hard to comment in because you haven't given any details about a new TF other than it's level 54 and there are powers you get as a reward.