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Everything posted by Psyonico
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I know a guy who has one as well and he’s basically said the same things you said. Psychic Shockwave does sound tasty and I know that Drain Psyche is quite nice. mind posting your build?
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There is always a way, but just know that you have to be right next to the ground to activate Burn, which can cause some positioning issues if you fly in combat.
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I started thinking about an Elec/Earth Dom. Hoping that Earth’s damage and soft control potential would make up for Elec’s shortcomings.
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You mean like salvage/recipe rolls for merits? Sure, that could be fun, though I don’t think I’d ever use it (almost never do random rolls.) ooh, that gives me an idea… Can we get a “Claw Game” base item that works for reward merits? No “missing” or anything, just another look for interfacing with the menu.
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No, as long as you have a shield power toggled on you have the shield. Also, for weapons, there is an option to “sheath” them on your character. When you select a weapon set and go to customize it in the character creator click the little icon with the two swords next to the weapon name. That will cause the weapon to either appear on your back (for most weapons) or your hip (for a few like Katana and Dual Pistols).
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If by thematic you mean using similar primary and secondaries (ie:fire/fire, ice/ice, etc). I’d make the following suggestions. pair Shield with one of the weapon sets OR pick a dark shield and go Shield/Dark. Or for a slightly more flashy combo, Shield with MA or Street Justice. but really, with the right build pretty much any tank can be powerful. Some will be a little harder than others (Shield/Rad is an awesome combo, but very end heavy) but there aren’t really any ‘bad” sets for tankers.
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questions question about Patrol XP and that badge
Psyonico replied to Missus Autumn's topic in General Discussion
Not sure what you mean by “reset hourly” but all patrol xp is cumulative -
It has been way too long since I’ve seen that movie. Interestingly, this is also the name of my personal SG.
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The damage crash is actually the easiest thing to deal with. The prestige attacks from START (Nemesis staff, black wand, sands of my) and your incarnate Judgement power are not affected by your global damage, meaning you can just cast those 4 powers during the crash and they will hit for 100% damage. If I’m soloing my inv/SS I regularly use Rage because of that.
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I personally hate rage. Well, let me rephrase that… I hate Rage’s crash. Because of this I have tried all kinds of different things with different primaries combined with SS and have come to the following conclusion: if all you do is team in larger teams, you can get away without rage. If you solo, or if you team in smaller teams (2-3) you’ll hate not having Rage. Sadly, SS is balanced around Rage being up most or all of the time, so if you need to do damage you’ll find SS without rage to be anemic. On my SS toons, I don’t use rage if I’m doing more difficult content where the -defense crash would hurt more. But if a team is light on damage and you don’t have rage to activate, you’ll wish you had it.
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I’m solidly in millennial. I grew up on Seinfeld and Friends. I don’t think I’ve ever watched the Brady Bunch, but I do know Little Rascals. I am reminded of the SNL sketch “Buckwheat sings the Classics” with Eddie Murphy, but I can’t seem to find the full clip.
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I tried to solo this once, got flattened like a pancake. Someone else swung by, rezzed me, and the two of us completed it. It’s a pretty fun event.
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I had the exact same thought!
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I don't want to discourage you from building a toon the way you want to build it, but (in general) regeneration is the weakest form of damage mitigation in the game. This is because you *have* to take damage for it to actually "mitigate" damage. Defense is generally considered the best form of mitigation because not only do you not take damage with defense, but you avoid debuffs as well. Resistance is way up there (especially with a tank or brute since their resistance caps are 90%). Now that's not to say that Regeneration doesn't have its place in a Willpower tank, even with soft-capped defense and hard-capped resistance hits *will* get through (there is a floor of 5% chance to hit). Here's my Willpower/Street Justice tank build. with 1 enemy in range of RttC as well as fully saturated. I picked Street Justice for this example because to me, its the most "natural" secondary that tanks get. Unfazed - Tanker (Willpower - Street Justice).mbd
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My dark/dark solos very well, but he’s also fully IO’d out. I recently started a fire/dark. He’s still only level 8 or 9 so I can’t comment on how effective he is yet, but fire brings more damage to the table, while /dark should be able to help with its massive -tohit and -damage debuffs and Soul Absorption for extra recovery.
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Is Infiltration (Stealth Pool) & Celerity +Stealth IO enough?
Psyonico replied to Story Archer's topic in General Discussion
If you are going to go the Grant Invisibility route, make sure to put your on passive so they don’t just aggro things anyway. -
I’d argue you probably want more slots in Brine and Soothing Wave. I’m also not sure what you mean by Barrier Reef’s defense being “unreliable”. It’s exactly as reliable as the Absorb.
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Probably. i was going to comment about their AoEs only hitting 6 targets, but apparently Sentinel Short Circuit and Thunderous Blast have a target cap of 10. They do, however, have the limitation of SC coming at 22 unlike other ATs.
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We did on live. I believe someone remade the SG on HC as well. As for draining, it’s kind of an all-or-nothing mitigation, so it’s not as useful as it seems. Electric Control is kind of the king of draining between electric fences and conductive aura, but it has very little -recovery, meaning enemies will still get off attacks occasionally. This can be mitigated with, for example, poison, who’s version of Poison Trap does -recovery rather than -regen. Electric/Poison also has the synergy of both sets having a PBAoE toggle. I’ve tried that combo before, but personally I’m not a fan of Electric Control.
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Ice/spines is amazing because you get 3 taunt auras and 2 of them do (ok) damage. i would imagine /rad would be equally effective and it has the bonus of Radiation Siphon for a patch-up heal to help when Hoarfrost is down. You could go Ice/Kinetic/Soul and go all-in on the -Damage, but most people would agree that KM is not in a good spot right now.
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Yes, if you store your builds inside the Mids folder, you’re likely to lose them.
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For the text that is visible but overlapping, you have to change your DPI settings for Mids only. Right click the program file (or shortcut) go to properties then compatibility. There should be a button for High DPI.
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As someone else said, PBAoE mez protection is unlikely on a sentinel. Also, usually armor sets either have typed OR positional defense, not both. Perhaps the dispersion bubble could give you mez protection and give the team +defense. Shield has grant Cover, so it’s not out of the realm of possibilities. I also don’t see any DDR, something a defense armor definitely needs.
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it already has some DDR, I wouldn’t complain if it was increased (I think the tank number is around 27%) but it is there.