The Character Copy service for Beta is currently unavailable
×
-
Posts
772 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Underfyre
-
No, as far as cheap builds go, that will suit you pretty well, as long as you intend to hoverblast. You're only capped on Ranged defense. It's definitely missing frills that will make your life easier. It's missing Hasten, which Regen desperately wants. The Voltaic Sentinel is missing, and he does a good chunk of damage. There are plenty of places to put some LotG recharges. Making room for these things would require scrapping the build and starting from scratch. I'd worry about that when you have the funds to make your final build.
-
Sounds like you know exactly what you want. Show us your build.
-
I mean... you can. But it requires buying the Power Analyzer skill from the START vendor. And even then I think that would only cover stat debuffs.
- 1 reply
-
- 1
-
-
Water/Radiation, looking for input on final build
Underfyre replied to Temerity86's topic in Sentinel
Right off the bat, I'd look at frankenslotting Dehydrate, making room to fit in an Achilles' Heel proc. Dehydrate should be part of your rotation, so having it add a res debuff is helpful. Steam Spray had it's claws clipped, so it's rightfully muled. I don't know if you're looking to cut costs, but you can pad your aoe defense with Frozen Blast here. I'd look at replacing Steam Spray with Whirlpool, same slotting. Aqua Bolt > Hydro Blast. Also look at muling Frozen Blast here. Water /jet is your bread and butter single target attack. If there's any one ability that gets an very rare set, it's this one. Grabbing one of the melee attacks from the epic pools will get you very high DPA attack, and also give you a place to mule Blistering Cold. So I moved few slots around, made my suggested changes. Lost you slightly higher Melee/Ranged defense and moved to more all around typed defenses. Resists are higher except in S/L. Will be an increase in damage output by a wide margin. 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 -
Yeah, I forgot another bonus that Beam has going for it. When stuff is "disintegrated" every ability does more damage, which also gets bonuses from enhancements (tested). Then in AOE situations, abilities 1/2/6 can spread disintegration, which also does damage. Then only downside there is the spread disintegration doesn't have the -regen component like the ability Disintegrate, but who cares?
-
2.6.2 up. Adds SR as a baseline damage set to compare what the "damage bonus" of the other sets actually translates to. Before anyone asks, the "bonus" from Stone Armor in Electric Blast is super low because the Voltaic Sentinel doesn't gain the damage proc like it does for the other two sets.
-
Water/Radiation, looking for input on final build
Underfyre replied to Temerity86's topic in Sentinel
That data chunk gives me an Illusion/Dark Controller. -
Lotus Drops had its damage reduced. This in and of itself kind of hurt, but the real reason is just that having an aura doing damage while your super stronk melee attack activates in 1.78s is apparently very powerful. I made builds with both Psi and Ninja mastery and they just fell short compared to Electric. Like, this is just Havoc Punch with Blistering Cold in it. You can load it up with procs to get even more damage out of it if you wanted. The builds I'm using are fa from "maximum dps." They're just very consistent across every defensive set, aiming for a balance of defense and damage. It's not goofy, it's a perfect valid inquiry. But I hate you for making it, because it's just something I've always thought about doing and was too lazy to actually do. So now I'm going to dutifully put together a bunch more builds to add in those "baseline" damage benchmarks.
-
I can't really speak for sniper beam, but the reason it's at the top is a combination of factors. It's 2 primary abilities have moderate cooldowns, as well as relatively long activation times that play nicely with procs. Then it also has 150% regen reduction tacked onto one of those abilities? The last bonus will probably get the Ice Blast treatment if it's spoken aloud, so if you know, just keep it to yourself.
-
Oh hey, 4 year anniversary.
-
2.6 up. Page 7 data added, read first post.
-
Generally this board gets more response when you put some effort into a build on your end, then we point you in the right direction.
-
To build off @Wimbochismo, find a slot to put Achilles' Heel into Entomb or Gravestone for a nominal damage boost. It will have the best amount of uptime in Entomb.
-
Looking for a Guide/Build for a Psy/WP sentinel.
Underfyre replied to iTechWytch's topic in Sentinel
Did you read oldskool's guide on psychic blast in the collab thread? drbuzzard even has a guide for Psy/WP in there. Or by guide/build did you just mean "give me a build"? -
If you're playing your Sentinel to its maximum potential, you should be in melee range anyway because you're using the 1 melee attack in the Mastery pools. That 1 attack is generally better than most attacks in your Primary pool.
-
To say the least, there are a list of changes to the Sentinel. Tons of Primary abilities had their recharge changed to match their damage (bad), or had their damage changed to match their recharge (less bad). All of the Epic Holds and area immobilizes were homogenized (bad). All of the Point Blank AOEs had their recharges homogenized as well (also bad). Like Psychic Shockwave was absolutely gutted (horrible). The only good homogenization that happened was Havoc Punch was made to match its source and filtered through the Epic Mastery standard formulas (amazing), and Lightning Field was changed to make it a DoT that sticks to its target so you're not forced into melee (kinda helpful if you don't want to stay in melee?). The end result is none of the Holds are worth taking for damage anymore. In the before times, there was a back and forth between Ninja Tools and Psychic Mastery. Ninja Tools could unlock the Achilles' Heel and Fury of the Gladiator procs for sets that didn't natively have access to them. The two of those were capable of netting you around a 30% (in up-time) resistance debuff and whatever that meant damage wise. Sets that already had those would benefit more from Dominate packed with procs and the Decimation proc for an 80% build up. So there was a back and forth, one was better here, the other better there. That will no longer be the case. Electricity Mastery is your new king. Exclusively. Enjoy hearing Lightning Field all day.
-
Well, if everything goes through from Beta to Live, there are going to be changes to rotations and mastery suggestions.
-
Explore here, fifth post down. Not to say I made one, but you can get some ideas.
-
Thanks for being the first person that's thanked me for the effort I put into this.
-
Focused Feedback: Epic / Ancillary Power Pools
Underfyre replied to The Curator's topic in [Open Beta] Focused Feedback
So does nobody else think that Possess on Blasters with such a short cooldown is incredibly over powered? Or is everyone here just a Blaster wringing their hands hoping it makes it through beta with no changes? -
Don't bad mouth my kids like that.
-
The short is answer is because it is the highest damage set available to Sentinels. The long answer is because while Blasters have a Tesla Cage that does minimal damage, Sentinels do not, and while Blasters have a secondary that can be used to further increase their damage, Sentinels do not. We have epic sets that occasionally have worthwhile attacks, but it's one or two, not an entire secondary worth of additional attacks. Then top that off with an always-on, autonomous pet that is adding damage to an already high damage set. So there's Tesla Cage, a pet, and you're largely forced to stay within your primary for attacks. Add to that the stigma that Sentinels spent the first two years being viewed as the "lowest damage" AT and you find that people will have the desire to choose the highest damage available just to keep pace with the Defenders.
-
I feel like this needs a ranked choice.
-
Chain Fences from Electricity Mastery has a 16 target cap (vs 10), and a much bigger 30 ft radius (vs 10), and an 8 second recharge (vs 20). The only thing Electrifying fences has over that is damage. Choose your poison.