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Snarky

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Everything posted by Snarky

  1. Imbalanced feels like an awkward word choice. Unbalanced? Imperative? Excelsior!!!!! I do not love farming. Never have. I have started to like farming in very certain instances. 1) when using my alt acct farmer to PL a main account new toon 2) when helping out someone who i feel needs/deserves the help of some AE farm doorsitting. 3) when a bunch of my SG mates happen to be farming and we take 4-8 farmers in and just eat maps It is very fast cash. I still do not love it. I would rather play for fun. Cash flows
  2. For tough incarnate trials those things are PRICELESS. Cosmic Council SG does a Really Hard Way Magisterium Trial every Saturday on Excelsior. Part of the strategy is a full tray of incarnate inspirations for everyone in the league. Many costing 30 threads each. Wonder who is buying those inspirations on the market? People who roll hard on content. I run a lot of 50 content because i learned how to farm my own alts to 50 in a couple hours. And the farmers earn threads / emps as i do it. Therefore i always have incarnate threads to use
  3. Snarky

    Tanky Blaster?

    I have an elec/time build that uses invisibilty phase shift and Personal Force Field from Force Mastery. Having high ranged defense then having two extremely powerful and very different get out if jail free cards with a fully ranged set is pretty sturdy
  4. you are right. i only read the top description. not why i took/slotted the things. i took 4 cones so that 1) i have a non stop flow of cone damage when wanting AoE. 2) i can aim cones a ton easier when i have them non stop because the target flow is obvious from the last cone i fully realize the cones are not competing with fire blaster AoE. i hit fine with narrow cones due to my above strategy. for the love of god, build different than me. okay. but stop telling me why i build the way i do and why i play the way i do. night fall. fills the hole in the cone (non stop) attack chain and lets me stay lined up. does damage. all i need. se, totally different than how you play or what you think i want
  5. None of the cones do DoT. Glad you run a lot of dark.
  6. Dark only has one ST DoT, and the Tier 9 is all up front. Not even sure where this hate for Dark is coming from. Again, it is not a fire blaster. But, it is not the lowest Blaster. and it is....a Blaster. you don't like it. okay. go away.
  7. Mine evolved from three things. 1) I have always wanted fully ranged Blasters 2) I needed a Ranged character (in my mind) for weekly Really Hard Way Magisterium Trial 3) The Dark Vampire theme. Where you see sacrifice I see beauty. This character packs a hard punch helping a League burn down AVs. Likewise clearing trash mobs. The leadership toggles and crapton of to hit debuff DO make a difference, even if it is not as obvious as Fire Blasting. Played smartly the thing is nearly as survivable as my Tanky Brutes. Many times going in for the Alpha Strike, thanks to Stealth and Blackstar's debilitating secondary effect. Then doing cleanup with either AoE cones or ST ranged. All while nearly untouchable. I run this solo. I run this in slow levelling teams doing kill alls from 1-50. i run this in Incarnate Trials. i run this in +4/x8 ITF. I wont run this in 801/805 AE madness. But any "standard" stuff I gladly grab a version of my main and dive in.
  8. roflmao. Dark/Dark Blaster is one of the most survivable Blasters out there. due to the constant to hit debuffs it brings a lot of damage mitigation to the team. While still allowing very respectable (if not the hallowed fire fire combo) levels od damage. The Single Target chain is very solid. Standing off to help burn down an AV is not embarrassing on a Dark Dark. Personally I use 4 cones for the bulk of my AoE work. I can hose a group for as long as they stand there. Being immobilized, with to hit debuffs, while being ate by waves of Dark energy. The tier 9 Blackstar...hmmmm.... Less damage than a Controller? Please. Post that build!
  9. i like that you use Soul Storm. The two holds are so powerful during late game trials. i use them on Victoria robots that like to pacify you, on paragon protectors and on mother mayhem during minds of mayhem. not to mention backup during hami raid and LGTF. My build has a lot of Accuracy so I actually threw the Purple Grav Anchor Hold Proc in Penumbral Grasp for a high priced ghetto 3rd hold.
  10. Made some revisions as I have played this through a lot of content in the last couple months. Here is the current build. This is a fully ranged Blsater that just goes into Point Blank for Nuke, sometimes Soul Drain, and End Recovery. This Hero build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Magic Blaster Primary Power Set: Dark Blast Secondary Power Set: Darkness Manipulation Power Pool: Flight Power Pool: Concealment Power Pool: Speed Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: Level 1: Dark Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7) Level 1: Penumbral Grasp -- GrvAnc-Hold%(A) Level 2: Gloom -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11) Level 4: Umbral Torrent -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(13), Bmbdmt-Dam/Rech(13), Bmbdmt-Acc/Dam/Rech(15), Bmbdmt-Acc/Dam/Rech/End(15), SuddAcc--KB/+KD(17) Level 6: Aim -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(17), GssSynFr--ToHit/Rchg/EndRdx(19), GssSynFr--Rchg/EndRdx(19), GssSynFr--ToHit/EndRdx(21), GssSynFr--Build%(21) Level 8: Moonbeam -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(23), Thn-Dmg/Rchg(23), Thn-Acc/Dmg/Rchg(25), Thn-Acc/Dmg/EndRdx(25), Thn-Dmg/EndRdx/Rchg(27) Level 10: Fly -- BlsoftheZ-ResKB(A) Level 12: Tenebrous Tentacles -- Artl-Acc/Dam(A), Artl-Dam/End(27), Artl-Dam/Rech(29), Artl-Acc/Dam/Rech(29), Artl-Acc/Rech/Rng(31), Artl-End/Rech/Rng(31) Level 14: Stealth -- Ksm-ToHit+(A) Level 16: Soul Drain -- ClvBlo-Acc/Dmg(A), ClvBlo-Acc/Rchg(31), ClvBlo-Dmg/Rchg(33), Erd-Acc/Rchg(33), Erd-Acc/Dmg/Rchg(33), Erd-Acc/Dmg/EndRdx/Rchg(34) Level 18: Abyssal Gaze -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(34), Thn-Dmg/Rchg(34), Thn-Acc/Dmg/Rchg(36), Thn-Acc/Dmg/EndRdx(36), Thn-Dmg/EndRdx/Rchg(36) Level 20: Touch of the Beyond -- PrfShf-EndMod(A), PrfShf-EndMod/Acc/Rchg(40), PrfShf-EndMod/Acc(50), PrfShf-Acc/Rchg(50) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37) Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 26: Life Drain -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(37), Thn-Dmg/Rchg(37), Thn-Acc/Dmg/Rchg(39), Thn-Acc/Dmg/EndRdx(39), Thn-Dmg/EndRdx/Rchg(39) Level 28: Dark Consumption -- ClvBlo-Acc/Dmg(A), ClvBlo-Dmg/Rchg(40), ClvBlo-Acc/Rchg(50) Level 30: Assault -- EndRdx-I(A) Level 32: Blackstar -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(40), SprBlsWrt-Acc/Dmg/Rchg(42), SprBlsWrt-Acc/Dmg/EndRdx(42), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(42), SprBlsWrt-Rchg/Dmg%(43) Level 35: Night Fall -- Artl-Acc/Dam(A), Artl-Dam/End(43), Artl-Dam/Rech(43), Artl-Acc/Dam/Rech(45), Artl-Acc/Rech/Rng(45), Artl-End/Rech/Rng(45) Level 38: Dark Embrace -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(46) Level 41: Soul Tentacles -- Artl-Acc/Dam(A), Artl-Dam/End(46), Artl-Dam/Rech(46), Artl-Acc/Dam/Rech(48), Artl-Acc/Rech/Rng(48), Artl-End/Rech/Rng(48) Level 44: Soul Storm -- Apc-Dam%(A) Level 47: Dark Pit -- AbsAmz-ToHitDeb%(A) Level 49: Tactics -- RctRtc-Pcptn(A) Level 1: Defiance Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Flight-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Stamina -- PrfShf-End%(A) Level 49: Quick Form Level 10: Afterburner ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1386;658;1316;HEX;| |78DA4D93DB52D3601485FFB40987960AA5A59C0FA5B46081427D016714751CE9C8C| |878DD8934039190C41E102E7D05C7C38C0AA8E3F1C657F0F01CDE79E788FA025877| |B396D8CCA45FBA92BDFEB5FF9D94F6567A3E5CB9775E69B18B8E59AB952FC86FDDA| |A1A2573D3DE50ADA353CE61CAE51BA6BB69550A2B66751B8F66FFDD596FF8BE57AD| |07B75C4B9C4AA66BFB0DC7ACDB9EABA26B9EE7142E3BF6E6563D1E5C5F7577ED9A7| |DCB76ECFA7E2450D67DCBAAF40697AB9659B1AAB52DDB1FBBE4DB1B8552B0C68EED| |56CAEB5EC329E3FFFE90444BCBB995941FAD15B66928A52B55D455482343A01E267| |5B0C300EFFCAF55EA6628D0EC2425F1D30E149E3F04BB8EC8E760E405F912BC2DB5| |61D6864FB046CF1FB2099E5106A8817DDFA06F4BADC15AE315B2F4BD06FBDF906FC| |1E43BF23DE82431AA566D2733A79839C5CC43CC3CC4CC23CC1C95C26ED4AAEEAFF0| |DB11BF28FDA261E41CD1C13183EC00273AC92E30267E31FAC54E04E3BA6A885FAFA| |6057EBD0ED69DF0C02997FC1E0A9E9DFA01A68F41576AE3CC12676F69F696666F19| |F696616F19F6B62BB509CC379CB88FDE661F80C547E443705A720F601D6D601EF53| |3645CEE0DF23D191CD002CD13EF61E61A66AE19E69A61AE1C73E5982BC75C77A576| |14B5A151EEC72CF7A1C87DE99735C7B98FE36968BED44DF25D9F7C1246DD53F0EC3| |3F2803C04F347E047C134F34E73A679CE34CF992E70A60B9CE90267FA496AB35857| |CB9E83DF626B43643E9FE5EF1C7DE7E8BB48DF45FA2ED17789BE4BF4FD22B5F3DCD| |7F922E6B0273D16A815AE434BC85E2C535B3E102D21B3D74FBFDDE698AE78C8773C| |82BD5A6DD79A72A835FDF4CB565AA01C4744A1AF9641DDCF766D0EDAAF762D8DFE7| |FB76B8F91F35A5E726285A64A9D7E57CDBF9E69C796| |-------------------------------------------------------------------|
  11. yeah, thats "the man in black" farm. when i solo all redside it is one of the very few (only?) i take off standard +0/x1. i set to -1/x3 or -1/x4 depending on character. then clean the map. way better than going to bloody bat street hunting shivans
  12. Vet level 10 with all tier 4s, including 4 tier 4 destinies...because incarnate trials happen
  13. So...I was playing a war mace Brute some months ago. Was having great fun. Until i saw IT. Then, i could see nothing but IT. the only motion the character made in combat was to raise and lower the weapon arm. Up. Down. Up. Down. sigh. I stopped playing it. But in the back of my mind it sat. then i realized the Holiday Nutcracker did the same thing. The soldier thing that cracks walnuts. Hmmmm. Into the costume creator. Finished. Only...Not quite right. Looked at weapons. Looked at Ballet pictures. Looked at toy/nutcracker novelty device...Titan Weapons! Back to costume creator. And....Now I have a 50 I just farmed up. With no idea how to run or build Titan Weapons I come to you kind folks. Below I post a Hyperstrike build that is very tough. Something I would be proud to take into any incarnate trial and tank with. But...it is Super Strength. Any builders out there that know Titan Weapons and what that set needs able to do me a solid and flip this thing over? Thanks This Hero build was built using Mids Reborn 3.0.5.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Mo Durable 4 Psi: Level 50 Technology Tanker Primary Power Set: Invulnerability Secondary Power Set: Super Strength Power Pool: Fighting Power Pool: Leaping Power Pool: Sorcery Ancillary Pool: Pyre Mastery Hero Profile: Level 1: Resist Physical Damage -- ImpArm-ResPsi(A), Ags-Psi/Status(3), GldArm-3defTpProc(3) Level 1: Jab -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(5), SprMghoft-Acc/Dmg/Rchg(5), SprMghoft-Dmg/EndRdx/Rchg(7), SprMghoft-Acc/Dmg/EndRdx/Rchg(7), SprMghoft-Rchg/Res%(9) Level 2: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(13) Level 4: Haymaker -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(17), SprGntFis-Acc/Dmg/Rchg(17), SprGntFis-Dmg/EndRdx/Rchg(19), SprGntFis-Acc/Dmg/EndRdx/Rchg(19), SprGntFis-Rchg/+Absorb(21) Level 6: Dull Pain -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(21), Pnc-Heal/Rchg(23) Level 8: Resist Elements -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(23), RctArm-ResDam/Rchg(25), RctArm-ResDam/EndRdx/Rchg(25) Level 10: Taunt -- PrfZng-Dam%(A) Level 12: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(27), UnbGrd-ResDam/EndRdx/Rchg(29) Level 14: Resist Energies -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(29), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(31) Level 16: Kick -- FrcFdb-Rechg%(A) Level 18: Invincibility -- ShlWal-Def(A), ShlWal-Def/EndRdx(31), ShlWal-Def/Rchg(33), ShlWal-Def/EndRdx/Rchg(33), Rct-ResDam%(33) Level 20: Knockout Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/Rchg(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Rchg/HoldProc(36) Level 22: Tough -- StdPrt-ResDam/Def+(A), ImpArm-ResPsi(50) Level 24: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(36), ShlWal-Def/Rchg(37), ShlWal-Def/EndRdx/Rchg(37) Level 26: Tough Hide -- ShlWal-Def(A), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(39), ShlWal-ResDam/Re TP(39) Level 28: Rage -- RechRdx-I(A), RechRdx-I(39) Level 30: Combat Jumping -- ShlWal-Def(A), ShlWal-Def/EndRdx(40), ShlWal-Def/Rchg(40), ShlWal-Def/EndRdx/Rchg(40) Level 32: Mystic Flight -- Frb-Stlth(A) Level 35: Hurl -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(42), SprWntBit-Acc/Dmg/EndRdx(42), SprWntBit-Acc/Dmg/Rchg(42), SprWntBit-Dmg/EndRdx/Acc/Rchg(43), SprWntBit-Rchg/SlowProc(43) Level 38: Foot Stomp -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(46) Level 41: Arcane Bolt -- FrcFdb-Rechg%(A) Level 44: Rune of Protection -- UnbGrd-Rchg/ResDam(A), GldArm-RechRes(46), Ags-ResDam/Rchg(46), TtnCtn-ResDam/Rchg(50) Level 47: Char -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(48), SprEnt-End/Rchg(48), SprEnt-Acc/Hold/End(48), SprEnt-Acc/Hold/End/Rchg(50) Level 49: Super Jump -- WntGif-ResSlow(A) Level 1: Gauntlet Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Flight-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(15) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Resilient Core Paragon Level 50: Melee Core Embodiment Level 41: Arcane Power Level 49: Double Jump ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1526;723;1446;HEX;| |78DA6594594F135114C7EFB483D85284CA52A050CA5ADAC2C0407DF641848034695| |2E22BA9E4DA364EA6A42DC63E9A88CB9B82CB8BEB9BFB07D0171712DFDD00FD0C2E| |891AF5C18CA773FE0E266DD2FE66CE3DCBFF9C7B6F93A7A67D8F674F1F148AEF909| |12995961633E60959F42ECAE59C59300AD98AA04F73B2109E5E2D668E19329C08A7| 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  14. I farm once in a while. Usually one if two reasons. I need to 50 a new alt. Or i need enhancement converters. My main (that i am in 90% time) i hoard merits…. So after a farming session i take all farmed influence and buy converters off market. Then i transfer all converters and recipes to main. Who crafts converts and sells for badges and cash. The community gets another person slapping LOTG Numinas and Perf shifters on the market. I generally list at about z75-90% of average sale price. The wheel keeps spinning
  15. Do not believe in global warming, how disease spreads, or how gravity works. Get some data. In the meantime….still true
  16. Apparition is right. Take a look at people chatting about end game builds. The vast majority have a softcap strategy on at least S/L damage. My mostly ranged Blaster ended up softcap to Ranged damage, as well as Energy and Negative by coincidence. (most sets that give range Def give Energy/Neg Def) yes a Bubbler is good. But since everyone who plays hardcore already have that base covered (to a decent extent) it does take away some of the value a Bubbler would provide. Fire insurance salesman have a difficult time after everyone throws fireproofing material on the outside of their houses everywhere...
  17. There are a number of zone events. The most intricate being The Seed of Hamidon event. Very cool.
  18. you left out Fly. and superjump for that matter. travel power elitist. i use fly on almost everyone.
  19. I was about to reply to your post by saying there is a guy named Yomo that gives away 20 mil a pop.... but then, oh yeah, it's Yomo. If you catch me in game I will also give 20 mil to new players. I am not as organized (or un Snarky) as Yomo. But I value new people trying the old game. yomo is sitiing on an untold vast expanse of riches that I have heard desribed as over 400 bill, more than 2,000 billion, or progressively infinite like bitcoin. Myself, I am currently at a little less than 2 bill liquid and a few billion in stored enhancers. Enough to kit out a few top end 50s if I get a wild experimenting bug in me.
  20. This is one of those "It is not the issue, It is MY not understanding." Sorry to be blunt. No Snarky offense intended. The market is very stable. even the market swings are in the -20% to +20% area almost all the time. That is because the value of everything is incredible predictable based on time to get, value to use. What the issue is (again, no offense intended) is that you do not understand how to earn. 1) Farming. Even a farmer built from Single Origin Enhancers can stand farming +0/x8 and start raking in cash. Use a Rad/Fire Brute. As he bulds tons of cash send half to your nedy alts and use the other half to finance his build. Will not take a week or so of hard gaming to generate a few billion. 2) Lazy (not efficient) way to make Inf for nothing. Get merits. (see ideas above) sell merits on Auction. they go for around 70,000 per merit. Free cash. 3) Craft. Take said merits. Get recipes. They drop. Craft all. 24 or less convert to uncommon. 25 or above convert to rare. convert to Def/Res/Heal/End Mod. Convert to sets like LoTG, Perf Shifter, Unbreakable Guard, Numina, about a half dozen other. Most sets have ONE proc. Unbreakable guard anything with Resist buff. convert to those. Sell. List at 80% current going rate. Free cash. Takes a while to learn/craft/sell. Good amount of cash. Not quite as much as farming in my opinion. 4) Run any (all) level 50 content. Cash flows, drops happen, merits, bling, sweetness, ka-ching, gold baby gold.
  21. i do not use it. its a power pick that does not bring me closer to a goal. leadership manuevers is common for me
  22. Evasive Maneuvers provides a moderate amount of Defense even while on the floor, but this defense is lost if you attack, buff allies, give an order to pets or interact with a mission objective
  23. i got a little sad burning emps for threads. but only a little. all T4 at vet level 5 with 2 Destiny tier 4s, hope to have the 3rd soon, not willing to burn more emps quite yet for it
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