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Everything posted by Player2
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We need more giant monster attacks in other zones. Kraken comes out in Perez Park, but why does it not move on to Steel Canyon or over to Atlas Park if left unattended for too long? Deathsurge in Cap Au Diable? It's a demon of living electric current... would love to see it pop up outside Terra Volta or Faultline looking for a recharge. Jurassik only shows up in Crey's Folly? I'd love to see it pop up in St. Martial to wreak a little havoc there, or maybe have DE and CoT collide with a little monster-on-monster violence with Jurassik coming after Caleb in Nerva the way Jack and Eochai sometimes fight in Croatoa. Boomtown's War Walker? They should get a full launch out of it and take it for a spin out in Striga for some event or whatever. With the spirit trapping zone event in Port Oakes, I'm genuinely surprised that the Talos/IP ghost ship doesn't occasionally make a pass through Port Oakes.
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I have a DP/Storm corruptor called Triggerstorm. Her love of violence is triggering.
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[Costume Contest!] Hero Corps Makes a Triumphant Return!
Player2 replied to The Caretaker's topic in Developer's Corner
If you're still looking for recruits, this old timer will never say die thanks to that cursed sword he carries. His old uniform may not fit like it used to, and he needed a hand (and a leg up) along the way... but he needs the money, so he'll keep fighting. NeverSayDie.costume -
If you've done nothing wrong, you need not fear the cry of "reported."
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Secondary Patterns for Bare Leg Slot
Player2 replied to Night of Dragons's topic in Suggestions & Feedback
Put your pants on!! -
With that in mind, here are some name suggestions and what shards they're currently available on: NAME AVAILABLE ON My Bits Aren't Really On Display It Just Looks That Way - no where, too long Saturated Swimsuit - Everlasting, Excelsior, Indomitable, Reunion, and Torchbearer See Thru Bottoms Man - Everlasting, Excelsior, Indomitable, Reunion, and Torchbearer Sheer Bikini - Everlasting, Excelsior, Indomitable, Reunion, and Torchbearer Soggy Bottom - Everlasting, Reunion, and Torchbearer Stop Looking At Me - Everlasting, Excelsior, Indomitable, Reunion, and Torchbearer Translucent Costume - Everlasting, Excelsior, Indomitable, Reunion, and Torchbearer Waterlogged Effect - Everlasting, Excelsior, Indomitable, Reunion, and Torchbearer Wet Clothing Power - Everlasting, Excelsior, Indomitable, Reunion, and Torchbearer Wet T-Shirt Woman - Everlasting, Excelsior, Indomitable, Reunion, and Torchbearer
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Oh, for sure.
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I suppose one way to get this looked at would be to make some water blast toons with these costume options and call yourself things like "Saturated Bikini" and "See Through Bottoms Man". That should get you some unwanted attention and maybe give the devs reason to put the issue higher up on the priorities list.
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Damn, why didn't I think of that?
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I do not condone this message. Nor do I refute it.
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Magic and drugs are fine... they enhance the Warriors' natural strengths. Technology is a crutch they can't abide.
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I have seen it done where someone created multiple versions of the same character and treated them as different armor suits worn by the same person, but this was back before the old server shutdown and we didn't have the unlimited rename tokens then that we have now, so I think he just designated the different versions with a number at the end of the name.
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I don't think it should be about the ranged vs melee issue. It's that Warriors focus on using archaic weapons; a Quantum Mace would still be a high tech weapon. The answer to this should be to replace Quantum Gunner Warriors with Void Stalkers like in a handful of other factions that don't have the Quantum Gunners.
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You can't have my names.
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I mean... no one would force you to use the invisible shield option, so you need the visual cue of a held shield to let you know the toggle is on then you can just choose one of the many very visible shields.
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Just read someone's request for invisible weapons and they mentioned an invisible shield, letting the player use asymmetrical shoulder and glove options to bulk up their shield arm if they choose. And while there is merit to that idea, I think we're long overdue for some new shield customization options. So here's a few ideas of my own, and feel free to add your own. Top half of an Arbiter Drone, like you've hollowed it out and wear it on your arm for defense now The gauntlet of a PPD Hardsuit A hub cap The legacy Battle Axe (minus the handle) That round mission door on top of submarines Bathroom door (men's and women's options)... yes, they're big but so are riot shields. A seemingly insubstantial aura of fiery/steamy area (if it's good enough for the Fire and Ice Sword - Elemental to cut things, it should be good enough to block stuff) Trash can lid The "star" on top of the tree on the frozen lake of the Winter Forest map, which really appears to be just Phoenix wings shrunk down to a small size... but that could look cool on the arm.
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Really? Is this why my Assault Rifle/Ninja Training/Arsenal Mastery blaster is shooting an invisible gun sometimes? Because he has a rifle, a katana, and then another rifle? Because I'd really rather they fix the problem than work on invisible weapon options.
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Character was reset...due to copywritten costume? WTF?
Player2 replied to Niizzy's topic in General Discussion
I try my best to explain it to people, but it does get tedious. -
Melee Damage IOs are lacking AoE defense bonuses.
Player2 replied to kelika2's topic in Suggestions & Feedback
The Resist sets are lacking Toxic damage bonuses. -
I think we're done with the old crybaby days. Let's toss out the clip show nonsense and throw some Longbow into the mix. But seriously, the reason that voids caused the kheldian players to whine was because of how much they hurt. I'm not suggesting more powerful Longbow to come after the VEATs, but just to have a presence with standard Longbow troops thrown into the mix. Of course, it might be weird if a team has a PB and a widow and while fighting Council you see Void Hunters and Longbow backing them up.
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How come hero EATs have a specific threat that affects mission content with void hunters or quantum gunner versions of whatever other mobs are in your mission, but VEATs don't incur any additional threat to missions? Why are there no anti-Arachnos minions gunning for player soldiers and widows? On villain side, I'd love to see occasional Longbow troops added to the mission spawns even if you're fighting other villains... like if you're fighting Mooks and suddenly a Longbow agent is firing on the team why is he there? Because they're working with a lesser enemy to concentrate on a mutual greater threat of Arachnos... even if the player doesn't identify as Arachnos, you've got Arachnos training and so the good guys are doing vigilante work and coming after you. On hero side of things, you could have the Longbow agents working with villain groups acting as rogue agents who don't believe your "heroic" soldier or widow has gone legit and so have insinuated into whatever mission you're on to test your intentions and mettle.
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I thought this would be a discussion about a new Controller/Dominator powerset where you control people's alignment. Moral Quandary: single target ranged Psi DMG + Hold ("Target stops to evaluate its life choices.") Change Alignment: single target ranged Psi DMG + Confuse ("You've changed the outlook of the target... briefly.") Mass Conversion: PAoE Confuse ("Your words move the enemies and cause them to act opposite of their previous alignment.") Powerful Words: Toggle PBAoE Knockdown ("Enemies close enough to hear your rhetoric are so amazed that it can knock them off their feet.") etc, etc, etc. Someone get on this..
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Well, that is just amazing. If only we had giant skull glove options... and maybe big boots with skull kneepads. But still... amazing.
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Character was reset...due to copywritten costume? WTF?
Player2 replied to Niizzy's topic in General Discussion
Mom -
Ehh... I could do without a Terminator ripoff. We have lots of robot content in the game; we don't need to make it about the plot of a movie franchise that has been done to death all kinds of twists and turns. Honestly, you could have gotten me more on board with a Maximum Overdrive reference, but even that would have been on shaky ground in my view. I'd rather see an uprising of stuff we don't normally see in pop culture references. The pigeon attacks during the Mapserver event made me think more could be done with this... lets have lots of bird attacks and make a The Birds movie event. But to make it truly threatening it might require a lot more birds on screen to make a swarm feel more threatening than other invasion events with normal-sized foes.