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Player2

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Everything posted by Player2

  1. Some other characters I've made... Unbeatable Bio Armor / Spines Tanker Voluptuous Bio Armor / Titan Weapons Tanker Supervision Radiation Blast / Super Reflexes Sentinel B-4 Electric Armor / Electric Melee Tanker Sinn Necromancy / Pain Domination Mastermind
  2. Dodge powers are for dodging attacks. Also, don't do that thing where I say something is way over-animated and you decide that what I "seem to want" is a motionless firing stance. You can't read my mind, so don't put words in my mouth by saying what you think I mean.
  3. She's all about truth, so uh... no hiding the assets.
  4. Super Heavyweight Street Justice / Willpower Brute
  5. No... two attacks whose animations are so over the top that no explanation justifies them, and then the rest of the set I can tolerate. I'm not all happy about or with the rest of the set... I just said some were fine and others were tolerable.
  6. Some of the animations are good. Some are not. Pistols, Dual Wield, and even Empty Clips are just fine as animated attacks. Bullet Rain is where things go stupid, as you shoot upward into the air while swinging your arms with each shot as if to push the bullets out of the guns a little harder and then they arc through the air to curve downward again toward the enemy... defies physics. It's plain stupid and the developers were stupid for allowing the animator to do that... or worse, REALLY stupid for asking for that. Then back to okay with Suppressive Fire and Executioner's Shot, and returning to stupid-town once more with Piercing Rounds. Even Hail of Bullets is tolerable because the character is supposed to be shooting in all directions and needs to move around to get that effect... But I want to slap the stupid out of whoever thought Bullet Rain's and Piercing Rounds' animations were a good idea. But while there are people like you who feel it would be boring to just stand there and shoot, others find it equally a turn off for being over-animated. And if everything were over-animated to not be "boring," then the game would be catering to people specifically who want one thing while ignoring people who want something else. Sometimes you have to give the other side what they want, too. Balance. After the amount of stupid that went into the animations of Dual Pistols, I'd be perfectly happy for a "just stand still and shoot" blast set... something that would look a little more calm and zen-like rather than an over-caffeinated idiot spazzing out.
  7. I guess I don't need everything to look like an anime attack, full of motion and "excitement" for the sake of having a visual impact. Sometimes what comes out is more important than the visual effect produced to get the end result. I mean, I like Assault Rifle for it's two handed gun pose shooting animations... I absolutely despise some of the absolutely ridiculous attack animations of dual pistols. Some are fine, but others are over the top and just plain silly.
  8. Also, how many animations does one need for wand attacks? Wand wielder points and releases wand energy at target(s). Let the effects that are released be what makes it stand out.
  9. Skip the pistols and make it a magic wand using a color customizable version of the Blackwand (and add other rod/wand options, like the Lost Curing Wand). Let's all go to wizard school. 😎
  10. For stalkers, replace High Pain Tolerance with Hide that can stack with the stealth effect of Heavy Fog.
  11. What about some kind of Storm Armor for melee types, using the Storm Summoning set for animations and visual effects. T1: High Pain Tolerance (Auto - same as Willpower) T2: Heavy Fog (Toggle - similar to Steamy Mist, but affects self only) T3: Downpour (Click - similar to Freezing Rain but is a PBAoE with a -DMG effect to enemies instead of DoT... slowing and and Knockdowns remain the same) T4: O2 Infusion (Click - similar to O2 Boost but affects self, and is a clicky mez protection like Practiced Brawler but with a healing secondary effect) T5: Whirlwind (Toggle - similar to Hurricane but with strong -ACC debuff and minimal to no KB... maybe Knockdown instead) T6: Thunderclap (Click - same as Storm Summoning version, damage mitigation via stunning enemies) T7: Violent Gust (Click - similar to Gale but as a PBAoE with high magnitude KB) T8: Blizzard (similar to snowstorm but as a PBAoE toggle; affected targets are slowed and more fragile with a -RES effect) T9: Lightning Storm (same as Storm Summoning but with shorter duration and longer recharge) The set offers a baseline resistance to all damage with High Pain Tolerance, and increases it for Fire, Cold, and Energy with Heavy Fog. It also gives defense to everything with Heavy Fog, but instead of increasing defense with other powers reduces enemies accuracy and damage with Downpour and Whirlwind. Additional mitigation effects with PBAoE stuns and knockbacks when you need breathing room with Thunderclap and Violent Gust, and actively reducing your foes resistance at T8 with Blizzard, which also adds further mitigation with additional slowing effects. The Lightning Storm isn't armor, per se, but "protects" you by helping to kill enemies faster like Shield Defense's Shield Charge.
  12. Here's a giant frosty ghost... Winterhaunt Lvl 27 Ice / Ice Stalker
  13. The Undead American Bio Armor / Dark Melee Tanker
  14. Truthbang Lvl 18 Dual Pistols / Mental Manipulation Blaster She'll mental probe you for your personal truths, because truth hurts. Then she'll bang you... with bullets, I mean... Truthbang your brains out. 😁 (Yes, that's a teleport rig on her back)
  15. I'd like to see it done. I'm not the detail oriented type, and I would either copy an existing power set exactly and replace the power names with the Tactical stuff and have people shoot it down as too much of the same thing, or I'd do something dumb like try to be a little inventive and have people shoot it down for being overpowered or underpowered... and either way wind up watching the whole thing get swept under the rug of time. I have big ideas, but I'm not the one to develop them.
  16. Isn't it time Kallisti Wharf got some more attention? Right now the only reason to go there is costume contests and one mission (task force?). But there's no one walking the streets, and no one to fight. As a co-op zone, maybe we can bring in some neutral "enemies" that can be targeted as yellows and will only attack people if attacked first... Longbow, PPD, plus dock workers and scrapyarders as potential violent civilians, for example. Put some more aggressive threats to hero & villain alike (CoT, Crey, Knives of Artemis, Malta, Nemesis) in dark corners and alleys away from the main path to the center island where the costume contests take place so no one complains that they can't get there anymore. And maybe create a Kaiju-sized Wailer to be a giant monster that occasionally appears in the water to menace the city?
  17. Could we maybe get a control power set that complements the Traps secondary for controllers and / or Martial Assault secondary for dominators with something that uses devices for control efforts? Thrown nets for hold and immobilize effects, gas grenade for sleep effect, an attack drone for a pet, maybe a flashbang grenade for a disorient... All of the tools needed to create such a thematic set already exist in other powersets (net attack found with the Entangling Arrow attack, thrown grenade attacks, and there are a number of critters that could fill the pet role as a mechanical attack drone).
  18. Instigator Lvl 11 Necromancy / Radiation Mastermind
  19. Kicks Lvl 32 Martial Arts / Bio Armor Scrapper
  20. Espionage Level 42 Arachnos (Night) Widow... rogue.
  21. Careful with the Superman copy ideas with U on the chest because DC has a trademark on this guy, too:
  22. I've brought up Ms. Liberty appearing in 3 or 4 places simultaneously before and recommended that maybe she should be replaced in one or two of those places. Honestly, I think it's a serious disservice to Back Alley Brawler that he got shuffled into the SW corner of Atlas Park after Galaxy City was destroyed. With Liberty appearing all over the place, I think he should have been given the spot in front of City Hall so she could concentrate on the Statesman Task Force in Independence Port. As for that underground base in Atlas Park, I think she should be replaced there, also. Then, one month out of the year (February) she can appear in two locations at once with the Pocket D Valentines Day event stuff.
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