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Force Redux

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Everything posted by Force Redux

  1. Anything with an immobilize. The more you can keep them together the better your damage. That and an IO to convert knock back to knock down in Assault Bot. Huge QoL improvement. Outside of demons or beasts yeah, the personal attacks are lacking. I slotted the hell out of Force Bolt with procs and that was satisfactory.
  2. If you have room for Hasten, even with only it's base slot, take it. There are plenty of mobs that can debuff recharge. Hasten offers a counter. That said, I don't always take it myself.
  3. It's a mixed lot. Psychic offers a group buff, Link Minds, for example. Fire has things like Fire Sword And Warmth (a small group heal). Dark has Darkest Night, a toggle debuff. No one APP really stands head and shoulder above the others, but they each lend themselves well to rounding out your power selection. What I remember of a previous discussion was not conclusive, if that tells you anything. No must-have powers come to mind
  4. there is a discussion about them another post sometime in the last week. It seems the general consensus is that whatever patron power pool you take, it can either had some control some d buffing some healing or some damage. I'm not able to delve into pines character creator right now, but the choices all seem to help point your character in one of the three basic directions. You have a chance to download pines, go ahead you can review them make up your mind that what looks best for you. I personally chose soul, because of the better version of darkest night and the tentacles cone for immobilization.
  5. Sentinel Dark Blast does have a ranged AoE (like fireball), called Dark Obliteration. Neither of the APPs have a ranged AoE, one has a cone immob, the other a PBAOE. But I'll agree with you, Sentinel does open up a lot of possibilities for character ideas that were limited in the past for one reason or the other. Perhaps Oldskool or nihili will have advice on defense sets for you, if they see this topic.
  6. FWIW, I'm going controller-lite with my Dark Ninjutsu, to have something to help with groups. The Blinding Powder is great for adds, and can hold good IO sets. Also taking Soul PPP for Darkest Night and Soul Tentacles, adding some soft CC and debuffs to the mix. I like the Swiss army knife characters. If you want a more pure DD type, I'd recommend Fire/SR (or Bio, but it's not a pure defense set). I had a Fire/SR scrapper back in the day and it was a solid performer. I'm sure a sent would be similar.
  7. SR has a scaling resistance that goes higher the more health you lose. That's true for all ATs which have it. Sentinels, IMO have the best version of SR, because they can choose Master Brawler which puts their mezz protection in their first two toggles, plus when clicked offers Absorption. It's not a heal, but it buffers your health. Both are awesome changes. Ninjutsu is SR's little brother. It's a smidge less DEF, and much less Defense debuff resistance. It also maintains the clicky mezz protection. I don't mind it. Some do. It offers better healing and end recovery. Even single recharge slotted at level 22 I could keep my blue bar up on AV fights in SBB. It's that good. You also have the opportunity to slot +6% total defense in the passive resistance power from unique IOs. Steadfast and Gladiators. You can also slot Celerity +stealth in Shinobi-iri for full invisible. Now you're a stalker-lite. If all you want is the best Defense go SR. It does it with get singular focus. If you want a few extra perks that require some IOs, and still have good Defense at end game, go Ninjutsu. I've got mine at 30 and I'm very durable. With IOs I'll be well overat iCap for ranged Defense. I've not worked long enough with EA to comment, but my understanding is that it can accomplish the same things with proper slotting.
  8. These are fantastic. Love the little details. Plus a nice sense of gravity and weight.
  9. Sorry Zepp. That's what happens when I speed read on my phone. :-X
  10. If you can find room for a slot in Shinobir-iri, slot in Celerity +stealth IO. You are now effectively invisible. Saves you a power slot at the cost of an enhancement slot. But it is highly useful, either to ghost missions or to speed up TFs with Recall Friend (which is what I was doing with my Dark/Ninjutsu). I'm not even sure that you can use Shinobi-iri with stealth based on the description.
  11. Here's what I pull from Pines: Maneuvers 2.28% (my in-game power info says 2.27% however) Assault 10.5% Tactics 10%
  12. Out of long-standing appreciation for your contributions to CoH community and play, I'm happy to help, you snotty-faced heap of parrot droppings. This is the community I love
  13. While not directed at me, I'd answer part of your question with Hybrid Support. Defense and Damage bonuses to you, and double to your pets. About 12% for each. Plus END discount. Pets really don't have much health, so if something gets through defense and they don't have top notch resists (ie, demons/thermal) they can drop quickly. For what it's worth, my old Bots/FF would still lose pets on iTrials, it's just a part of being a MM. Endurance and Recharge can help to replace pets in mid combat.
  14. Bio is great with everything. I'm running Dark/Ninjutsu, and it's awesome and works well together, very self-contained.
  15. Very helpful Elthenar, thank you. Nice to have some input on END management within Cold.
  16. Ty for the help Dixa. Definite food for thought!
  17. How would taking Clarion Core Epiphany change the build? Would the loss of END and Recharge gimp the build? Or was it mostly a "nice to have"? I can't use Pine's for a while.
  18. Updated build. I'll use this when on my phone to review. Thanks for input folks! Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Robotics Secondary Power Set: Cold Domination Power Pool: Medicine Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mace Mastery Villain Profile: Level 1: Battle Drones (A) Superior Mark of Supremacy - Damage/Endurance (3) Superior Mark of Supremacy - Accuracy/Endurance (3) Superior Command of the Mastermind - Damage/Endurance (5) Superior Command of the Mastermind - Accuracy/Damage (5) Soulbound Allegiance - Chance for Build Up (7) Edict of the Master - Defense Bonus Level 1: Infrigidate (A) Shield Breaker - Accuracy/Defense Debuff (48) Shield Breaker - Chance for Lethal Damage Level 2: Ice Shield (A) Luck of the Gambler - Defense/Endurance (7) Luck of the Gambler - Defense (9) Luck of the Gambler - Recharge Speed Level 4: Aid Other (A) Miracle - Heal/Endurance (9) Miracle - Heal/Endurance/Recharge (11) Miracle - Endurance/Recharge Level 6: Equip Robot (A) Endurance Reduction IO Level 8: Hover (A) Luck of the Gambler - Recharge Speed (50) Luck of the Gambler - Defense (50) Luck of the Gambler - Defense/Endurance Level 10: Glacial Shield (A) Luck of the Gambler - Defense/Endurance (11) Luck of the Gambler - Defense (13) Luck of the Gambler - Recharge Speed Level 12: Protector Bots (A) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (13) Superior Mark of Supremacy - Damage (15) Superior Mark of Supremacy - Accuracy/Damage (15) Superior Mark of Supremacy - Accuracy/Damage/Endurance (17) Call to Arms - Defense Bonus Aura for Pets (17) Expedient Reinforcement - Resist Bonus Aura for Pets Level 14: Aid Self (A) Miracle - Heal/Endurance (21) Miracle - Heal/Endurance/Recharge (21) Miracle - Heal/Recharge Level 16: Snow Storm (A) Pacing of the Turtle - Accuracy/Slow (23) Pacing of the Turtle - Damage/Slow (23) Pacing of the Turtle - Accuracy/Endurance (37) Pacing of the Turtle - Range/Slow (46) Pacing of the Turtle - Endurance/Recharge/Slow (50) Pacing of the Turtle - Chance of -Recharge Level 18: Fly (A) Freebird - +Stealth Level 20: Arctic Fog (A) Reactive Armor - Resistance/Endurance (25) Reactive Armor - Resistance (25) Reactive Armor - Resistance/Endurance/Recharge (27) Gladiator's Armor - TP Protection +3% Def (All) (40) Steadfast Protection - Resistance/+Def 3% (43) Reactive Armor - Resistance/Recharge Level 22: Field Medic (A) Endurance Reduction IO Level 24: Hasten (A) Recharge Reduction IO (27) Recharge Reduction IO (48) Recharge Reduction IO Level 26: Assault Bot (A) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura (29) Superior Command of the Mastermind - Damage/Endurance/Recharge (29) Superior Command of the Mastermind - Accuracy/Damage/Recharge (31) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge (31) Sovereign Right - Resistance Bonus (31) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 28: Benumb (A) Accuracy IO (33) Accuracy IO (33) Recharge Reduction IO (33) Recharge Reduction IO (34) Endurance Reduction IO Level 30: Maneuvers (A) Luck of the Gambler - Recharge Speed (34) Luck of the Gambler - Defense (34) Luck of the Gambler - Defense/Endurance Level 32: Upgrade Robot (A) Endurance Reduction IO Level 35: Sleet (A) Touch of Lady Grey - Recharge/Endurance (36) Undermined Defenses - Recharge/Endurance (36) Recharge Reduction IO (36) Achilles' Heel - Chance for Res Debuff (37) Touch of Lady Grey - Chance for Negative Damage (37) Annihilation - Chance for Res Debuff Level 38: Heat Loss (A) Pacing of the Turtle - Endurance/Recharge/Slow (39) Pacing of the Turtle - Damage/Slow (39) Pacing of the Turtle - Accuracy/Endurance (39) Pacing of the Turtle - Range/Slow (40) Pacing of the Turtle - Accuracy/Slow (40) Pacing of the Turtle - Chance of -Recharge Level 41: Web Envelope (A) Enfeebled Operation - Accuracy/Recharge (42) Enfeebled Operation - Endurance/Immobilize (42) Enfeebled Operation - Accuracy/Immobilize (42) Enfeebled Operation - Accuracy/Endurance (43) Enfeebled Operation - Accuracy/Immobilize/Recharge Level 44: Scorpion Shield (A) Luck of the Gambler - Recharge Speed (45) Luck of the Gambler - Defense (45) Luck of the Gambler - Defense/Endurance (45) Kismet - Accuracy +6% (46) Karma - Knockback Protection Level 47: Tactics (A) Rectified Reticle - To Hit Buff/Recharge (48) Rectified Reticle - To Hit Buff Level 49: Group Fly (A) Soaring - Endurance/FlySpeed Level 1: Brawl (A) Empty Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 1: Supremacy Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (43) Miracle - +Recovery (46) Panacea - +Hit Points/Endurance Level 2: Hurdle (A) Empty Level 2: Stamina (A) Endurance Modification IO (19) Performance Shifter - EndMod (19) Performance Shifter - Chance for +End Level 50: Musculature Core Paragon Level 50: Ageless Core Epiphany Level 50: Assault Core Embodiment Level 50: Reactive Radial Flawless Interface ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1500;701;1402;HEX;| |78DA65944D6F126110C79F85A59437A1A5484BA1144AA1144A41BD9BD837A32569A| |C563D3508DB7613601168A247BF416D343DE807F062B55E34C6189B585F62BC7BD5| |8BF1E0CB411363D2E064E72F6076C3E6F7ECCC33F3FC676697FCB559E7EEC28D934| |2F2CC940B8DC66ABED0682AF58A5A2D59F28575B568167459E90E743CABCB9B958A| |56CD9CD3AE684DB5D80877B94E6DAEAD6566B4726975562343A1A96A55E15AD2B47| |226AF94D4A25A551CFAD37C595DDF68DAF5F5724D514A6E7DB9A8144A4ABDB1A1D6| |827335B598E94A9D2F1415E8BB3E488A92743FB5085C2D8BB8200B919385E922786| |0D629BF04674C3A7BBED0F6842CCAC976AC244CB427248BE91E66857C12FB4C9247| |E2B80166AF8F19A2B698B1C73C27E9397B4F33EDF3CC67A48F25B6842522F4381BC| |559258EB322570EB973384BA3F36DC86D83CD8E3D4EC43CA7C40ED4EEB8CC353BCF| |338FAC8097989E4F54BB97F8937B10260D2EE47741FB00B40F2C30ABA4C18DFCEEF| |B7CE6D15DF00133F69039B507FD8F980ECADF87BAFB0ED97695F279B96E8B7784CF| |188C821166E018CF2AE197F4394C86D9BE352E840FF97CE86394CEF0A38FFE14DB0| |2E034F8827A34841A86DE72EEE06BF01573E40DF88B63463EF2739DF40E73AC3C1C| |60DFE83FA6FE67049AFA4853089A42985304738B608EFBA4298C5AC2886BD05951E| |88CBEE3198D1D8038636C9F67187BCFF6D867D6D9A4D871C48EEF71DFE298531C73| |8A634E09CC3181393DA61413A871628B6DC99BE06D709B39798BF98462525CA39C4| |28D69D498468DE943A1EB98FACDF4525F32F8D63277B98EE93B4C27F9B2E847F60F| |C707E5F6B7493FBAC4A4C19235587206CB7183E584C1B268B0E43B96D692DCFE271| |092EEB579DADF7DEBAB9DBC52B7F77BC7629256D0B933FC164F457862DF0C513FBA| |A34679DEFDDB3CE7FE1DE6592F81F7B476BAD6F7A29DF5872EFB5F2DB8F220| |-------------------------------------------------------------------|
  19. Snowstorm and Sleet not enough? Seemed ok (albeit briefly) on Justin, I'm at 24 now on Everlasting. If you recommend an immobilize Dixa, which would you lean torward? I edited my post. Fantastic Dixa, thank you. Exactly what I was looking for.
  20. True. Remove one and put in a Dam/End?
  21. Snowstorm and Sleet not enough? Seemed ok (albeit briefly) on Justin, I'm at 24 now on Everlasting. If you recommend an immobilize Dixa, which would you lean torward?
  22. I'm willing to spend a lot, as this is my main. Don't have it all over time, but so far I have most of the Pet Ios, KB prot IO, Stealth IO and Reactive Defense IO. Working on the others. Later I 'll work on sets. Appreciate the lookover.
  23. 46+ views....is the build that flawless, lol?
  24. I just wanted to say I love the concept!
  25. Yes, you need one, at least. I just deleted them and closed out, then came back in and added the forum manifest again. The savecoh manifest stopped working for me for some reason.
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