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Demobot

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Everything posted by Demobot

  1. I remember when Hover was the slowest way to get anywhere. Standing still might have been a bit faster! Capes at level 20, auras at level 30! Seperate monorail lines! That caused some headaches. For a brief time there was a bug that caused single-target Tank attacks to have a tiny AoE. If you had enough aggro enemies would bunch up and occupy the same space. You could hit dozens of enemies with a single attack. Every now and then someone would drag some monsters from the islands in the north part of Peregrine Island down to Portal Corps (quite a lot of powerleveling was done at Portal Corps and some folks took it upon themselves to police player behavior). It wasn't too long before the devs added police drones to the plaza. Speaking of powerleveling, there was a time when there were no aggro limits and no target limits on AoEs. A good Fire Tank could herd dozens of enemies into a dumpster, drop Burn and massacre lots and lots of Warwolves. Changes were eventually made to wolves in particular to make this less viable, and then eventually aggro and target caps were implemented. Man, things were very wild west back in the day.
  2. 21 years! Hard to believe it's been that long! I started playing maybe a month after launch, when Issue 1 was being teased. Proud to be a part of the most passionate MMO community. Here's to 21 more years!
  3. Larger storage per salvage/enhancement rack in bases. Access to the AH in bases.
  4. Looks like the villain side of Khallisti Wharf.
  5. "B EABFIKMER!!!" is what I say every time I drink a refreshing Enriche!
  6. Performance Shifter and Panacea are standard on any character I plan to invest time in. You can slot Panacea really early on too. I'll slot Gladiator's Armor and Steadfast Protection on characters with defense-based powersets (e.g., Shield Defense), but I don't bother otherwise unless I'm working on and endgame build. There are some nice ATO procs, like the Stalker and Scrapper procs, that do have a noticeable impact on how they play and I find worth the investment. Others are going to depend on the quirks of a particular powerset (Theft of Essence in Dark Armor's Dark Regeneration is mandatory). I tend not to bother with most other procs while leveling a character because I feel like you get the most bang for your buck when they're used alongside IO sets in pursuit of particular build goals. Maybe an extra bit of damage or recharge would be useful, but it's not like the game is difficult to the point where the benefit derived is necessary for leveling up.
  7. I had a lot of fun! Got to hang out with cool folks and now I have 5 new 50s to tinker around with.
  8. Bloodywood ft. @BABYMETAL - Bekhauf I've had this song stuck in my head for the past two weeks.
  9. Look, if that Hellion didn't want to suffer a slow, agonizing death from cancer, he shouldn't have been an accessory to minor vandalism. He made his choices.
  10. The only sensible solution is to ban costumes. Replace all player models with cubes of equal size. Costume contests will be replaced with Cube Compliance Inspections. Any player found not being perfectly cubical will have their access to the third dimension permanently revoked.
  11. It's simple: Max hax.
  12. Holy crap. That was definitely the best episode of the season so far, maybe of the whole dang show. This season has been a little uneven up to this point, but this more than made up for any criticisms I've had.
  13. I turned into a monkey during a Yin TF last week. Gave the Freakshow a taste of monkey gas they will not soon forget. Personally I think De-evolution is hilarious, and I wouldn't change it. It happens rarely enough to make you forget that it's a real possibility. 60 seconds isn't that long, though it feels like an eternity if it happens in combat.
  14. I've had this happen. Try jumping when you're in the red box. It's like the actual exit is offset vertically from the visual indicator.
  15. Issue 8 was released toward the end of 2006, and introduced the revamped Faultline zone with its own story. The story introduced is one of my favorites, and I've played through it many times, both on the live servers and on Homecoming. But until just this week I hadn't realized something that in hindsight was blindingly obvious. [Spoilers for an 18 year old story arc ahead!] The event that destroyed Overbrook was caused by the villain PsiCurse altering time with the PsychoChronoMetron to turn Faultline from a hero into a villain. PsiCurse didn't know that Faultline was a mutant and assumed he used earthquake machines. As a result, this creates a feedback loop that results in the death of Faultline and the destruction of Overbrook. I just assumed that PsiCurse died too. But he didn't! You even fight him alongside Arbiter Sands! It's Kurse! His name didn't even change that much! Please, please, please, someone out there tell me I'm not the only one who didn't realize this. Feel free to point and laugh otherwise.
  16. Bio is probably my favorite armor set, but it isn't ideal for fighting a single strong enemy. It does its best work against larger groups of weaker enemies. I wouldn't use Efficient Adaptation during a fight. Scrappers really benefit from Offensive Adaptation because they get a higher damage buff while Hardened Carapace is active than other ATs (31.25% vs 25% for Stalkers, Brutes, and Tankers). This plus the added toxic damage means you should pretty much be using it by default during combat. Fighting an EB like Cortex is probably the worst case scenario for Bio Armor, so yeah, you're not doing anything wrong.
  17. Go to Viridian City and talk to the old man who teaches you how to catch Pokémon. Then use Fly to go to Cinnabar Island. Use Surf and go up and down the west coast of the island (right on the edge) until you encounter MissingNo. Fight it or run away from it (but DO NOT catch it), and then you should have 128 GMs in the sixth item slot in your bag.
  18. I haven't played much of the other Dragon Age games, but I have played the Mass Effect trilogy multiple times. I'll be keeping a close eye on this one, not because I have much interest in playing it, but because there's a new Mass Effect game on the horizon. I'm hoping this game succeeds. After Andromeda and Anthem, BioWare needs a win.
  19. Sucks to be booted from a TF, but their team, their rules.
  20. My main character and namesake, Demobot, (Fire/Energy Blaster) in his first costume circa 2004, and his most recent costume.
  21. The Faultline arcs (Jim Temblor, Penelope Yin, Doc Delilah, and Agent G, level 15-25) are personal favorites.
  22. I have a Spines/Bio/Mu Brute that's level 50, fully kitted out, and one of my favorite characters. Bio Armor is a fantastic set, and I wouldn't skip any powers in it. Definitely read each power description carefully to understand which power does what with each Adaptation. You'll probably wind up using Offensive Adaptation the most, but Defensive and Efficient have their uses. Spines brings a lot of AoE to the table but suffers from longer animations and a lack of good ST attacks. However, once you're running two damage auras enemies will just start melting. Elite Bosses will be a pain while leveling up, though.
  23. "...yum..."
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