PerfectCircle Posted January 9, 2020 Posted January 9, 2020 Hey all, Played for years but quit a while before it went F2P, am now returning and it's fair to say I've forgotten more than I ever knew about builds and slotting out chars. Can I get some well-deserved criticism on my Earth/Earth/Fire Dom build please? This is supposed to be like a cheap-ass no-purples build hence the lack of them, and I'm fairly unfamilar with the Archetype Sets and what they offer/cost. Not even sure if a cheap build is worth it these days or if influence drops enough to go straight for purple? I feel like I have enough recharge for permadom even with hasten no where near perma? I'm not sure I like those defence numbers too much and I picked Assault at the end because I had nothing else to go with. General gameplan is to lockdown with controls, let off a Fire Ball, maybe Rain if there's enough mobs and then head into melee range. I am 100% sure this is a naff build, please halp. 🙂 Spoiler Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7https://github.com/ImaginaryDevelopment/imaginary-hero-designer Siggy's Jank Earth/Earth/Fire: Level 50 Magic Dominator Primary Power Set: Earth Control Secondary Power Set: Earth Assault Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Ancillary Pool: Fire Mastery Hero Profile: ------------ Level 1: Fossilize BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(3), BslGaz-EndRdx/Rchg/Hold(3), BslGaz-Acc/EndRdx/Rchg/Hold(5) Level 1: Stone Spears Dcm-Build%(A) Level 2: Stone Mallet Mk'Bit-Acc/Dmg(A), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5), Mk'Bit-Dmg/EndRdx(11), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(17), Mk'Bit-Dam%(31) Level 4: Combat Jumping LucoftheG-Def/Rchg+(A) Level 6: Quicksand PcnoftheT-Acc/Slow(A), PcnoftheT-Dmg/Slow(7), PcnoftheT-Acc/EndRdx(7), PcnoftheT-Rng/Slow(9), PcnoftheT-EndRdx/Rchg/Slow(9), PcnoftheT--Rchg%(11) Level 8: Maneuvers LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(46), LucoftheG-Def(48) Level 10: Boxing Empty(A) Level 12: Stalagmites Stp-EndRdx/Stun(A), Stp-Acc/Rchg(13), Stp-Acc/EndRdx(13), Stp-Stun/Rng(15), Stp-Acc/Stun/Rchg(15) Level 14: Super Jump UnbLea-Stlth(A) Level 16: Tremor Obl-Dmg(A), Obl-Acc/Rchg(48), Obl-Dmg/Rchg(48), Obl-Acc/Dmg/Rchg(50), Obl-Acc/Dmg/EndRdx/Rchg(50) Level 18: Earthquake DarWtcDsp-ToHitDeb(A), DarWtcDsp-ToHitDeb/Rchg(19), DarWtcDsp-ToHitdeb/Rchg/EndRdx(19), DarWtcDsp-ToHitDeb/EndRdx(21), DarWtcDsp-Slow%(21), FrcFdb-Rechg%(46) Level 20: Heavy Mallet Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(23), Mk'Bit-Dmg/Rchg(23), Mk'Bit-Acc/EndRdx/Rchg(29), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31) Level 22: Tough EndRdx-I(A) Level 24: Weave LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25) Level 26: Volcanic Gasses BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(27), BslGaz-Rchg/Hold(27), BslGaz-EndRdx/Rchg/Hold(29) Level 28: Seismic Smash Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(40), Mk'Bit-Dmg/Rchg(40), Mk'Bit-Acc/EndRdx/Rchg(43), Mk'Bit-Acc/Dmg/EndRdx/Rchg(43), Mk'Bit-Dam%(50) Level 30: Hasten RechRdx-I(A), RechRdx-I(31) Level 32: Animate Stone ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(34), ExpRnf-+Res(Pets)(34) Level 35: Mud Pots Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37) Level 38: Fissure PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(39), PstBls-Dmg/Rchg(39), PstBls-Dmg/Rng(39), PstBls-Acc/Dmg/EndRdx(40) Level 41: Fire Ball PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(42), PstBls-Dmg/Rchg(42), PstBls-Dmg/Rng(42), PstBls-Acc/Dmg/EndRdx(43) Level 44: Rain of Fire PstBls-Dmg/EndRdx(A), PstBls-Dmg/Rchg(45), PstBls-Dam%(45), PstBls-Acc/Dmg/EndRdx(45), PstBls-Dmg/Rng(46) Level 47: Rise of the Phoenix NmnCnv-Regen/Rcvry+(A) Level 49: Assault EndRdx-I(A) Level 1: Brawl Empty(A) Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Empty(A) Level 2: Health Mrc-Rcvry+(A) Level 2: Hurdle Empty(A) Level 2: Stamina PrfShf-End%(A), EndMod-I(34), EndMod-I(37) ------------ http://www.cohplanner.com/mids/download.php?uc=1495&c=663&a=1326&f=HEX&dc=78DA6594694F1A511486EF30500A8280CAA280AC8A806C69BF378D4B13AB898949BF928952984A813034A99F5ADBF4377449B73F50BBAB69FF46B73FD16A976F5DE871CECB92CC24F078DF7BCEB9EF9C7371EDFAA263EFC2EE3921B916EA8AA695179B57D586D269B62D6B4A55DD14F48437D46A7527A5455794C676744969776A05FE5E56DB152B4544FA59E58566A3D36ED6F37A406F35B47F5ED3946BF50EF6B1128EF526E5AC569496DAA8BA7A8BAD4A5BABA92DA7BE5E56ABB50EEDDAF5D546AB52D90A2EB5D4CDFC8989F29AA2752AED9D81FD00D99AA5CF942CF07465F1C1446F6316A64FE067A6F90BF39EB31F2BC44342CA2CEE9326B166912E134A147F8569AF32DD3550654E6F337DD41B59E27AB257D2B510F9B1A09EE5196BA7F6C0E7CCD32FC0974CFB2BA687EA59B99EC98A7A3937B330C19428C68677B075E911D374E2082BE6919B1CE5B801EE32476F81B7997EAAE28473A76CD2B507D40917EAB87EB356F803FE6596FE815D6684CEF6701D8B679FB5B103F09039F10E7CCFCCDD613EA2F3C671DE383AEF43C77DE878A8D7714C4426DF5EF8F6C6302DD2FCE89A1F5D0B9C748BA61B7033A3E47312B76412B764EA2388DB12C26D794CBE82986010BE52F09582AF0C7C65E0AB841B11272F61CE95C259780763E42182BA912313FB3AE65E44BF833F98B19FE02FE613F214479FE3984D02B349603609CC2689D92485ACF329E5CEA0CF33AFD9CBEC1BF02DB88FF73B60BA3C42CC21670E3969E4A49193464E0639A39493454E16B1F3889D3F04119B43AE8772F29867FE12CF6E8C7A588456C48C43E6A15FAE7EEBE303A57B3133F83B63882C1A949241396350CE1A945583B26EEEFFEF1092AED8DC42C870F2D54EBBD2F0EED1B0B2C237F39B21EA78A098A4BBB80751EE4312FC0F27E302C9
Menelruin Posted January 19, 2020 Posted January 19, 2020 Bumping this because I'd also like a solid Earth/Earth build, and the ones I picked up from the mega-build-collection thread didn't seem too impressive.
VV Posted January 19, 2020 Posted January 19, 2020 So, just a few things offhand. Stone Cages is one of your staples for both aoe damage and control. Take it, slot it for damage and/or procs, and spam that puppy. Power up is really good. Gives you better buffs and debuffs. It will actually increase your def/res while running. It also increases the def debuff of your powers, meaning faster kill rate. Slot it for recharge and enjoy. As a Dominator, I'm not too sure you need the Fighting pool, unless you really plan to do Tanktrolling. Lock 'em and Rock 'em, I always say. Solo, open with your controls to minimize the alpha damage. In teams, let the hardbodies take the alpha then lock em and rock em. That way, you should not need the extra def/res from Tough/Weave. You might could drop the Fighting pool and pick up Stone Cages, Power Up, and something else, maybe Tactics. Other than that, looks good for a non-purple build. Seems like you do have perma-dom, and are close to perm-hasten. 1
Golden Azrael Posted November 24, 2020 Posted November 24, 2020 (edited) I'm running a Stone/Stone/Ice Epic Dominator. Taken all the primary and secondaries. And four of the ice epics. Not sure about mud pots. End heavy. Doesn't seem to do alot? No Hasten. Though I'll bring that in with the rebuild. Thinking about proccing on this one. Anyone got any juicy ideas (procs etc.) for a stone/stone/ice build? Azrael. Edited November 24, 2020 by Golden Azrael
Blackmoor Posted November 24, 2020 Posted November 24, 2020 I'll show you my Earth/Earth/Ice build. A few thoughts: Ice epic is a much better pairing, both power-wise and thematically. It gives you 2 rain powers(Sleet & Ice Storm), plus much better defensive potential. Drop both Quicksand and Mudpots. Quicksand is basically worthless overall. Mudpots requires way too much End for way too little DPS. Power Boost is good overall, and doesn't take up additional slots. I'm the first person to tell you that most Doms don't need to worry about defenses, but /Earth Assault is a notable exception to that. /Earth has only 2 ranged attacks(Fissure's range is too short to qualify,it's a melee power for all intents), and all of it's good moves are melee. You will be right in the middle of everything, fighting as the world's squishiest Brute. That needs to be addressed. Here's my build: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Pop Roxx 2020: Level 50 Science DominatorPrimary Power Set: Earth ControlSecondary Power Set: Earth AssaultPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Ice Mastery Villain Profile:Level 1: Fossilize -- UnbCns-Hold/Rchg(A), UnbCns-Acc/Hold/Rchg(3), UnbCns-Acc/Rchg(3), UnbCns-EndRdx/Hold(5), UnbCns-Dam%(5)Level 1: Stone Spears -- Acc-I(A)Level 2: Stone Mallet -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(11), CrsImp-Dmg/Rchg(13), CrsImp-Acc/Dmg/Rchg(13), CrsImp-Acc/Dmg/EndRdx(15)Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 6: Tremor -- Obl-Dmg(A), Obl-Acc/Rchg(15), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(17), Obl-Acc/Dmg/EndRdx/Rchg(19), Obl-%Dam(43)Level 8: Super Jump -- Jump-I(A)Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11)Level 12: Stalagmites -- AbsAmz-ToHitDeb%(A), AbsAmz-Stun/Rchg(19), AbsAmz-Acc/Stun/Rchg(21), AbsAmz-Acc/Rchg(21), AbsAmz-EndRdx/Stun(23)Level 14: Boxing -- Acc-I(A)Level 16: Power Up -- EndRdx-I(A)Level 18: Earthquake -- TchofLadG-DefDeb/Rchg(A), TchofLadG-DefDeb/Rchg/EndRdx(36), TchofLadG-Rchg/EndRdx(37), TchofLadG-DefDeb/EndRdx(37), TchofLadG-%Dam(37)Level 20: Heavy Mallet -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(23), CrsImp-Dmg/Rchg(25), CrsImp-Acc/Dmg/Rchg(25), CrsImp-Acc/Dmg/EndRdx(27)Level 22: Tough -- StdPrt-ResKB(A), StdPrt-ResDam/Def+(34), StdPrt-ResDam/EndRdx(40)Level 24: Weave -- LucoftheG-Def/EndRdx(A), Rct-ResDam%(27), LucoftheG-Def/EndRdx/Rchg(34), LucoftheG-Def(34), LucoftheG-Def/Rchg+(36)Level 26: Volcanic Gasses -- SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(A), SprAscoft-EndRdx/Rchg(31), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(33), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(33), SprAscoft-Rchg/+Dmg%(33), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(40)Level 28: Seismic Smash -- Hct-Dmg(A), Hct-Dmg/Rchg(29), Hct-Acc/Dmg/Rchg(29), Hct-Acc/Rchg(31), Hct-Dmg/EndRdx(31)Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36)Level 32: Animate Stone -- SlbAll-Dmg(A), SlbAll-Acc/Dmg/Rchg(48), SlbAll-Acc/Rchg(48), SlbAll-Dmg/EndRdx(48)Level 35: Sleet -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(43), PstBls-Dmg/Rchg(43), PstBls-Acc/Dmg/EndRdx(46), PstBls-Dam%(46)Level 38: Fissure -- Rgn-Dmg(A), Rgn-Dmg/Rchg(39), Rgn-Acc/Dmg/Rchg(39), Rgn-Acc/Rchg(39), Rgn-Dmg/EndRdx(40)Level 41: Frozen Armor -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def(42), LucoftheG-Def/Rchg+(42)Level 44: Ice Storm -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(45), PstBls-Dmg/Rchg(45), PstBls-Dmg/Rng(45), PstBls-Acc/Dmg/EndRdx(46)Level 47: Hoarfrost -- UnbGrd-ResDam/EndRdx(A), UnbGrd-EndRdx/Rchg(50), UnbGrd-ResDam/EndRdx/Rchg(50), UnbGrd-Max HP%(50)Level 49: Hibernate -- Heal-I(A)Level 1: Brawl -- Empty(A)Level 1: DominationLevel 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Clr-Stlth(A)Level 2: Rest -- Heal-I(A)Level 4: Ninja RunLevel 2: Swift -- Run-I(A)Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(7), Pnc-Heal/+End(7)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(9), EndMod-I(9)Level 1: Quick Form------------
Nightmarer 2 Posted November 25, 2020 Posted November 25, 2020 This was mine before being deleted and reimagined as Fire/Earth. I didn't want 3 /Earth dominators so kept Dark/Earth and Fire/Earth. Anyway, can't complain, permadom, softcapped to S/L/Nrg, scary dmg output and tons of control. I'd prolly wouldn't delete him now but hey ho. Hope it gives you ideas: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Science DominatorPrimary Power Set: Earth ControlSecondary Power Set: Earth AssaultPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Villain Profile:Level 1: Fossilize -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Acc/EndRdx/Rchg/Hold(7), BslGaz-EndRdx/Rchg/Hold(23), NrnSht-Dam%(42), GldJvl-Dam%(43)Level 1: Stone Spears -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(46), Thn-Dmg/EndRdx(48)Level 2: Stone Cages -- Artl-Acc/Dam(A), Artl-Dam/End(3), Artl-Acc/Dam/Rech(9), Bmbdmt-+FireDmg(19), PstBls-Dam%(45)Level 4: Tremor -- Erd-%Dam(A), Obl-%Dam(43), Arm-Dam%(43), FuroftheG-ResDeb%(46), Obl-Acc/Dmg/Rchg(46), FrcFdb-Rechg%(50)Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)Level 8: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(9), ShlWal-ResDam/Re TP(17), Rct-ResDam%(17)Level 10: Hurl Boulder -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(11), Thn-Dmg/EndRdx(11)Level 12: Stalagmites -- AbsAmz-EndRdx/Stun(A), AbsAmz-Stun(13), AbsAmz-Acc/Stun/Rchg(13), AbsAmz-Acc/Rchg(15), AbsAmz-ToHitDeb%(15)Level 14: Super Jump -- BlsoftheZ-ResKB(A)Level 16: Power Up -- RechRdx-I(A)Level 18: Earthquake -- UndDfn-Rchg(A), UndDfn-DefDeb/Rchg(19)Level 20: Heavy Mallet -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21), SprBlsCol-Acc/Dmg(21), SprBlsCol-Dmg/EndRdx(23), SprBlsCol-Acc/Dmg/EndRdx(37), TchofDth-Dam%(50)Level 22: Boxing -- Empty(A)Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), RctArm-ResDam(25), RctArm-ResDam/EndRdx(40), RctArm-ResDam/EndRdx/Rchg(40)Level 26: Volcanic Gasses -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(27), BslGaz-Acc/Rchg(27), BslGaz-EndRdx/Rchg/Hold(34)Level 28: Seismic Smash -- Hct-Dmg/EndRdx(A), Hct-Dmg(29), Hct-Acc/Dmg/Rchg(29), Hct-Acc/Rchg(31), Hct-Dam%(48), TchofDth-Dam%(48)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)Level 32: Animate Stone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(34), ExpRnf-+Res(Pets)(34)Level 35: Mud Pots -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg(36), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(37)Level 38: Fissure -- PstBls-Dam%(A), PstBls-Acc/Dmg/EndRdx(39), PstBls-Acc/Dmg(39), PstBls-Dmg/EndRdx(39), PstBls-Dmg/Rchg(40), Bmbdmt-+FireDmg(50)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)Level 47: Tactics -- AdjTrg-ToHit/EndRdx(A)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(5), NmnCnv-Regen/Rcvry+(37)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)------------ Being chased by a wasp is the most complete sport practice!
Crystal87 Posted July 17, 2021 Posted July 17, 2021 On 11/25/2020 at 6:39 PM, Nightmarer said: This was mine before being deleted and reimagined as Fire/Earth. I didn't want 3 /Earth dominators so kept Dark/Earth and Fire/Earth. Anyway, can't complain, permadom, softcapped to S/L/Nrg, scary dmg output and tons of control. I'd prolly wouldn't delete him now but hey ho. Hope it gives you ideas: Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Science DominatorPrimary Power Set: Earth ControlSecondary Power Set: Earth AssaultPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Villain Profile:Level 1: Fossilize -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(3), BslGaz-Acc/EndRdx/Rchg/Hold(7), BslGaz-EndRdx/Rchg/Hold(23), NrnSht-Dam%(42), GldJvl-Dam%(43)Level 1: Stone Spears -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(46), Thn-Dmg/EndRdx(48)Level 2: Stone Cages -- Artl-Acc/Dam(A), Artl-Dam/End(3), Artl-Acc/Dam/Rech(9), Bmbdmt-+FireDmg(19), PstBls-Dam%(45)Level 4: Tremor -- Erd-%Dam(A), Obl-%Dam(43), Arm-Dam%(43), FuroftheG-ResDeb%(46), Obl-Acc/Dmg/Rchg(46), FrcFdb-Rechg%(50)Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)Level 8: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(9), ShlWal-ResDam/Re TP(17), Rct-ResDam%(17)Level 10: Hurl Boulder -- Thn-Acc/Dmg/EndRdx(A), Thn-Acc/Dmg(11), Thn-Dmg/EndRdx(11)Level 12: Stalagmites -- AbsAmz-EndRdx/Stun(A), AbsAmz-Stun(13), AbsAmz-Acc/Stun/Rchg(13), AbsAmz-Acc/Rchg(15), AbsAmz-ToHitDeb%(15)Level 14: Super Jump -- BlsoftheZ-ResKB(A)Level 16: Power Up -- RechRdx-I(A)Level 18: Earthquake -- UndDfn-Rchg(A), UndDfn-DefDeb/Rchg(19)Level 20: Heavy Mallet -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21), SprBlsCol-Acc/Dmg(21), SprBlsCol-Dmg/EndRdx(23), SprBlsCol-Acc/Dmg/EndRdx(37), TchofDth-Dam%(50)Level 22: Boxing -- Empty(A)Level 24: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(25), RctArm-ResDam(25), RctArm-ResDam/EndRdx(40), RctArm-ResDam/EndRdx/Rchg(40)Level 26: Volcanic Gasses -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(27), BslGaz-Acc/Rchg(27), BslGaz-EndRdx/Rchg/Hold(34)Level 28: Seismic Smash -- Hct-Dmg/EndRdx(A), Hct-Dmg(29), Hct-Acc/Dmg/Rchg(29), Hct-Acc/Rchg(31), Hct-Dam%(48), TchofDth-Dam%(48)Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(31), LucoftheG-Def/EndRdx(31)Level 32: Animate Stone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-EndRdx/Dmg/Rchg(34), ExpRnf-+Res(Pets)(34)Level 35: Mud Pots -- SprAvl-Acc/Dmg/EndRdx/Rchg(A), SprAvl-Acc/Dmg(36), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(37)Level 38: Fissure -- PstBls-Dam%(A), PstBls-Acc/Dmg/EndRdx(39), PstBls-Acc/Dmg(39), PstBls-Dmg/EndRdx(39), PstBls-Dmg/Rchg(40), Bmbdmt-+FireDmg(50)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)Level 47: Tactics -- AdjTrg-ToHit/EndRdx(A)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Brawl -- Empty(A)Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 4: Ninja Run Level 2: Swift -- Run-I(A)Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(5), NmnCnv-Regen/Rcvry+(37)Level 2: Hurdle -- Jump-I(A)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(5)------------ is this build still working and would you recommend earth/earth?
Nightmarer 2 Posted July 19, 2021 Posted July 19, 2021 On 7/17/2021 at 2:39 PM, Crystal87 said: is this build still working and would you recommend earth/earth? This is the build I'm using to lvl up my brand new Earth/Earth Dominator (yep, caved in for a third /Earth Domi). So far loving Earth/Earth This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Science DominatorPrimary Power Set: Earth ControlSecondary Power Set: Earth AssaultPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Fossilize -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(34), BslGaz-Acc/Rchg(46), BslGaz-EndRdx/Rchg/Hold(48), GldJvl-Dam/End/Rech(50), NrnSht-Dam%(50)Level 1: Stone Spears -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx(48)Level 2: Stone Cages -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Rchg/+Dmg%(17), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(19), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(46)Level 4: Tremor -- Arm-Dam%(A), Arm-Dmg/EndRdx(5), Arm-Dmg(5), Arm-Acc/Dmg/Rchg(7), Arm-Acc/Rchg(9), FuroftheG-ResDeb%(9)Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)Level 8: Super Speed -- BlsoftheZ-ResKB(A)Level 10: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(11), ShlWal-ResDam/Re TP(11), Rct-ResDam%(50)Level 12: Stalagmites -- Bmbdmt-+FireDmg(A), PstBls-Dam%(13), PstBls-Acc/Dmg/EndRdx(13), PstBls-Acc/Dmg(15), PstBls-Dmg/EndRdx(15), PstBls-Dmg/Rchg(17)Level 14: Boxing -- Empty(A)Level 16: Power Up -- RechRdx-I(A)Level 18: Earthquake -- AchHee-ResDeb%(A), UndDfn-Rchg/EndRdx(19)Level 20: Heavy Mallet -- Hct-Dam%(A), Hct-Dmg/EndRdx(21), Hct-Dmg(21), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(43)Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23), RctArm-ResDam(23), RctArm-ResDam/EndRdx(42), RctArm-ResDam/EndRdx/Rchg(45)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25)Level 26: Volcanic Gasses -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(27), BslGaz-Acc/Rchg(27), BslGaz-EndRdx/Rchg/Hold(40)Level 28: Seismic Smash -- GhsWdwEmb-Acc/EndRdx(A), GhsWdwEmb-Dam%(29), NrnSht-Dam%(29), TchofDth-Dam%(34), GldStr-%Dam(37), UnbCns-Dam%(37)Level 30: Stone Mallet -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31), SprBlsCol-Acc/Dmg(31), SprBlsCol-Dmg/EndRdx(31), SprBlsCol-Acc/Dmg/EndRdx(43)Level 32: Animate Stone -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-+Res(Pets)(46), ExpRnf-Acc/Rchg(48)Level 35: Mud Pots -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Acc/Dmg(36), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(37)Level 38: Fissure -- Bmbdmt-+FireDmg(A), PstBls-Dam%(39), PstBls-Acc/Dmg/EndRdx(39), PstBls-Acc/Dmg(39), PstBls-Dmg/EndRdx(40), PstBls-Dmg/Rchg(40)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)Level 47: Burnout -- RechRdx-I(A)Level 49: Personal Force Field -- LucoftheG-Def/Rchg+(A)Level 1: Domination Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Stamina -- PrfShf-End%(A)------------ 1 Being chased by a wasp is the most complete sport practice!
Elia87 Posted July 19, 2021 Posted July 19, 2021 Is this build perma dom? How do you achieve that? Sorry for thr noob qiestion
Nightmarer 2 Posted July 20, 2021 Posted July 20, 2021 On 7/19/2021 at 2:46 PM, Elia87 said: Is this build perma dom? How do you achieve that? Sorry for thr noob qiestion All my dominator builds are permadom 1 Being chased by a wasp is the most complete sport practice!
Elia87 Posted July 21, 2021 Posted July 21, 2021 On 7/20/2021 at 3:50 PM, Nightmarer said: All my dominator builds are permadom What would you suggest to pick as alpha incarnate? Muscular or ? Thanks for your advices
Nightmarer 2 Posted July 22, 2021 Posted July 22, 2021 I'd take Musculature. Tweaked the build a bit btw, still permadom This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Science DominatorPrimary Power Set: Earth ControlSecondary Power Set: Earth AssaultPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Fossilize -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(34), BslGaz-Acc/Rchg(46), BslGaz-EndRdx/Rchg/Hold(48), GldJvl-Dam/End/Rech(50), NrnSht-Dam%(50)Level 1: Stone Spears -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx(48)Level 2: Stone Cages -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Rchg/+Dmg%(17), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(19), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(46)Level 4: Tremor -- Obl-%Dam(A), Arm-Dam%(5), Erd-%Dam(5), FuroftheG-ResDeb%(7), Mlt-Acc/Dmg/EndRdx(9), Obl-Acc/Dmg/EndRdx/Rchg(9)Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)Level 8: Super Speed -- BlsoftheZ-ResKB(A)Level 10: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(11), ShlWal-ResDam/Re TP(11), Rct-ResDam%(50)Level 12: Stalagmites -- AbsAmz-ToHitDeb%(A), AbsAmz-EndRdx/Stun(13), AbsAmz-Stun(13), AbsAmz-Acc/Stun/Rchg(15), AbsAmz-Acc/Rchg(15)Level 14: Boxing -- Empty(A)Level 16: Power Up -- RechRdx-I(A)Level 18: Earthquake -- AchHee-ResDeb%(A), UndDfn-Rchg/EndRdx(19)Level 20: Heavy Mallet -- Hct-Dam%(A), Hct-Dmg/EndRdx(21), Hct-Dmg(21), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(43)Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23), RctArm-ResDam(23), RctArm-ResDam/EndRdx(42), RctArm-ResDam/EndRdx/Rchg(45)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25)Level 26: Volcanic Gasses -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(27), BslGaz-Acc/Rchg(27), BslGaz-EndRdx/Rchg/Hold(40)Level 28: Seismic Smash -- GhsWdwEmb-Acc/EndRdx(A), GhsWdwEmb-Dam%(29), NrnSht-Dam%(29), TchofDth-Dam%(34), GldStr-%Dam(37), UnbCns-Dam%(37)Level 30: Stone Mallet -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31), SprBlsCol-Acc/Dmg(31), SprBlsCol-Dmg/EndRdx(31), SprBlsCol-Acc/Dmg/EndRdx(43)Level 32: Animate Stone -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-+Res(Pets)(46), ExpRnf-Acc/Rchg(48)Level 35: Mud Pots -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Acc/Dmg(36), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(37)Level 38: Fissure -- Bmbdmt-+FireDmg(A), PstBls-Dam%(39), PstBls-Acc/Dmg/EndRdx(39), PstBls-Acc/Dmg(39), PstBls-Dmg/EndRdx(40), PstBls-Dmg/Rchg(40)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)Level 47: Burnout -- RechRdx-I(A)Level 49: Personal Force Field -- LucoftheG-Def/Rchg+(A)Level 1: Domination Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17)Level 2: Stamina -- PrfShf-End%(A)------------ Being chased by a wasp is the most complete sport practice!
SmokenBongs Posted August 1, 2021 Posted August 1, 2021 @Nightmarer How do you like Earth / Earth compared to Fire / Earth? What do you find are the benefits of one vs the other? I'm working on a Dominator currently and they were a couple of the powerset options on my list.
Nightmarer 2 Posted August 5, 2021 Posted August 5, 2021 Earth Control is an old favourite of mine, I love the hard control it offers however, Fire / Earth Dominator's dmg output is scary although hard to manage before Ageless. What Fire/Earth loses in control, gains in dmg so it depends. For teams I'd say Fire/Earth and for soloing Earth/Earth. Since I don't want to derail the thread further, I'll pm you my Fire/Earth build in case you want some ideas or a starting point Being chased by a wasp is the most complete sport practice!
PerfectCircle Posted August 26, 2021 Author Posted August 26, 2021 This is all great advice by the way, thank you. Back to CoH now my Uni work is slowing down!
skoryy Posted September 5, 2021 Posted September 5, 2021 On 7/22/2021 at 1:26 PM, Nightmarer said: I'd take Musculature. Tweaked the build a bit btw, still permadom This Hero build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Science DominatorPrimary Power Set: Earth ControlSecondary Power Set: Earth AssaultPower Pool: SpeedPower Pool: LeapingPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mace Mastery Hero Profile:Level 1: Fossilize -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(34), BslGaz-Acc/Rchg(46), BslGaz-EndRdx/Rchg/Hold(48), GldJvl-Dam/End/Rech(50), NrnSht-Dam%(50)Level 1: Stone Spears -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx(48)Level 2: Stone Cages -- SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(3), SprAscoft-EndRdx/Rchg(3), SprAscoft-Rchg/+Dmg%(17), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(19), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(46)Level 4: Tremor -- Obl-%Dam(A), Arm-Dam%(5), Erd-%Dam(5), FuroftheG-ResDeb%(7), Mlt-Acc/Dmg/EndRdx(9), Obl-Acc/Dmg/EndRdx/Rchg(9)Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7)Level 8: Super Speed -- BlsoftheZ-ResKB(A)Level 10: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(11), ShlWal-ResDam/Re TP(11), Rct-ResDam%(50)Level 12: Stalagmites -- AbsAmz-ToHitDeb%(A), AbsAmz-EndRdx/Stun(13), AbsAmz-Stun(13), AbsAmz-Acc/Stun/Rchg(15), AbsAmz-Acc/Rchg(15)Level 14: Boxing -- Empty(A)Level 16: Power Up -- RechRdx-I(A)Level 18: Earthquake -- AchHee-ResDeb%(A), UndDfn-Rchg/EndRdx(19)Level 20: Heavy Mallet -- Hct-Dam%(A), Hct-Dmg/EndRdx(21), Hct-Dmg(21), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(43)Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23), RctArm-ResDam(23), RctArm-ResDam/EndRdx(42), RctArm-ResDam/EndRdx/Rchg(45)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25), LucoftheG-Def/EndRdx(25)Level 26: Volcanic Gasses -- BslGaz-Acc/Hold(A), BslGaz-Acc/EndRdx/Rchg/Hold(27), BslGaz-Acc/Rchg(27), BslGaz-EndRdx/Rchg/Hold(40)Level 28: Seismic Smash -- GhsWdwEmb-Acc/EndRdx(A), GhsWdwEmb-Dam%(29), NrnSht-Dam%(29), TchofDth-Dam%(34), GldStr-%Dam(37), UnbCns-Dam%(37)Level 30: Stone Mallet -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(31), SprBlsCol-Acc/Dmg(31), SprBlsCol-Dmg/EndRdx(31), SprBlsCol-Acc/Dmg/EndRdx(43)Level 32: Animate Stone -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Dmg(33), ExpRnf-Dmg/EndRdx(33), ExpRnf-Acc/Dmg/Rchg(33), ExpRnf-+Res(Pets)(46), ExpRnf-Acc/Rchg(48)Level 35: Mud Pots -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(36), SprAvl-Acc/Dmg(36), SprAvl-Dmg/EndRdx(36), SprAvl-Acc/Dmg/EndRdx(37)Level 38: Fissure -- Bmbdmt-+FireDmg(A), PstBls-Dam%(39), PstBls-Acc/Dmg/EndRdx(39), PstBls-Acc/Dmg(39), PstBls-Dmg/EndRdx(40), PstBls-Dmg/Rchg(40)Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42)Level 44: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45)Level 47: Burnout -- RechRdx-I(A)Level 49: Personal Force Field -- LucoftheG-Def/Rchg+(A)Level 1: Domination Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17)Level 2: Stamina -- PrfShf-End%(A)------------ I've had a notion of trying out an Earth/Earth dom, so I put this together on Brainstorm and, uh, boy howdy this build is a beast. Solidly tanky and mobs die relatively fast. I think I've found my next project, just need a good concept to go with it. Everlasting's Actionette Also Wolfhound, Starwave, Blue Gale, Relativity Rabbit, and many more!
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