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Posted

So i leveled a Dark Dark to 50 a few months back. Never even fought Trapdoor. Just stripped it and parked it  Because i knew I wasnt ready for it and that irritated me

 

I did not remember enough about builds. I had no infamy to even start the build and i had no idea what to throw on it

 

so i ran a lot of other stuff (mostly SS Invul and a Invul Dark Tank) but alted for months

 

today that changed. I had a crapton of enhancers in my base. I had a Billion inf.  I searched through the forums and found a build by one of the people i respect. And tore it apart lol. It had the wrong attack set (dark dark builds are hard to find on the forums) but i now knew what i wanted. The theory and the rules. I swapped out sets based on fundamental principles like do not chase Def on a Res set.  My Res went up (two purple sets added). My defense down. Especially energy defense from low 40 to 30s.  And Energy Res went up to ...50. Hmmm.  But i trusted what i had been reading. Was able to keep s/l at 45.5 def.  

 

But i really was not just chasing more resistance. I squeezed on those two purple sets, another LOTG and added Haste. 70% recharge before i touch Haste or look at Incarnates

 

my End was horrid. But i would throw some Emps at it and got a tier 3 Cardiac Core Alpha. Prob solved

 

then i bought the enhancers respec’d and went through the incarnate arc. Yep. End was baaaaad


after i incarnated i got that cardiac lol

 

then i ran PI for a full level,  A Khan, and a Market Crash.
 

this character does not run at all like a refular Brute. It runs like a ghetto melee Dom with armor and HP. I use the little PBAoEs as damage firing them off whenever they are up (they are up very quickly). The Def>Res>Heal leaves out the top level. Mez>Def>Res>Heal. This thing stuns and fears like a champ. Then chews through anything but bosses fast fast. The damage buff is nearly always up

 

anyways glad i finally  got to build this out. I meant to post this Saturday night. 
 

Sunday i ran Synapse. I was careful in respec as the build leveled it would be playable. It was good. No end issues which was shocking. And i needed a Citadel a Manti and a Numina. Ran well through those. An  ITF. This thing is a beast. I farmed two maps s/l the first choice in AE. At +2/x8 went well. 
 

i ran a Keyes. Okay. I died there. But the AV caught me in a bunker lol. And i died again. But even tanks die in iTrials. 
 

Bottom line. Very happy to have this build in my crew. This will be a go to for some time. Just vicious and unkillable in normal content

 

Posted

Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7
https://github.com/ImaginaryDevelopment/imaginary-hero-designer

Click this DataLink to open the build!

Snarkmort: Level 50 Natural Brute
Primary Power Set: Dark Melee
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), Hct-Dam%(7)
Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(11)
Level 2: Death Shroud -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15), SprUnrFur-Rchg/+Regen/+End(15)
Level 4: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(21), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(23), Arm-Dam%(23)
Level 6: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(27), StdPrt-ResDam/Def+(27), StdPrt-ResKB(34)
Level 8: Siphon Life -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(29), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(31), SprBrtFur-Rech/Fury(31)
Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(33), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Max HP%(34)
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(34)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Dark Regeneration -- Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37)
Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39)
Level 20: Cloak of Darkness -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40), Rct-ResDam%(40), Rct-Def(40), Ksm-ToHit+(50), LucoftheG-Def(50)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(42), UnbGrd-Rchg/ResDam(42), UnbGrd-ResDam/EndRdx/Rchg(42)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43)
Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(46)
Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37)
Level 32: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/EndRdx(46), SprBlsCol-Acc/Dmg/Rchg(48), SprBlsCol-Dmg/EndRdx/Acc/Rchg(48), SprBlsCol-Rchg/HoldProc(48)
Level 35: Oppressive Gloom -- HO:Endo(A)
Level 38: Superior Conditioning -- PrfShf-End%(A)
Level 41: Physical Perfection -- RgnTss-Regen+(A)
Level 44: Soul Transfer -- RechRdx-I(A)
Level 47: Focused Accuracy -- RctRtc-Pcptn(A)
Level 49: Cloak of Fear -- CldSns-ToHitDeb(A), CldSns-%Dam(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury 
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(17)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(19)
Level 0: The Atlas Medallion 
Level 0: Portal Jockey 
Level 0: Freedom Phalanx Reserve 
Level 0: Task Force Commander 
Level 50: Cardiac Core Paragon 
Level 50: Void Judgement 
Level 50: Ageless Core Epiphany 
Level 50: Spectral Radial Flawless Interface 
------------

 

 

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  • Thanks 1
Posted
On 2/10/2020 at 6:47 AM, Snarky said:

refular Brute

This is a special type of brute.

  • Confused 1

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted (edited)
3 hours ago, Troo said:

This is a special type of brute.

Yes. It feeds off recharge. I have played a lot iofBrutes. I knew this was what i wanted from Dark Dark. Had to learn how to make money and build it first

 

all the PBAoE are attacks. The buff, the heal, and the end recovery. For tactics they are spammed as attacks. I was surprised to find even in a Synapse when i exemped down this was true

 

no one pays much attention to the beast because it gets a stealth aura. All of its damage is when you are right up on it.  Just a little patch of hate. It farms well. I havent cranked it past +2 on a farm but it clears +2/x8 like a lawnmower 

Edited by Snarky
  • Like 1
Posted

Unfortunately i bave to resort to perma temp jet packs from P2W.  Slightly breaking the look but necessary on a high end crammed build. Thanks for reminding me.  Want to post aRequest for magic origin flight P2W powrers like ethereal wings ir something

  • Like 1
  • 11 months later
Posted

I run a dark/dark scrapper with high recharge. I just dropped a heal/recharge and a -resistance proc from gladiator fury in dark regen. How is the damage slotting it out like that? I wonder if the damage aspect would outpace the -resistance. I spam the crap out of dark regen (mainly because I’m a Scrapper and +4/8 fire farms hurt), but have never really thought of it as an attack worth slotting. It is effective for driving shadow maul from 324 to 368 on a +4 comic con fire farm. I may need to revisit that power while I try to work touch of fear back into my build. 

Scrappers ...bringing more cowbell since 2004

Posted

As long as this got booted up the time chain I have been running a revised version of the build for months.  Which I need to revise (again) to get more slots in Gloom and maybe tighten a few things up.  But this is a beast (with mystic flight)

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Snarky 2.2: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Dark Armor
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), Hct-Dam%(25)
Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(9)
Level 2: Death Shroud -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(11), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(13), SprUnrFur-Rchg/+Regen/+End(15)
Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23), StdPrt-ResDam/Def+(23)
Level 6: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(15), Arm-Acc/Dmg/Rchg(17), Arm-Acc/Rchg(17), Arm-Dmg/EndRdx(19), Arm-Dam%(19)
Level 8: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(27), UnbGrd-Max HP%(27)
Level 12: Siphon Life -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(31), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(31), SprBrtFur-Rech/Fury%(33)
Level 14: Touch of Fear -- CldSns-%Dam(A)
Level 16: Dark Regeneration -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(34)
Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36)
Level 20: Cloak of Darkness -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(29), Rct-ResDam%(42), ShlWal-ResDam/Re TP(50)
Level 22: Kick -- FrcFdb-Rechg%(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40)
Level 28: Cloak of Fear -- HO:Endo(A)
Level 30: Weave -- LucoftheG-Def/Rchg+(A)
Level 32: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Rchg/HoldProc(45)
Level 35: Oppressive Gloom -- HO:Endo(A)
Level 38: Soul Tentacles -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(43), Bmbdmt-Dam/Rech(45), Bmbdmt-Acc/Dam/Rech(46), Bmbdmt-Acc/Dam/Rech/End(46), Bmbdmt-+FireDmg(46)
Level 41: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50), Rgn-Knock%(50)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Gloom -- Apc-Dam%(A)
Level 49: Soul Transfer -- RechRdx-I(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(43), NmnCnv-Regen/Rcvry+(43)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
------------

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Posted
On 2/4/2021 at 4:10 PM, Ruby Rocket said:

I run a dark/dark scrapper with high recharge. I just dropped a heal/recharge and a -resistance proc from gladiator fury in dark regen. How is the damage slotting it out like that? I wonder if the damage aspect would outpace the -resistance. I spam the crap out of dark regen (mainly because I’m a Scrapper and +4/8 fire farms hurt), but have never really thought of it as an attack worth slotting. It is effective for driving shadow maul from 324 to 368 on a +4 comic con fire farm. I may need to revisit that power while I try to work touch of fear back into my build. 

Do not slot / proc Dark Regen for damage.  In my opinion.  I was in a very stupid TF last night cranked 4/8 with really just two of us working.  Dark Regen (normally ignored) saved my bacon a lot.  It does shit damage and needs to be slotted for some recharge and accuracy.  i use a 5 slot obliteration that caps its damage but the set was chosen for set bonuses, not damage.  if there was a heal set that had better bonuses i would switch it right now.

  • Like 1
Posted

Well this made me roll yet another brute for my stable.  lol

 

Nice build Snarkster!  I borrowed it and made a couple minor changes more to my flavor and it looks really good.

 

Thanks!

  • Like 1

Want to see my current list of characters?  Want to know more about me than you ever wanted to know?

Wish Granted!   Check out the 'About Me' in my profile:   KauaiJim - Homecoming (homecomingservers.com)

 

Posted (edited)
8 hours ago, KauaiJim said:

Well this made me roll yet another brute for my stable.  lol

 

Nice build Snarkster!  I borrowed it and made a couple minor changes more to my flavor and it looks really good.

 

Thanks!

After a tough ITF (it was horrid lol) I revised the build to get Rune of Protection.  I think it is a very powerful revision

 

This Villain build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Snarky 2.2: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Dark Armor
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), Hct-Dam%(7)
Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(9), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(11)
Level 2: Death Shroud -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(13), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(15), SprUnrFur-Rchg/+Regen/+End(15)
Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(19), UnbGrd-ResDam/EndRdx/Rchg(21)
Level 6: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(21), Arm-Acc/Dmg/Rchg(23), Arm-Acc/Rchg(23), Arm-Dmg/EndRdx(25), Arm-Dam%(25)
Level 8: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(27), UnbGrd-Max HP%(29)
Level 12: Siphon Life -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(31), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(31), SprBrtFur-Rech/Fury%(33)
Level 14: Arcane Bolt -- SprWntBit-Rchg/SlowProc(A)
Level 16: Dark Regeneration -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(34)
Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36)
Level 20: Cloak of Darkness -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(37), Rct-ResDam%(37), ShlWal-ResDam/Re TP(37)
Level 22: Kick -- FrcFdb-Rechg%(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(39), UnbGrd-Rchg/ResDam(39), UnbGrd-ResDam/EndRdx/Rchg(40)
Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(42)
Level 28: Cloak of Fear -- CldSns-%Dam(A), CldSns-Acc/ToHitDeb(39)
Level 30: Weave -- LucoftheG-Def/Rchg+(A)
Level 32: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Rchg/HoldProc(45)
Level 35: Oppressive Gloom -- HO:Endo(A)
Level 38: Soul Tentacles -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(45), Bmbdmt-Dam/Rech(45), Bmbdmt-Acc/Dam/Rech(46), Bmbdmt-Acc/Dam/Rech/End(46), Bmbdmt-+FireDmg(46)
Level 41: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50), Rgn-Knock%(50)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 47: Rune of Protection -- StdPrt-ResDam/Def+(A)
Level 49: Soul Transfer -- RechRdx-I(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(17), NmnCnv-Regen/Rcvry+(17)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
------------

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|-------------------------------------------------------------------|
Edited by Snarky
  • Like 1
Posted (edited)

By coincidence that was one of the changes I made.  I haven't started him yet but I was trying to shore up Def a tiny bit plus thought it might be fun to try using Arcane Blast as a quick runner snipe that has a chance to give me a big boost.  Not sure how well that will work in reality.  Then I added Rune for a buffer.

 

I also tacked in some incarnates to get an idea of what ultimately can be done.

 

It's still what you put together for the most part with a few changes (that don't necessarily make it better just more what I would want to try out).  For fun turn on the incarnates and take a peek.  Oops - I posted the build with them turned on.  Take a peek to get an idea, then turn them back off to compare.  

 

This Hero build was built using Mids Reborn 3.0.4.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Veil of Shadows: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Dark Armor
Power Pool: Sorcery
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Smite -- Hct-Dmg(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5), Hct-Dam%(25)
Level 1: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), UnbGrd-Rchg/ResDam(7), UnbGrd-ResDam/EndRdx/Rchg(9), GldArm-3defTpProc(9)
Level 2: Death Shroud -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(11), SprUnrFur-Acc/Dmg/Rchg(11), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(13), SprUnrFur-Rchg/+Regen/+End(15)
Level 4: Murky Cloud -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23), StdPrt-ResDam/Def+(23)
Level 6: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(15), Arm-Acc/Dmg/Rchg(17), Arm-Acc/Rchg(17), Arm-Dmg/EndRdx(19), Arm-Dam%(19)
Level 8: Mystic Flight -- BlsoftheZ-ResKB(A)
Level 10: Obsidian Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(27), UnbGrd-Max HP%(27)
Level 12: Siphon Life -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(29), SprBrtFur-Acc/Dmg/Rchg(31), SprBrtFur-Dmg/EndRdx/Rchg(31), SprBrtFur-Acc/Dmg/EndRdx/Rchg(31), SprBrtFur-Rech/Fury%(33)
Level 14: Touch of Fear -- CldSns-%Dam(A)
Level 16: Dark Regeneration -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(34)
Level 18: Dark Consumption -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36)
Level 20: Cloak of Darkness -- Ksm-ToHit+(A), LucoftheG-Def/Rchg+(29), Rct-ResDam%(42), ShlWal-ResDam/Re TP(50)
Level 22: Kick -- FrcFdb-Rechg%(A)
Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), UnbGrd-ResDam/EndRdx/Rchg(37)
Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40)
Level 28: Arcane Bolt -- Dcm-Build%(A)
Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg+(45)
Level 32: Midnight Grasp -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(40), SprBlsCol-Acc/Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/Rchg(42), SprBlsCol-Rchg/HoldProc(45)
Level 35: Rune of Protection -- Ags-Psi/Status(A)
Level 38: Soul Tentacles -- Bmbdmt-Dam(A), Bmbdmt-Acc/Rech/End(43), Bmbdmt-Dam/Rech(45), Bmbdmt-Acc/Dam/Rech(46), Bmbdmt-Acc/Dam/Rech/End(46), Bmbdmt-+FireDmg(46)
Level 41: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50), Rgn-Knock%(50)
Level 44: Hasten -- RechRdx-I(A)
Level 47: Gloom -- Apc-Dam%(A)
Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 1: Fury 
Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Heal-I(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(43), NmnCnv-Regen/Rcvry+(43)
Level 2: Stamina -- EndMod-I(A)
Level 50: Void Radial Final Judgement 
Level 50: Spectral Radial Flawless Interface 
Level 50: Melee Core Embodiment 
Level 50: Ageless Radial Epiphany 
Level 50: Agility Core Paragon 
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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|-------------------------------------------------------------------|

Edited by KauaiJim
FYI - Posted build with incarnates on. Turn off for reality...
  • Like 1

Want to see my current list of characters?  Want to know more about me than you ever wanted to know?

Wish Granted!   Check out the 'About Me' in my profile:   KauaiJim - Homecoming (homecomingservers.com)

 

  • 4 weeks later
  • 2 weeks later
Posted

If you feel like trying something dumb you can either go with EM/Dark and keep on stunning everything via AoEs + ST + Oppressive Gloom, or go Ice/Dark and dropping an Ice Patch (soon to be 1.5 seconds instead of 3.4) keeping you safe while you're hurting things.

 

While Ice is not super in the ST Frost alone carries it. I frankly prefer not to take Frozen Aura since it detracts from Frost, but heck, I take Frozen Aura anyway (even though I don't like using it, and sometimes don't).

  • Like 1
Posted
49 minutes ago, Sovera said:

If you feel like trying something dumb you can either go with EM/Dark and keep on stunning everything via AoEs + ST + Oppressive Gloom, or go Ice/Dark and dropping an Ice Patch (soon to be 1.5 seconds instead of 3.4) keeping you safe while you're hurting things.

 

While Ice is not super in the ST Frost alone carries it. I frankly prefer not to take Frozen Aura since it detracts from Frost, but heck, I take Frozen Aura anyway (even though I don't like using it, and sometimes don't).

i am nearing 100 vet levels on this guy and closing in on 1100 badges lol.  I think I am committed.  Plus, beyond concept (which I love) the AoE buff power and End Recovery power in Dark Melee just mesh so perfectly with Dark Armor.  The DoT just climbed through the roof on a saturated Soul Drain.

  • 5 months later
Posted

Let’s drag this out of the way back machine. Did you ever make any changes based on the rework of dark on this guy? I have a level 50 dark/dark I never did much with, was thinking I might see how I can fix him because frankly he was always a bit underwhelming, and I found your thread where you really loved your guy.

Posted

FWIW... Dark Regen can take 4 different damage procs.  Each one will have a 56% chance of going off.  Roughly speaking, that would be 140 points of damage to each target at level 50.

 

So if you want it to do damage, you can.  But you will have to give up some set bonuses in the process.

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