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Posted

There are two Luminaries.
The guy, and the feminine robot modelled after him in terms of powers.

 

I have to run to work, but this is based on my memory.  I think it's somewhere in the Wiki.

https://paragonwiki.com/wiki/Luminary

Under Miscellaneous:  In spite of the fact that the first Luminary was a male (Kit Rafter), the description of the Bright Star exploration badge describes the first Luminary with a feminine pronoun.

Under Members:  https://paragonwiki.com/wiki/Dawn_Patrol 

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Posted
5 minutes ago, ArchVileTerror said:

There are two Luminaries.
The guy, and the feminine robot modelled after him in terms of powers.

 

I have to run to work, but this is based on my memory.  I think it's somewhere in the Wiki.

https://paragonwiki.com/wiki/Luminary

Under Miscellaneous:  In spite of the fact that the first Luminary was a male (Kit Rafter), the description of the Bright Star exploration badge describes the first Luminary with a feminine pronoun.

Under Members:  https://paragonwiki.com/wiki/Dawn_Patrol 

I actually had no idea there was a first Luminary. Thanks for enlightening me.  🙂

Posted
9 minutes ago, ArchVileTerror said:

There are two Luminaries.
The guy, and the feminine robot modelled after him in terms of powers.

 

I have to run to work, but this is based on my memory.  I think it's somewhere in the Wiki.

https://paragonwiki.com/wiki/Luminary

Under Miscellaneous:  In spite of the fact that the first Luminary was a male (Kit Rafter), the description of the Bright Star exploration badge describes the first Luminary with a feminine pronoun.

Under Members:  https://paragonwiki.com/wiki/Dawn_Patrol 

So oddly enough, it says that Kit retired in 1995, I assume something brought him back out of retirement in 1999? I wish I had gotten into the lore a lot sooner.

Posted
16 minutes ago, Solarverse said:

So oddly enough, it says that Kit retired in 1995, I assume something brought him back out of retirement in 1999? I wish I had gotten into the lore a lot sooner.

The devs had a habit of writing whatever new lore they wanted, even if it went against their internal lore documents, as long as it didn't contradict what's already been told to the players. This meant the lore bible they wrote is terribly out of date and not very helpful, but that's okay because the players would never know... except for when they forget about something and end up creating contradictions like that.

Funny enough it ended up that some of the players were more knowledgeable about the lore than the devs themselves were, at the devs had joked that the people in charge of Paragonwiki could probably guess what story lines the devs were working on, by checking what pages the devs were looking at.

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Posted
Just now, Piyerus said:

The devs had a habit of writing whatever new lore they wanted, even if it went against their internal lore documents, as long as it didn't contradict what's already been told to the players. This meant the lore bible they wrote is terribly out of date and not very helpful, but that's okay because the players would never know... except for when they forget about something and end up creating contradictions like that.

Funny enough it ended up that some of the players were more knowledgeable about the lore than the devs themselves were, at the devs had joked that the people in charge of Paragonwiki could probably guess what story lines the devs were working on, by checking what pages the devs were looking at.

Well I think that sums it up pretty nicely, lol. Sad thing is, I am just now getting started and I already spotted the odd dates all because I was unaware that there were more then just 1 Luminary. How deep does this rabbit hole go?

 

alice-falling-down-rabbit-hole-2.jpg

Posted
1 hour ago, Piyerus said:

The devs had a habit of writing whatever new lore they wanted, even if it went against their internal lore documents, as long as it didn't contradict what's already been told to the players. This meant the lore bible they wrote is terribly out of date and not very helpful, but that's okay because the players would never know... except for when they forget about something and end up creating contradictions like that.


One of my favorites quotes from the OG days...  We were discussing the same class of lore problems on the forums and somebody said "here's how good our devs are - the game is less than five years old but the in-game universe is as mucked up and contradictory as a comic universe decades old".

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Posted
10 minutes ago, Doc_Scorpion said:


One of my favorites quotes from the OG days...  We were discussing the same class of lore problems on the forums and somebody said "here's how good our devs are - the game is less than five years old but the in-game universe is as mucked up and contradictory as a comic universe decades old".

I feel that makes it more authentic, right? 😋

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Posted

Don't forget to look at the original Dark Astoria lore if you want a real headache of trying to sift through contradictions.

As I understand it, the Devs near Sunset resolved most of the conflicts in that lore by expressly stating that Astoria went "Dark" three times total, and was reclaimed between only to be lost again.

Posted

Well, I think it sums things up to say the Devs weren't any better at writing consistent backstory than they were at writing code.

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Posted
4 hours ago, Solarverse said:

Well I think that sums it up pretty nicely, lol. Sad thing is, I am just now getting started and I already spotted the odd dates all because I was unaware that there were more then just 1 Luminary. How deep does this rabbit hole go?

 

alice-falling-down-rabbit-hole-2.jpg

It's a Nemesis plot.   So....we will let you know when you are near the bottom.

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