SuperPlyx Posted May 18, 2021 Posted May 18, 2021 After getting sidetracked by a scrapper, I am finally getting around to adding Sorcery and TP to my Gravity Dom. And was wondering if those who have been using this for awhile have got some good binds for it you would share. Thanks
Bionic_Flea Posted May 18, 2021 Posted May 18, 2021 (edited) The only bind I use is for translocation - /bind MBUTTON, "powexec_location target Translocation$$powexec_location camera:max Translocation" That TPs you to a selected target or, if none selected, as far as you can go in the direction of the camera. Not a bind, but my favorite thing is to wormhole groups into a corner, AoE immobile, Enflame on boss, Propel to take a chunk of HP and knock a bunch down, then keep them there and whittle them down with Singy's help. Edited June 12, 2021 by Bionic_Flea 1
SuperPlyx Posted May 18, 2021 Author Posted May 18, 2021 (edited) Well for anyone that's interested here is one I am experimenting with: /macro TPS "powexec_name Teleport Target$$target_name Singularity" This will give you a macro that when pressed the first time will select SIngy and when pressed the second time will bring up the TP reticle to TP Singy. Easily changed to a bind. Note: If you have renamed your Singularity you must use that name instead of Singularity. Edit: this is not working in a combat situation, getting name could not be found error....damned if I know what's wrong with it. Edited May 18, 2021 by SuperPlyx
Sovera Posted May 18, 2021 Posted May 18, 2021 1 hour ago, SuperPlyx said: Well for anyone that's interested here is one I am experimenting with: /macro TPS "powexec_name Teleport Target$$target_name Singularity" This will give you a macro that when pressed the first time will select SIngy and when pressed the second time will bring up the TP reticle to TP Singy. Easily changed to a bind. Note: If you have renamed your Singularity you must use that name instead of Singularity. Edit: this is not working in a combat situation, getting name could not be found error....damned if I know what's wrong with it. I've tried making this into a single bind and was unable to as it would get stuck in targeting Singy and would not move to Teleport Target. I resolved this by making a rolling bind. It still has some flaws such as Singy needing to be within LoS to be targeted which doesn't always happen. But, I must say, this gameplay is nearly mandatory now. I kept doing this and that and eventually figured my main AoE CC both trapping, CCing, and helping the team, was simply to teleport Singy into a new group of enemies. It was very satisfying and fulfilling. Singularity.txt Singularity2.txt 2 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Onlyasandwich Posted May 19, 2021 Posted May 19, 2021 4 hours ago, Sovera said: nearly mandatory now I've been agonizing over this a bit myself! My current Grav/Energy build is pretty tight on powers, and has already dipped into four pools. I just created a new build where I drop Hover in favor of teleport target. I hate missing out on the extra lotg and more affordable in-combat maneuverability, not to mention the earlier slotting opportunity to defense uniques. Do you think tp target is enough of a game changer with Singularity to make such sacrifice?
Sovera Posted May 19, 2021 Posted May 19, 2021 (edited) 6 hours ago, Onlyasandwich said: I've been agonizing over this a bit myself! My current Grav/Energy build is pretty tight on powers, and has already dipped into four pools. I just created a new build where I drop Hover in favor of teleport target. I hate missing out on the extra lotg and more affordable in-combat maneuverability, not to mention the earlier slotting opportunity to defense uniques. Do you think tp target is enough of a game changer with Singularity to make such sacrifice? I had the same problem myself, but yes, definitely. The moment you get Singy you get your AoE CC who also pulls a spawn together. it makes my Tankers salivate with envy. The best part? It 'recharges' in 6 seconds 😄 Eventually your Singy gets worn down, but by then you can just replace it by a new one. I chose to drop out of the fighting Pool because without Hover flying is not great for combat. I also had ruinous EPS with barely 0.20 POSITIVE! 😄 So two less toggles was good, but it was a tough decision since I had 75% to S/L and 45% ranged with Fighting. Edited May 19, 2021 by Sovera 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Onlyasandwich Posted May 19, 2021 Posted May 19, 2021 8 hours ago, Sovera said: drop out of the fighting Pool You convinced me! Goodbye fighting pool. I went for Frozen Armor rather than an epic resist, so may be squishier for sure than your build overall. I did manage to maintain softcap on S/L though, so perhaps that will be enough in concert with controls. Can't wait to login and respec later to try this out! 1
Hew Posted May 19, 2021 Posted May 19, 2021 /macro petselectname Singularity$$powexecname Teleport Target This gets my singy moving around wherever i need it, without having to find my singy to target to move it. 3
SuperPlyx Posted May 19, 2021 Author Posted May 19, 2021 petselectname is the command I was looking for , Thanks @Hew No more Line of Sight issues with that one.
Onlyasandwich Posted May 20, 2021 Posted May 20, 2021 20 hours ago, Sovera said: makes my Tankers salivate with envy. You weren't kidding! I did my respec tonight and got to play with it on some good missions - ran Black Scorpion with a team. I can't imagine life without it now. TP Target +Singy is indeed mandatory for optimal fun and performance. It gave me an excuse to pick up combat teleport as well, which I'm always wanting anyhow. 1 1
blaythesteuer Posted May 26, 2021 Posted May 26, 2021 it’s been an absolute blast leveling my grav/earth dom. singy porting is the way and i don’t even have enflame (fold space instead) 1
Vulpoid Posted May 26, 2021 Posted May 26, 2021 On 5/19/2021 at 1:08 PM, Hew said: /macro petselectname Singularity$$powexecname Teleport Target Does this require a button name or any quotation marks within to work?
SuperPlyx Posted May 27, 2021 Author Posted May 27, 2021 23 hours ago, Vulpoid said: Does this require a button name or any quotation marks within to work? Yeah it does, should look like this: /macro TPS "petselectname Singularity$$powexecname Teleport Target" Where TPS is button name, and if you have named your Singularity you will need to use it's name instead 2
Clave Dark 5 Posted June 12, 2021 Posted June 12, 2021 On 5/18/2021 at 7:23 AM, Bionic_Flea said: The only bind I use is for translocation - /bind MBUTTON, "powexec_location target Translocation$$powexec_location camera:max Translocation" That TPs you to a selected target or, if non selected, as far as you can go in the direction of the camera. Not a bind, but my favorite thing is to wormhole groups into a corner, AoE immobile, Enflame on boss, Propel to take a chunk of HP and knock a bunch down, then keep them there and whittle them down with Singy's help. I don't care to mess about with binds, so I tried to make this into a macro but can't seem to make it work: /macro TP, "powexec_location target Translocation$$powexec_location camera:max Translocation" Anyone know what I messed up? I can still TP across the sky in the proper direction, but it doesn't take me to my target. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Bionic_Flea Posted June 13, 2021 Posted June 13, 2021 Are you getting any error message? If target's too far or blocked it won't work. If not, not sure why it wouldn't work. Looks identical to mine. 1
Clave Dark 5 Posted June 14, 2021 Posted June 14, 2021 Waaait, I may have misunderstood what this is supposed to do. "Target" here meaning "place I want to go, would have clicked the little white circle on," right? If so, then I'm an idiot and it's working just fine. Never mind me! *Jedi handwave* Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Bionic_Flea Posted June 14, 2021 Posted June 14, 2021 26 minutes ago, Clave Dark 5 said: Waaait, I may have misunderstood what this is supposed to do. "Target" here meaning "place I want to go, would have clicked the little white circle on," right? If so, then I'm an idiot and it's working just fine. Never mind me! *Jedi handwave* No. It's supposed to teleport you to whatever you have targeted in your reticle, be that a teammate, NPC, or even certain items (blinkies and destructible ones). But if you have nothing targeted then its supposed to take you as far as it can in the direction you are facing. The target part I generally use to do a surprise nuke or AoE control in the middle of a group. Sometimes I also use a different macro to find a certain thing and then TP to target. The camera:max part is mainly for traveling across zones or large distances indoors.
Clave Dark 5 Posted June 14, 2021 Posted June 14, 2021 OK, so in that case, yeah, it's not working. I tested it out on some poor unassuming grey-con, but they remained safe. I'd just shoot right past them to the furthest possible TP point (usually with my nose against a wall). It seems to work just fine as a "TP me without the reticle" button, so, halfway there! More testing is needed, such as say deleting the one I made and remaking it to see how that works. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Clave Dark 5 Posted June 15, 2021 Posted June 15, 2021 Those would be in one of my my chat windows, right? Didn't see any, no. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Bionic_Flea Posted June 16, 2021 Posted June 16, 2021 Yeah, should be in the global tab unless you edited it.
KelvinKole Posted July 16, 2021 Posted July 16, 2021 On 5/27/2021 at 5:22 AM, SuperPlyx said: Yeah it does, should look like this: /macro TPS "petselectname Singularity$$powexecname Teleport Target" Where TPS is button name, and if you have named your Singularity you will need to use it's name instead Finally got my grav/thorn respeced to be able to use this. What a freakin game changer. I barely need to do anything else other than position Singy in the middle of a mob. He pulls them together, knocks them down, throws out controls. I can finally live my best life as Thorn Blaster!
WitchofDread Posted August 2, 2021 Posted August 2, 2021 On 5/19/2021 at 9:36 AM, Sovera said: I had the same problem myself, but yes, definitely. The moment you get Singy you get your AoE CC who also pulls a spawn together. it makes my Tankers salivate with envy. The best part? It 'recharges' in 6 seconds 😄 Eventually your Singy gets worn down, but by then you can just replace it by a new one. I chose to drop out of the fighting Pool because without Hover flying is not great for combat. I also had ruinous EPS with barely 0.20 POSITIVE! 😄 So two less toggles was good, but it was a tough decision since I had 75% to S/L and 45% ranged with Fighting. I'm running a grav/dark troller and i need to know how you managed to drop fighting pool. Id love to get the TP power in my build to be able to sort the above!
Clave Dark 5 Posted August 2, 2021 Posted August 2, 2021 8 minutes ago, WitchofDread said: I'm running a grav/dark troller and i need to know how you managed to drop fighting pool. Id love to get the TP power in my build to be able to sort the above! I'd be happy to know just to have a toon that has enough End to play for longer than eight seconds below 50 without the typical Incarnates crutch. Currently leveling a Fire/Martial and I often have to leave those toggles off. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Sovera Posted August 2, 2021 Posted August 2, 2021 3 hours ago, WitchofDread said: I'm running a grav/dark troller and i need to know how you managed to drop fighting pool. Id love to get the TP power in my build to be able to sort the above! Well, how it's easy, just don't pick it. I'm not joking. Obviously I had to make sacrifices because I dropped it and lost that defense and capped resistances. It still has 40% to Ranged and 52% resistances to S/L and 72% to energy. To get Fold Space sooner you would need to replace Flying with Teleport as your travel power. I would still keep Hover for combat though because the point of stacking Ranged defense is to force enemies to hit us from range. Spoiler This Hero build was built using Mids Reborn 3.0.5.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Blue Heaven: Level 50 Natural ControllerPrimary Power Set: Gravity ControlSecondary Power Set: Storm SummoningPower Pool: LeadershipPower Pool: FlightPower Pool: SpeedPower Pool: TeleportationAncillary Pool: Mu Mastery Hero Profile:Level 1: Lift -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Acc/Dmg/EndRdx(3), GldJvl-Dam%(5), Apc-Dam%(5), ExpStr-Dam%(7)Level 1: Gale -- Empty(A)Level 2: O2 Boost -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(7), Pnc-Heal/Rchg(9), Pnc-Heal/EndRedux/Rchg(9), Pnc-Heal(11)Level 4: Gravity Distortion -- GldJvl-Dam%(A), ImpSwf-Dam%(15), GldNet-Dam%(15), UnbCns-Dam%(17), GhsWdwEmb-Dam%(17), NrnSht-Dam%(19)Level 6: Propel -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(19), Thn-Acc/Dmg/EndRdx(21), ExpStr-Dam%(21), GldJvl-Dam%(23), FrcFdb-Rechg%(23)Level 8: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def(29), Rct-ResDam%(31)Level 10: Steamy Mist -- LucoftheG-Def/Rchg+(A), Rct-Def(25), Rct-Def/EndRdx(25), StdPrt-ResDam/Def+(27), GldArm-3defTpProc(46)Level 12: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(27), BlsoftheZ-Travel(31), BlsoftheZ-Travel/EndRdx(39)Level 14: Tactics -- EndRdx-I(A)Level 16: Freezing Rain -- Artl-Acc/Dam(A), Artl-Dam/End(33), Artl-Dam/Rech(33), Artl-Acc/Dam/Rech(34), Artl-Acc/Rech/Rng(34), Artl-End/Rech/Rng(34)Level 18: Hasten -- RechRdx-I(A), RechRdx-I(36)Level 20: Victory Rush -- EndMod-I(A)Level 22: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(36)Level 24: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A), BlsoftheZ-Travel(31), BlsoftheZ-ResKB(33)Level 26: Wormhole -- RechRdx-I(A), SuddAcc--KB/+KD(29), RechRdx-I(48)Level 28: Crushing Field -- Artl-Acc/Dam(A), Artl-Dam/End(36), Artl-Dam/Rech(37), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37), Artl-End/Rech/Rng(39)Level 30: Teleport Target -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(47)Level 32: Singularity -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Dmg(40), ExpRnf-Dmg/EndRdx(40), ExpRnf-Acc/Dmg/Rchg(42), ExpStr-Dam%(42), SuddAcc--KB/+KD(42)Level 35: Tornado -- ExpRnf-EndRdx/Dmg/Rchg(A), ExpRnf-Acc/Rchg(43), ExpRnf-Dmg/EndRdx(43), ExpRnf-Acc/Dmg/Rchg(43), SlbAll-Build%(45), OvrFrc-Dam/KB(45)Level 38: Charged Armor -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/Rchg(45), TtnCtn-ResDam(46), TtnCtn-ResDam/EndRdx/Rchg(46)Level 41: Combat Teleport -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(47)Level 44: Fold Space -- RechRdx-I(A)Level 47: Crush -- SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(A), SprWiloft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(48), SprWiloft-EndRdx/Rchg(48), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(50), SprWiloft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(50), SprWiloft-Rchg/Dmg%(50)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: ContainmentLevel 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Empty(A)Level 2: Hurdle -- Empty(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(13)Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13)Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja RunLevel 50: Intuition Radial ParagonLevel 50: Support Core EmbodimentLevel 50: Clarion Partial Core InvocationLevel 50: Degenerative Total Radial ConversionLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas MedallionLevel 50: Freedom Phalanx ReserveLevel 22: Afterburner------------ 2 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
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