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Posted

I keep hearing that Electric Armor really shines on Brutes. Can someone share the reasoning for me? 
 

I was looking at it, and my guess is that it can hit it’s resist caps fairly easily (even on a Brute). Which I guess means you get some serious tankyness, while also maintaining the potential larger damage a Brute can dish out?

 

 

Posted

In addition, it has a decent heal that also provides +regen and an endurance discount. Huge resistance to -end and -recovery debuffs. Only big holes are to toxic damage and knockback if you're off the ground.

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Posted
1 hour ago, Uun said:

In addition, it has a decent heal that also provides +regen and an endurance discount. Huge resistance to -end and -recovery debuffs. Only big holes are to toxic damage and knockback if you're off the ground.

Very good point as well. I was just wondering why these things seem to make it shine on a Brute over say, a Tanker? I guess the fact that some of the resist sets you might have trouble capping on a Brute, without giving up too much damage. Might not be the case with Electric Armor!

Posted
2 hours ago, StriderIV said:

I keep hearing that Electric Armor really shines on Brutes. Can someone share the reasoning for me? 
 

I was looking at it, and my guess is that it can hit it’s resist caps fairly easily (even on a Brute). Which I guess means you get some serious tankyness, while also maintaining the potential larger damage a Brute can dish out?

 

 

I think you pretty much nailed it. S/L/E are easily capped. It's also not out of question to reach high resistance numbers for F/C/P if you like 6 slotting purples.

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Posted

If you want to farm, Electric Armor can cap Energy resist easily, and there are Energy farms. Capping S/L is harder but it can be done with Tough and set boners.

Posted
4 minutes ago, Kyksie said:

set boners

Come again?

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Posted
1 minute ago, Kyksie said:

What, am I the only one who refers to set bonuses as 'boners'?

It makes me rethink the intent of the rule of 5

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Posted (edited)
7 hours ago, StriderIV said:

Very good point as well. I was just wondering why these things seem to make it shine on a Brute over say, a Tanker? I guess the fact that some of the resist sets you might have trouble capping on a Brute, without giving up too much damage. Might not be the case with Electric Armor!

Additionally, Rage Fury provides a very strong boost to damage auras.

Edited by Omega Force
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Posted

Yeah, Electric Armor is great on Brutes for many different reasons.  I find it difficult to play melee on Homecoming these days, but on live I had a ton of Brutes and most of those were Electric Armor.  Like Bopper said, you can easily cap S/L/E.  You can even cap Fire and fire farm if you want.  +20% recharge is great.  It has a nice heal.  The damage aura feeds into Brute's Fury.  You get a very nice endurance discount, and complete endurance drain protection which is great for tanking the MLTF (among other things).  It's also great for tanking Incarnate trials.

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Posted

These are great insights, thanks all! Are there any primaries you’d recommend to go with Electric Armor on a Brute?

 

I know Claws/Electric is a classic.

Posted
19 hours ago, Kyksie said:

If you want to farm, Electric Armor can cap Energy resist easily, and there are Energy farms. Capping S/L is harder but it can be done with Tough and set boners.

Soft cap smashing lethal defense, then find a en Energy Blast and melee farm, no pure damage like Electric Blast.  Smash defense easily checks the split NRG/Smash damage of energy, resists reduce the energy when hit and the regen negates the rest.  On a PVE build no less.

"Farming is just more fun in my opinion, beating up hordes of angry cosplayers...."  - Coyotedancer

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