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Posted

Enhancements can be loaded and taken out, but they must be reloaded if you're not happy with result. Plz change this so the enhancement either reloads or make the two conversion trays alternate if you press convert. This way players can keep clicking the same button till they get the desired enhancement.

  • Like 1
Posted

If they did that, I'd want an enforced - say, 5 second - delay between the button being available to be pressed, just to avoid (well, let's be real, make harder) an accidental "blah, keep converting, ooh that's what I wanted*click* gah!" moment for the player.

Posted

I like this idea, but I think a more important change would be to change the top to three buttons:

  • Set
  • Category
  • Rarity

Even with the proposed change I could see someone trying to do a Category conversion and then the next time it defaults back to Rarity. Having three buttons would help address this issue.

Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

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The Great Archetype Concept Battle: Final Round

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Archetype Proposal Amalgamation

Posted (edited)

I posted some related QoL ideas for the conversion window a while back as well. 

 

Edit: Some weird double post thing here. Please ignore.

Edited by Andreah
Posted
On 9/21/2021 at 12:47 AM, Zepp said:

I like this idea, but I think a more important change would be to change the top to three buttons:

  • Set
  • Category
  • Rarity

Even with the proposed change I could see someone trying to do a Category conversion and then the next time it defaults back to Rarity. Having three buttons would help address this issue.

This option pls.

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