Spaghetti Betty Posted October 16, 2021 Posted October 16, 2021 Me and one of my friends got into a discussion about how many changes Martial Arts has received to become what it is today. Honestly quite a few if you think about it. I had mentioned that one of the first changes I remember the set got was the spin kick animation for Storm Kick. I remember the power being pretty bad because of the ridiculously long animation it used to have. He had no clue what I was talking about. I don't blame him, that change was hella early into the game's lifespan. However, I can't find any video proof of the old animation myself. Does anyone else have some? Mainly on Excelsior. Find me in game @Spaghetti Betty. AE Arcs: Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577 Click to look at my pets!
voyager2001dl Posted October 16, 2021 Posted October 16, 2021 No, but I do remember an SG mate (MA, SR Scrapper named Zareth) being excited about this change around issue 5 or 6. he probably doesn't have video either as this was not as common back then. If YouTube even existed it was still new, and not yet owned by google. 1
Greycat Posted October 17, 2021 Posted October 17, 2021 Was that the infamous "smell my foot" animation? 1 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
Shred Monkey Posted October 17, 2021 Posted October 17, 2021 I'm remembering something about council still use old animations... but I may be wrong on that. Active on Excelsior: Prismatic Monkey - Seismic / Martial Blaster, Shadow Dragon Monkey - Staff / Dark Brute, Murder Robot Monkey - Arachnos Night Widow
TheZag Posted October 17, 2021 Posted October 17, 2021 I havent made a martial arts since being back. Thinking about it now, i havent seen any player use a parricular kick in a long time. Is this the one where the character does a flip in the air and stabs the enemy with their foot in slow motion before doing another flip back to the ground? And ive certainly seen council bosses do something similar to this.
Aurora_Girl Posted October 17, 2021 Posted October 17, 2021 1 hour ago, TheZag said: I havent made a martial arts since being back. Thinking about it now, i havent seen any player use a parricular kick in a long time. Is this the one where the character does a flip in the air and stabs the enemy with their foot in slow motion before doing another flip back to the ground? And ive certainly seen council bosses do something similar to this. That's Eagle's Claw. @Aurora Girl - Excelsior - BSOD Aurora Girl (Blaster)- Energy/Atomic, Queen of Faceplants and former Mayor of Pinnacle Server Straye (Brute)- Savage/SR, Survivor of +4 ITF Nictus Crystals and Bobcat's Bane Aurora Snow (Corruptor) - Ice/Cold, AV Humiliator Terraflux (Controller) - Earth/Rad, Bass Exploder Spynerette (Arachnos Soldier) - Night Widow, Super Spy of Sneakiness and Stabbing Snowberrie (Tank) - Ice/Spines, Disco Ball and Lady of Winter
arcane Posted October 17, 2021 Posted October 17, 2021 (edited) Did it used to be a DoT kick? I have a vague childhood recollection of such a thing. Could be making it up. Edited October 17, 2021 by arcane
Haijinx Posted October 17, 2021 Posted October 17, 2021 3 minutes ago, arcane said: Did it used to be a DoT kick? I have a vague childhood recollection of such a thing. Could be making it up. It was basically a kick version of shadow maul A 3.3 second DOT
Haijinx Posted October 17, 2021 Posted October 17, 2021 After the dot the spin replaced it, and later BAB sped the spin up to increase DPA.
El D Posted October 17, 2021 Posted October 17, 2021 The original Storm Kick was a DoT where the character did repeated kicks with one extended leg. Basically the classic Chun-li kick from Street Fighter (except really really slow). Sadly, even if the animation is still somewhere in the game's code, I imagine that it (along with the original panicked flailing animation that Claws and Spines used to have for T1 attacks) couldn't be implemented again anyway due to all the animation time changes powers have undergone since then. Even if they got sped up they'd still be miserable to use. x.x Global is @El D, Everlasting Player, Recovering Altaholic.
Spaghetti Betty Posted October 17, 2021 Author Posted October 17, 2021 (edited) Yep. Way back when the animation for Storm Kick was a flurry kick followed by one big kick. It sucked. Cobra Strike also did very little damage and Dragons Tail was a cone. MA wasn't all that great in the early days of CoH. Edited October 17, 2021 by Spaghetti Betty Mainly on Excelsior. Find me in game @Spaghetti Betty. AE Arcs: Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577 Click to look at my pets!
Spaghetti Betty Posted October 17, 2021 Author Posted October 17, 2021 2 hours ago, El D said: Sadly, even if the animation is still somewhere in the game's code, I imagine that it (along with the original panicked flailing animation that Claws and Spines used to have for T1 attacks) couldn't be implemented again anyway due to all the animation time changes powers have undergone since then. Even if they got sped up they'd still be miserable to use. x.x I have no doubt in my mind that pretty much no one would use old Storm Kick if it was available. I'm just looking for some sort of proof that it existed in the first place. Mainly on Excelsior. Find me in game @Spaghetti Betty. AE Arcs: Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577 Click to look at my pets!
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