Jump to content

Fiery Melee?


Cutter

Recommended Posts

Does anyone play this primary? I looked through the last 10 or so pages of forum posts and can't find anything about it. Did the i27p5 changes back in October make it terrible? Was it always terrible & the changes didn't help? Inquiring minds want to know!

 

(if it matters, I'm looking to pair it with /Elec)

@Cutter

 

So many alts, so little time...

Link to comment
Share on other sites

3 hours ago, Cutter said:

Does anyone play this primary? I looked through the last 10 or so pages of forum posts and can't find anything about it. Did the i27p5 changes back in October make it terrible? Was it always terrible & the changes didn't help? Inquiring minds want to know!

 

(if it matters, I'm looking to pair it with /Elec)

 

 

Its not that nobody's playing fire melee its just that: 

 

a) they either already have one with a build  for it or more likely....

b) they had one and realised tank is superior to brute (especially with fire melee) due to the increased number of targets tank aoe's hit, tanks having a second aoe in combustion, better ATo sets, higher hp caps, better def/res....and then junked the brute and re-rolled it as a tank. And didn't notice any loss in dps. 

 

 

Totally unhelpful comments there my apologies, something to look at:

 

 

Spoiler

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Level 49 Magic Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Electric Armor
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
------------
Level 1:    Fire Sword    
 (A) Superior Brute's Fury - Recharge/Fury Bonus
 (3) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
 (3) Superior Brute's Fury - Accuracy/Damage
 (5) Superior Brute's Fury - Damage/Recharge
 (5) Superior Brute's Fury - Accuracy/Damage/Recharge
 (46) Superior Brute's Fury - Damage/Endurance/RechargeTime


Level 1:    Charged Armor    
 (A) Unbreakable Guard - +Max HP
 (45) Unbreakable Guard - Resistance/Endurance
 (45) Unbreakable Guard - Resistance
 (46) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 2:    Lightning Field    
 (A) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
 (37) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
 (40) Superior Unrelenting Fury - Damage/RechargeTime
 (40) Superior Unrelenting Fury - Accuracy/Damage
 (43) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
 (43) Superior Unrelenting Fury - RechargeTime/+Regen/+End


Level 4:    Conductive Shield    
 (A) Unbreakable Guard - RechargeTime/Resistance
 (7) Unbreakable Guard - Resistance/Endurance
 (37) Unbreakable Guard - Resistance
 (37) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 6:    Build Up    
 (A) Rectified Reticle - To Hit Buff/Recharge
 (7) Rectified Reticle - To Hit Buff


Level 8:    Incinerate    
 (A) Kinetic Combat - Accuracy/Damage
 (9) Kinetic Combat - Damage/Endurance
 (9) Kinetic Combat - Damage/Recharge
 (13) Kinetic Combat - Damage/Endurance/Recharge
 (17) Touch of Death - Chance of Damage(Negative)
 (36) Touch of Death - Accuracy/Damage


Level 10:    Static Shield    
 (A) Unbreakable Guard - RechargeTime/Resistance
 (11) Unbreakable Guard - Resistance
 (11) Unbreakable Guard - Resistance/Endurance
 (13) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 12:    Boxing    
 (A) Empty


Level 14:    Tough    
 (A) Unbreakable Guard - RechargeTime/Resistance
 (15) Unbreakable Guard - Resistance/Endurance
 (15) Unbreakable Guard - Resistance
 (17) Unbreakable Guard - Resistance/Endurance/RechargeTime


Level 16:    Grounded    
 (A) Steadfast Protection - Resistance/+Def 3%
 (46) Gladiator's Armor - TP Protection +3% Def (All)


Level 18:    Cremate    
 (A) Hecatomb - Chance of Damage(Negative)
 (19) Hecatomb - Damage/Endurance
 (19) Hecatomb - Recharge/Accuracy
 (21) Hecatomb - Damage/Recharge/Accuracy
 (21) Hecatomb - Damage/Recharge
 (47) Force Feedback - Chance for +Recharge


Level 20:    Lightning Reflexes    
 (A) Run Speed IO


Level 22:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (23) Shield Wall - +Res (Teleportation), +5% Res (All)
 (23) Shield Wall - Defense
 (36) Shield Wall - Defense/Endurance


Level 24:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (25) Reactive Defenses - Scaling Resist Damage
 (25) Reactive Defenses - Defense
 (36) Reactive Defenses - Defense/Endurance


Level 26:    Fire Sword Circle    
 (A) Superior Avalanche - Recharge/Chance for Knockdown
 (27) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
 (27) Superior Avalanche - Accuracy/Damage
 (34) Superior Avalanche - Damage/Endurance
 (34) Superior Avalanche - Accuracy/Damage/Endurance


Level 28:    Energize    
 (A) Preventive Medicine - Chance for +Absorb
 (29) Preventive Medicine - Heal/RechargeTime/Endurance
 (29) Preventive Medicine - Heal/RechargeTime
 (31) Preventive Medicine - Endurance/RechargeTime
 (31) Preventive Medicine - Heal/Endurance
 (31) Preventive Medicine - Heal


Level 30:    Tactics    
Hamidon Origin:Cytoskeleton Exposure


Level 32:    Greater Fire Sword    
 (A) Superior Blistering Cold - Accuracy/Damage
 (33) Superior Blistering Cold - Damage/Endurance
 (33) Superior Blistering Cold - Accuracy/Damage/Endurance
 (33) Superior Blistering Cold - Accuracy/Damage/Recharge
 (34) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime


Level 35:    Power Sink    
 (A) Efficacy Adaptor - EndMod/Recharge


Level 38:    Gloom    
 (A) Apocalypse - Chance of Damage(Negative)
 (39) Apocalypse - Damage/Endurance
 (39) Apocalypse - Recharge/Accuracy
 (39) Apocalypse - Damage/Recharge/Accuracy
 (40) Apocalypse - Damage/Recharge


Level 41:    Dark Obliteration    
 (A) Ragnarok - Recharge/Accuracy
 (42) Ragnarok - Damage/Recharge/Accuracy
 (42) Ragnarok - Damage/Recharge
 (42) Ragnarok - Damage/Endurance
 (43) Ragnarok - Chance for Knockdown


Level 44:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (45) Kismet - Accuracy +6%


Level 47:    Hasten    
 (A) Recharge Reduction IO
 (47) Recharge Reduction IO


Level 49:    Super Speed    
 (A) Winter's Gift - Slow Resistance (20%)


Level 1:    Fury    
Level 1:    Brawl    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Hurdle    
 (A) Empty


Level 1:    Health    
 (A) Miracle - +Recovery
 (48) Panacea - +Hit Points/Endurance
 (48) Numina's Convalesence - +Regeneration/+Recovery


Level 1:    Stamina    
 (A) Power Transfer - Chance to Heal Self
 (48) Power Transfer - EndMod
 (49) Performance Shifter - Chance for +End


Level 49:    Speed Phase    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1608;704;1408;HEX;|
|78DA75945B4F135110C7FFDB6E454A4B5B2B1404E42E97C25254F4D50BF08034414|
|97CF0A569CA119A54DAB425D10FE0A389B7C407D18080B7AFE1AB7E0F6F5C12BC3E|
|98757667279C6AD8A4DDDF9933FF9939E7CCD9F4EDC9D087F7B31760345C2E642B9|
|5CCA5F24A5505D2D9C57CCE0F7AEAE897708D99B42A28654DE755F90E733BDB27D5|
|4DB55C51D65441E5AAE57C2E73B17CAB584678AE582C90FBE25235BFBC187147B32|
|ABBA0CA95A57C2924E3124D06DDC17C49A985C454299FB338F07C71A59049672B55|
|CAD8427574D12F6A3855B97FCE6307802D2A74DC840F9B026B0C26D6055E308C628|
|361A3260A6CB2FEE699117C17F826A25F0C9B8E4613050C444C77A60F8D0C03080B|
|841886111588316C91D6AFE7F6E327273822B9FB24779FE43E4682000E444600AB3|
|E20EE889E32C40DE7B8B4ADA9C31CBD7B4C1CC555816B0C21CC334491211830D18B|
|1B0C2FE955AF97572FE505A5AAA0D41992F20CEA9306AD3C1AD8F4C04FF6B01E2CE|
|C06A3348D12A351A24625D82BF28C68222382040D3B9CA338CD2E311AC70C6DAD31|
|247DBC5118161862388E418101060B77195E9336AE65429C5270CB50E14D7AE14DE|
|E90669A71C5EFC10C432FA6BDAA4894D0450911B560DFEFC18E8876BD30E4D1AA1D|
|9BD98A756E941358135865E8C63381E70C6F48D2A6F7641BB6396E3BBE0A7C61388|
|9CF029F043E32C4A9F20E7D233A30416FD3EFAEA7539B313B719F5377E181C04381|
|4752DE6386B74E971DDC349B06F778EB9DCF4BBFBEEC7E8CF3CC29A404C6042C9F7|
|7AB461914A907B5F3370731C13343382B7046E09CCFBB81E7199A69B549BDC19272|
|4E23F803B7D37AC8C5D2EF9B8524BCE6F1A0975C527ACFA7D0C6BB396DD67E5DEC7|
|613FA63BB46BA1EB387D8E74C5D4F7683EDDBC1DAC0E2BF73887DF71F3B2D7FC670|
|AFDF18BAB9D6315CE7A5EFFDEFFBC3F45CF6185278C21BF86EB876E9F65FEFECD00|
|0|
|-------------------------------------------------------------------|

 

Edited by Meknomancer
To add mids build
  • Like 1
  • Thanks 1
Link to comment
Share on other sites

I have both a fire/inv brute and an inv/fire tank.  You can make brute invul super tough, but the tank is just easier, so then I looked at fire melee and the bigger AoE's and additional AoE really do make a big difference.

 

I'm playing both and I find the tank version easier and more effective.

Edited by evetsleep
  • Like 1
Link to comment
Share on other sites

For what it's worth, the i27p5 changes turned Fire Melee from a mediocre set to a top end one.

GFS was sped up massively, Cremate gets KD, swords can slot Achilles' Heel procs.

These changes pushed it into high DPS territory, and AOE was always good.

I concur with previous points re: Brutes vs Tankers. Or vs Scrappers if you want to focus on the ST side. FM Brutes are good, it just so happens alternative archetypes get even more out of it.

  • Like 1
  • Thanks 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...