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Posted (edited)

I call it "Chessmaster Control"

 

Power 1: ST Knockback.

Power 2: ST Knock Toward.

Power 3: Ground Target AoE Knock Left. (If left isn't an option, knockback)

Power 4: Power Build Up. Increased Knockback and adds big damage to these knock powers.

Power 5: Targeted AoE Knock Right. (If right isn't an option, pulsing knockdown)

Power 6: PBAoE Knock to Caster.

Power 7: Cone Knockback with massive magnitude.

Power 8: Ground Target AoE Pulsing Knock Up and Center. (Animation, flipping the chessboard)

Power 9: Pet: Holographic Queen. Do the "Low Rez" body model and then slap one of the crowns onto it. All of it's attacks (Whirling Sword, Headsplitter, Slice, Disembowel) do big knock. Some is back, some is up, some is in.

 

All the powers make black and white squares appear near the target, and then you get a 'gold' line to show where the bishop is moving, or a straight line for a rook, or the L of a knight, etc etc etc. The Tier 2 Knock Toward can be en passant!

 

(This is actually a semi-serious suggestion. It would be interesting to play, but probably a nightmare to balance.)

Edited by Steampunkette
  • Like 1
Posted

Looks fun!

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

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