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Posted
1 hour ago, Scarlet Shocker said:

Nobody has suggested an Electric Controller.

Electric Control does a good job of draining endurance but has limited -recovery tools. It's the flip side of Electric Affinity, which has good -recovery but not much end drain. If you put the two together, you have an effective sapper. 

Posted

I think defenders have a better return on -end powers. When I ran mine against Chernobog, I was surprised when he ran from me and stopped attacking. He would throw out his little dark ranged attack, but that is much better than being smashed in the face with masonry.

Posted
On 4/17/2025 at 10:25 AM, Heatstroke said:

Ive made multiple sappers of different ATs. 

 

Elec/Elec/Elec Blaster

Elec/Elec Dominator

Elec/Tim Corrputor

Elec/Elec/Elec Sentintel 

 

Hands down the Sentinel is the best of the bunch. The status protection is key in building a 'sapper' because the two core powers are PbAoE attacks so you are in melee range. 

 

Both of the core " Sapping " Powers need to drain foes down are in your primary and secondary Short Circuit and Power Sink. Build in a decent amount of recharge so they can recharge quickly so you can spam them.  Use Ball Lightning liberally.
 

Add Chain Fences and LIghtning Field and the Preemptive Radial Power and you sill keep all but AV's end floored pretty well. 

 

This. My Elec Sentinel floors mobs. I can run solo missions without my resistance toggles running and barely notice. GM’s, AV’s and such don’t really work without help. Don’t really focus on it on teams because mobs melt to quickly. My build isn’t “optimized” for drain either. Pretty decent damage. Great regen and recovery.  Fun toon. Something different than just SMASH! 

Posted

Gravitic Interface seems to add a recovery debuff at T3 and above. Is that going to add any significant help to a drainer?

 

 

If going to space for 11 minutes makes you an astronaut, then I'm probably an expert gynaecologist.

 
Posted
2 hours ago, Scarlet Shocker said:

Gravitic Interface seems to add a recovery debuff at T3 and above. Is that going to add any significant help to a drainer?


Given that all the interface procs are relatively weak, I would say *yes* but maybe not that noticeable. 
 

I took gravitic on my elec/elec/mu sentinel and really didn’t notice a difference, but it’s just stacking and making my drains a little more powerful. 

Posted (edited)
1 hour ago, BassAckwards said:

Given that all the interface procs are relatively xxxx

 

Interface: Gravitic Core or Radial Flawless: (Top Tier) stacking is per caster.


75% chance for a single stack of -10% Recharge DeBuff
75%*75%=  56.25% chance for double stack of -20% Rech. DeBuff
75%*75%*75%=  42.18% chance for triple -30% Rech. Debuff
75%*75%*75%*75%=  31.64% chance for a quad -40% Rech. Debuff

 

They (4*) concentrate on other things to require and you know 8@corrs and stuff.

 

50% chance for a single stack of -10% Recovery DeBuff
50%*50%=  25% chance for double stack of -20% Recovery DeBuff
50%*50%*50%=  12.5% chance for triple -30% Recovery Debuff
50%*50%*50%*50%=  6.25% chance for a quad -40% Recovery Debuff

 

75's not bad

50's depuff a bit

like 100's

 

 

Edited by shortguy on indom
-recovery

PvP Capture the Flag!  Bring some fun into it....

Posted
On 4/17/2025 at 7:21 AM, mistagoat said:

I recently finished up an Elec/Elec/Elec Sentinel that was the destroyer of all blue bars! Really fun to play sapper!

 

This is the way.

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Posted
On 4/17/2025 at 7:21 AM, mistagoat said:

I recently finished up an Elec/Elec/Elec Sentinel that was the destroyer of all blue bars! Really fun to play sapper!

 

This is the way.

Posted
4 hours ago, Scarlet Shocker said:

Gravitic Interface seems to add a recovery debuff at T3 and above. Is that going to add any significant help to a drainer?

Your other option is Preemptive, which has both -end and -recovery, but it's REALLY small (-5% recovery & -1% end, stacks up to 4x).

Posted
  • INTERFACE ARE 'COLLECTIVE' 4 STACKS FROM TEAMMATES OR INDIVIDUAL 4 STACKING, SEEMS LIKE WOULD BE BEST FOR WHOLE TEAM TYPE OF THING TOP TIER: HALF CORE/HALF RADIAL, ALSO THEY ARE PER TARGET PROCS SO PROBABLY WORK BEST IF YOU HAVE MANY aOe OR pBaOE TYPE ATTACKS.  ALTHOUGH WORK ON EVERY KIND OF ATTACK.  NOT BAD FOR SOMETHING THATS ON ALL THE TIME IMHO.

PvP Capture the Flag!  Bring some fun into it....

Posted
6 hours ago, shortguy on indom said:
  • INTERFACE ARE 'COLLECTIVE' 4 STACKS FROM TEAMMATES OR INDIVIDUAL 4 STACKING, SEEMS LIKE WOULD BE BEST FOR WHOLE TEAM TYPE OF THING TOP TIER: HALF CORE/HALF RADIAL, ALSO THEY ARE PER TARGET PROCS SO PROBABLY WORK BEST IF YOU HAVE MANY aOe OR pBaOE TYPE ATTACKS.  ALTHOUGH WORK ON EVERY KIND OF ATTACK.  NOT BAD FOR SOMETHING THATS ON ALL THE TIME IMHO.

That's kind of what I was thinking. It seems they affect all attacks whether or not those do -Recovery so there's a tiny element of it even if nothing else is going on.

 

 

 

 

If going to space for 11 minutes makes you an astronaut, then I'm probably an expert gynaecologist.

 
Posted
  • AS FAR AS INTERFACE PROCS BEING 'COLLECTIVE' STACKING VIA OTHER TEAMMATES... CoD WRITES 'PER CASTER' THEN WHEN MORE DETAIL IS CLICKED ON SAYS 'COLLECTIVE.'
  • NEED AN AI INTERPRETER FOR SOME OF THAT, SO NOT ENTIRELY SURE.  I CANNOT TEST 'COLLECTIVE.'
  • YMMV

PvP Capture the Flag!  Bring some fun into it....

Posted
On 4/16/2025 at 11:00 PM, smnolimits41 said:

Would it be an electric/electric defender ??  Perhaps something like Mary Macomber from the Katie Hannon TF ???

 

While a Defender may have better numbers and might out drain other ATs the overall effectiveness can suffer.

 

I've done the same combination all the way to 50 T3 on Defender and Corruptor a couple times and Corruptor just ended up being all-around more effective.

 

My favorite sapper is an Elec/Dark Corruptor. Very satisfying. It saps everything.

 

If someone wanted to go further draining Endurance: an Elec/Kin Corruptor, just overkill. 

I have one rolled, sitting (collecting Experienced uses) and waiting for the day zeroing out a targets blue bar actually does something useful. 

 

 

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted
2 hours ago, shortguy on indom said:
  • AS FAR AS INTERFACE PROCS BEING 'COLLECTIVE' STACKING VIA OTHER TEAMMATES... CoD WRITES 'PER CASTER' THEN WHEN MORE DETAIL IS CLICKED ON SAYS 'COLLECTIVE.'
  • NEED AN AI INTERPRETER FOR SOME OF THAT, SO NOT ENTIRELY SURE.  I CANNOT TEST 'COLLECTIVE.'
  • YMMV

You need to look at the proc sub-power, not the Interface power. Interface debuff procs can stack up to 4x on one target, regardless of the caster. Interface DoT procs can stack up to 8x on one target, regardless of the caster.

Posted
On 4/17/2025 at 6:18 PM, Scarlet Shocker said:

Nobody has suggested an Electric Controller.

 

I wonder why that is

 

Actually I don't!

 

Hmmm...
   I myself am wondering why. I have a Elec/Elec Troller, and overall I would say it is quite effective at draining End. Because unlike Sentinels and Defenders, Controllers (and Dominators) have Pets that can also add to draining enemies. Yeah, the -Recharge can be a bit... lacking, but overall I would say Controllers can make for good Sappers too (when built right). Because when it is all said and done, the main focus is killing (sorry... arresting, if your a hero 🙂) enemies, not just draining their end. And a dead enemy has zero end to worry about... 🙂

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Posted (edited)
On 4/17/2025 at 8:52 AM, Uun said:

Don't rely on Mid's for accurate information. You need to go to CoD. Power Sink has a 30% chance of -100% recovery. Short Circuit and Thunderous Blast have a 100% chance of -100% recovery. Ball Lightning has a 100% chance of -40% recovery while Shocking is active. Numbers are the same for both sentinels and blasters.

 

https://cod.uberguy.net/html/power.html?power=sentinel_defense.electric_armor.power_sink&at=sentinel

https://cod.uberguy.net/html/power.html?power=sentinel_ranged.electrical_blast.short_circuit&at=sentinel

https://cod.uberguy.net/html/power.html?power=sentinel_ranged.electrical_blast.thunderous_blast&at=sentinel

https://cod.uberguy.net/html/power.html?power=sentinel_ranged.electrical_blast.ball_lightning&at=sentinel


Several things:


One, City of Data is coming up on a year out of date, so you can't 100% rely on it either. It is gradually becoming less useful.

 

Two, Mids is pretty accurate, as we were getting our information from the JSON files that first RubyRed, then Uberguy, produced. Human error is always a factor, but that can also be resolved with the next point:

Which is Three, there's a lot of data, and only a few of us, so it really helps when people report these errors to us. Especially since Uberguy had the only working means of parsing the hard data directly from the game files, and he's not willing to share his magical tool, so we're back to square one. That is, community input and testing.

With the barely veiled frustrated snark out of the way... @Scarlet Shocker did in fact join us in the Mids discord and report it to us, and after a bunch of running around, ranting, swearing, beating our heads against the wall, cursing the gods, and quadruple-checking everything, we verified that this data is in fact missing from Mids. That's likely because these powers have complex formulae for other effects, so these were accidentally forgotten in the mess.


So now we're prepped to correct the issue. Thank you Scarlet!

https://discord.com/channels/593336669004890113/1363344114866978846

image_2025-04-19_214157839.png

Edited by Felis Noctu
  • Like 2
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Mids' Reborn : Hero Designer

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Into the Night "... and so we went into that dark night, for we knew our dawn would come again..."
~ The Meowcronomicon

 

Posted

I'm just very happy to help, @Felis Noctu

 

If it helps improve the accuracy of the tools we have to make the best game ever even better then my work is done! 🦸‍♂️

  • Like 1

 

 

If going to space for 11 minutes makes you an astronaut, then I'm probably an expert gynaecologist.

 
Posted
18 hours ago, BjorJlen said:

 

Hmmm...
   I myself am wondering why. I have a Elec/Elec Troller, and overall I would say it is quite effective at draining End. Because unlike Sentinels and Defenders, Controllers (and Dominators) have Pets that can also add to draining enemies. Yeah, the -Recharge can be a bit... lacking, but overall I would say Controllers can make for good Sappers too (when built right). Because when it is all said and done, the main focus is killing (sorry... arresting, if your a hero 🙂) enemies, not just draining their end. And a dead enemy has zero end to worry about... 🙂

 

Without nitpicking too much, Sents and Fenders do get Voltaic Sentinel which can be slotted for -End Mod

  • Like 1

 

 

If going to space for 11 minutes makes you an astronaut, then I'm probably an expert gynaecologist.

 
Posted
10 hours ago, Felis Noctu said:

One, City of Data is coming up on a year out of date, so you can't 100% rely on it either. It is gradually becoming less useful.

 

Two, Mids is pretty accurate, as we were getting our information from the JSON files that first RubyRed, then Uberguy, produced. Human error is always a factor, but that can also be resolved with the next point:

Which is Three, there's a lot of data, and only a few of us, so it really helps when people report these errors to us. Especially since Uberguy had the only working means of parsing the hard data directly from the game files, and he's not willing to share his magical tool, so we're back to square one. That is, community input and testing.

I wasn't trying to drag Mids. Mids serves a different purpose than CoD and performs well at that. I use and support Mids and have been a frequent reporter of errors and bugs on Mids Discord.

Posted
On 4/17/2025 at 3:30 AM, smnolimits41 said:

Would it be an electric/electric defender ??  Perhaps something like Mary Macomber from the Katie Hannon TF ???

I'd imagine an Elec/Elec/Mu Tank with Preemptive slotted in Interface would be pretty good at draining END

Posted (edited)
20 hours ago, Uun said:

I wasn't trying to drag Mids. Mids serves a different purpose than CoD and performs well at that. I use and support Mids and have been a frequent reporter of errors and bugs on Mids Discord.

Forgiven then, and I also apologize. It's a sore spot for me, so I tend to overreact.

 

If the context helps frame my reaction, I've been incredibly frustrated with the situation surrounding CoD. Setting certain subjects of drama aside, it's one of, if not the, most important resource the community has, and it's been abandoned with no communication. Knowing what's necessary to parse that data is such a unique set of knowledge as well. We've been trying our best to ensure Mids is accurate, but doing so is exponentially harder when we have to estimate and guess instead of just having the most recent raw data right in front of us, you know?

 

I keep desperately hoping we'll find someone who can update Ruby's parser for the new data format and headers, even if it's just to have the text files in front of us again.

Edited by Felis Noctu
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Mids' Reborn : Hero Designer

The build planner to make your awesome characters even more awesome!

   
Into the Night "... and so we went into that dark night, for we knew our dawn would come again..."
~ The Meowcronomicon

 

Posted

As for the topic at hand, I think my best end-draining characters in the past were an elec/elec defender, an elec/kin controller, and an elec/energy aura brute. Surprisingly enough, despite being the most obvious choice, electricity isn't always the answer. Energy Drain's effect can be pretty devastating, especially once you get your recharge times down.

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Mids' Reborn : Hero Designer

The build planner to make your awesome characters even more awesome!

   
Into the Night "... and so we went into that dark night, for we knew our dawn would come again..."
~ The Meowcronomicon

 

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