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Posted (edited)
50 minutes ago, Cobalt Arachne said:


Temporary_Powers.Temporary_Powers.Shotgun - WEAPONS\Shotgun_3.fx - Uses GEO_WepR_Shotgun_1 which we just proliferated. GEO_WepR_Shotgun_2 is the Advanced Shotgun. Shotgun_3.fx is the same model as Shotgun_1.fx, the only difference is a draw sound.

So as far as I'm seeing, players already have the Shotgun models available. If I missed something, do let me know!

Nope, just looked. Apparently I'm misremembering. The struggle of dain bramage.
That said, if you ever feel up to it, it'd be nice to get a higher res (and with stock) Remington/Mossberg/Etc model. A SPAS 12 wouldn't hurt my feelings either.

In a Blackwing related matter, would it be possible, within this release's timeframe, to get their Exelsion force field effect ported to the elemental Shield model? (EDIT: I suppose the Vanguard shield would make sense too, though that might be more complex since it has literally moving parts)
v This one v

ScreenHunter 433.png

Edited by Starhammer
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Posted
2 hours ago, Starhammer said:

it'd be nice to get a higher res (and with stock) Remington/Mossberg/Etc model

If it already exists in-game, let me know where and I can add it to players; If it doesn't exist, then I obviously can't add it.
At that point we'd need a 3D artist to create new model assets from scratch and I'm not a 3D artist.

 

2 hours ago, Starhammer said:

to get their Excelsion force field effect ported to the elemental Shield model?

Unfortunately, this is unlikely to happen...

 

Page 2's costume additions were all about giving players things already created or already existing from NPCs.

I'm not fulfilling brand-new player-exclusive requests; That's not within the scope of my work at this time.

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Posted

Not sure if mentioned yet, but using any awakened top disables the useage of Blackwing Shouldepads.

 

They dissapear from the shoulder selection menu, not sure if by design or a bug.

Posted

Would we be able to get the Blackwing gloves for Jackets with sleeves?

 

The Aeon gloves seem lonely being the only big gloves in that category.

 

Perhaps also the Elemental Order gloves? As they were made to work with the sleeves in Robes.

 

(Thanks for everything, by the way)

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Posted (edited)
On 5/30/2025 at 12:02 AM, Cobalt Arachne said:

I'll check... But I want to say the hair on them are something weird, like a chest detail; Will verify though!

I don't mind, I think it could be a great costume part to get it, its very unique. Perhaps it could be added to a different category, such as detail 1 or detail 2, or even built as a single piece, a talon hood with hair, since we already have the regular version without hair. Even if it is added as a chest detail I'd love to have it. TY so much for looking into it! 😍

Edited by Mariposa
Posted

Is there any chance we can get the new Blackwing pieces without the Blackwing symbols on them? Such as the chest piece that has the wings on the back and the bird on the front. Can we get this just without the Blackwing symbols as an alternate option. That way players can decide if they want the branding or not. 🙂 

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Posted
2 hours ago, BurtHutt said:

Is there any chance we can get the new Blackwing pieces without the Blackwing symbols on them? Such as the chest piece that has the wings on the back and the bird on the front. Can we get this just without the Blackwing symbols as an alternate option. That way players can decide if they want the branding or not. 🙂 

Possibly in a later page...

Unfortunately, right now, I'm actually dead in the water on textures creation...
Something updated with my graphics drivers that broke the Photoshop Nvidia plug-in I used to export .PSD to .DDS format that we then convert into .TEXTURE files for the game.
So I currently do not have the capability to create new textures. X_X

I've spent so many hours trying to figure out why the thing broke, but I've had no luck on fixing it; Reinstalling the old versions of the plug-in/Photoshop; Trying various version combos...

Nothing works for me. The Nvidia plug-in crashes Photoshop on launch no matter what versions I try, and the stand-alone converter can't convert correctly to the exact older specifications City of Heroes needs, causing the textures to become broken, lose contrast, and color masking.

Until I figure out why this no longer works, I'm unable to deliver requests that need new texture work, like bird-less BWI pieces, or a BWI Valkyrie belt.

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Posted
3 hours ago, Cobalt Arachne said:

Possibly in a later page...

Unfortunately, right now, I'm actually dead in the water on textures creation...
Something updated with my graphics drivers that broke the Photoshop Nvidia plug-in I used to export .PSD to .DDS format that we then convert into .TEXTURE files for the game.
So I currently do not have the capability to create new textures. X_X

I've spent so many hours trying to figure out why the thing broke, but I've had no luck on fixing it; Reinstalling the old versions of the plug-in/Photoshop; Trying various version combos...

Nothing works for me. The Nvidia plug-in crashes Photoshop on launch no matter what versions I try, and the stand-alone converter can't convert correctly to the exact older specifications City of Heroes needs, causing the textures to become broken, lose contrast, and color masking.

Until I figure out why this no longer works, I'm unable to deliver requests that need new texture work, like bird-less BWI pieces, or a BWI Valkyrie belt.

Thanks for such a detailed reply. I hope it gets figured out and all of your gear starts cooperating. Again, thanks to the entire HC team for all you do!

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Posted
On 6/1/2025 at 7:10 AM, Cobalt Arachne said:

If it already exists in-game, let me know where and I can add it to players; If it doesn't exist, then I obviously can't add it.


How about the Flamethrower various NPCs use? Could that be made available, at least for Assault Rifle? (might be neat for Beam Rifle too)

Those rotary miniguns have always been desirable too. Are they feasible, or does the animation muck things up as a player weapon?

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Posted
Just now, Starhammer said:

How about the Flamethrower various NPCs use? Could that be made available, at least for Assault Rifle? (might be neat for Beam Rifle too)

Those rotary miniguns have always been desirable too. Are they feasible, or does the animation muck things up as a player weapon?

The Flamethrower and the Gas Canister Sprayer were on a list to do.

The guns with animating parts like Miniguns or Sonic Rifles/Cannons... Not sure, I'd have to try and see how they work on players; Haven't proliferated an animating rifle before.

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Posted

Hey so if you guys were to make another power set (myself and others have suggested power armour) would it be feasible to use existing assets and apply it to the power set? In particular, the strafing missiles that you see on Praetorians with the missile packs and the Kronos Titan? What about a mini gatling gun? The other assets seem less complex but could also include the missile barrage from War Walkers. Essentially, recycling assets already in game. Would this be a tough ask?

Posted
11 hours ago, Cobalt Arachne said:

Possibly in a later page...

Unfortunately, right now, I'm actually dead in the water on textures creation...
Something updated with my graphics drivers that broke the Photoshop Nvidia plug-in I used to export .PSD to .DDS format that we then convert into .TEXTURE files for the game.
So I currently do not have the capability to create new textures. X_X

Have you tried using GIMP at all? It's got the ability to open and export to both .psd and .dds files natively. I know it's a bit of a ballache to need to open a separate program just to save to the format you need, but it might at least give you a workaround you can use for now until your plug-in gets fixed.

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Posted
4 minutes ago, BasiliskXVIII said:

Have you tried using GIMP at all? It's got the ability to open and export to both .psd and .dds files natively. I know it's a bit of a ballache to need to open a separate program just to save to the format you need, but it might at least give you a workaround you can use for now until your plug-in gets fixed.

Really? I've never used GIMP before; I've definitely heard of it though.

If it solves my .DDS conversion issue that'd be a godsend, it's really limiting me on what I can deliver right now. I have the BWI Valkyrie belt textured fully, I just haven't been able to convert it to get in-game.


Thanks for the suggestion! Will investigate that.

Love this game and its community? Want to give back? Volunteer as a Game Master! Help make Homecoming the best it can be!

Writer of the Patch Notes

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Posted
2 hours ago, Cobalt Arachne said:

Really? I've never used GIMP before; I've definitely heard of it though.

If it solves my .DDS conversion issue that'd be a godsend, it's really limiting me on what I can deliver right now. I have the BWI Valkyrie belt textured fully, I just haven't been able to convert it to get in-game.


Thanks for the suggestion! Will investigate that.

Oh good that someone suggested GIMP.   It's a good program. It's the only editor I use (though I've used PS and a host of others over the years)

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Posted

Just a general comment, could we get tattoos (such as are present with Female > Upper Body > Tops With Skin > Chest > Cybertech 4) available independently of Chest costume pieces? Perhaps as shoulder and/or back options?

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