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Posted (edited)

As the title says. What do you all think.are the chances of CoH 2 ever being made and what  will it take to get it off the ground?

 

I have no backround in any programming, game development or any such a start-up.

I'm merely a player and enthusiast of CoH. 

 

It would be great to hear from people in the  gaming bussiness, software bussiness or any related fields.

 

Is there any possibility to use kick starter or any similar platform to make this happened  maybe?

 

Edited by baster
Posted

Very unlikely given both the economic climate at present and amount of work that would be necessary to do so successfully; the latter of which hasn't managed to get done for any other superhero MMO over the last 20 years. Be it the fan-base or that the other attempts, a couple of which being similar to CoH, just couldn't hit the same sweet spot that CoH does or some other factor.  The only thing I could see doing a CoH2 for would be better zone maps, many of which presently are quite dated and more in a style for Quake type battlefields than immersive city-scape, and new story lines and such...though I can also see the way contacts and mission dole-outs happen changing. 

Posted

i dont need a CoH2.

 

Why would you need it? What would you change?

[NPC] Fallen Gunner: Hero schmero.

Posted

I agree; chances are 0  - and that's probably a good thing. I think creating a commercially viable game whose goal is to replicate the feel and magic of a 20+ year old game is nigh-impossible. People would get very excited and have nostalgia-fueled expectations that just can't come true. We're incredibly lucky to have the original back.

  • Like 1
Posted

Effectively, Homecoming is CoH 2. Officially licensed on-going development of what came before is as close as we are ever going to get to a sequel. Anything beyond that - such as an actual new MMO - is so remotely unlikely as to be impossible. Homecoming would need to explode in popularity and active player counts multiple times over and maintain that level of interest for years, along with a massive boost in development efforts through the same time period, for any large-scale investment to even be conceptually feasible. Much less allow the necessary time to actually make a modern MMO and finance everything needed for that afterword.

 

As for kickstarters... that Ship of Heroes has long since sailed, hit the iceberg, and sank. The fan projects that attempted crowdsource funding have not manifested anything close to half as good as what already exists, and that's only accounting for the projects that have actually manifested anything at all. Hell, none of them have managed anything as good as Champions Online and that game is a literal zombie of an MMO with no active dev team.

Global is @El D, Everlasting Player, Recovering Altaholic.

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