Wreaththuu Posted March 10 Posted March 10 Can we have smaller versions of some of the super huge elements, i.e. Arachnos walkway, that are scaled for inside base use. 1
TheMoneyMaker Posted March 10 Posted March 10 The casino chandelier is another that would be nice to see scaled down COH Music: Origins & Archtypes, Heroes & Villains, Croatoa, Nemesis
FontLady Posted March 12 Posted March 12 AD&D dice. Folded towels. And I second the ice and snow effects in the Frost Fire mission. 1
FontLady Posted March 12 Posted March 12 And musical instruments and cases if possible. A piano and a drum set would be fantabulous. Music stands, preferably with sheet music as well.
tom76 Posted April 24 Posted April 24 What are the chances of us getting more teleport points and more immersive teleporters like door 1 1
CaptA Posted April 29 Posted April 29 Not an item, but the ability to move items with the arrow keys. When you have a base with a lot of items, fine movements are very difficult. It would be nice to be able to just hit an arrow key once or twice and put the item in the desired place.
Shandirra Posted July 25 Posted July 25 On 1/10/2022 at 8:43 AM, Shandirra said: Really, REALLY ~need~ this! Any progress on this? Desperately want to rename/reclothe that NPC for my mother's memorial room.
Ryan42030 Posted August 10 Posted August 10 Sand, mudd, patchy grass, different styles and colors of bricks for floor tiles, tintable floor and wall tiles, plane basic shapes of various thickness and tintable or the ability to add textures, the ability to remove walls like as the ceiling does to create a flat plane to build on so as not to have to resort to building above and below... reflective objects of various shapes and sizes so we dont have to jerry rig mirrors, new wall and floor types/textures, the ability to change the colors or textures on more items we already have available, marble floors and walls, new sky options, and also new counter and wall counter options with new textures and tintable....we want alot more options....please!
Ryan42030 Posted August 10 Posted August 10 the option to select, edit, and place an npc and they stay what we pick. the ability to change the look of an npc to suit the theme of a base...not all bases want a npc in a buisness suit or clothes! if i have a roman style base, togas and clothing from that era would be nice, or if its halloween spooky options would be nice, most of this already exsists within the game and would be nice to see inside bases... 1
jkwak Posted September 19 Posted September 19 I get increasingly annoyed over the last 5 years that the following NPC types aren't there Some generic police officers which could be any side Carnival of Light Resistance Loyalists Longbow I want those or the ability to make custom NPC's please please please please with sugar on top back to the Zukunft @Jkwak
ZamuelNow Posted September 21 Posted September 21 There's a lot more graffiti in the game than one piece in different sizes we currently have access to in our bases. There's some Primal and then there's different graffiti in Praetoria. Be nice to have a greater variety in our bases. 2 AE Arcs: Search for @ZamuelNow Dhahabu Kingdom and the Indelible Curse of Hate [60044] and Dhahabu Kingdom and the Unfathomable Nightmare of Sand [61528] Consideration of Knowledge [65341]
Shandirra Posted Thursday at 01:55 PM Posted Thursday at 01:55 PM On 9/19/2025 at 10:25 AM, jkwak said: I want those or the ability to make custom NPC's please please please please with sugar on top THIS!!! Desperately need to make custom NPCs. My mom's avatar needs to come alive and be realistic to her appearance for her memorial.
Retired Community Rep Dacy Posted Thursday at 09:23 PM Retired Community Rep Posted Thursday at 09:23 PM 7 hours ago, Shandirra said: Desperately need to make custom NPCs. My mom's avatar needs to come alive and be realistic to her appearance for her memorial. Suggestion: Using a second account, make an avatar. You only have to reposition her once a week, after maintenance. If you disable the active display on the second account, it will hardly use any processing power at all. Use the command /stopinactivedisplay 1 . I suggest making that a keybind or macro so you just hit it once you have her positioned. And I'm sorry for your loss. 1 -Dacy Retired CR Active Base Advocate My base building tutorials are always available for you! Want to join the Base Builder's Discord? Check out the new Base Directory! Is your base here? Guide to tintable objects in the editor
Retired Community Rep Dacy Posted Friday at 10:09 PM Retired Community Rep Posted Friday at 10:09 PM I'm sorry you don't like that idea. I've been told that there is no way the engine will support customizable NPCs, so, there's no other way to do what it is you want. I thought you'd want to hear that there even was a way, but, I was wrong. 1 1 -Dacy Retired CR Active Base Advocate My base building tutorials are always available for you! Want to join the Base Builder's Discord? Check out the new Base Directory! Is your base here? Guide to tintable objects in the editor
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