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Base Request Items


pheeonix

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Would love to not only have the instruments mentioned (Pianos, Drum Kits, Guitars, Violins, Cellos,,, etc) but also some new emotes that let you summon and seem to 'play' said instrument. No accompanying sound, just visual. 
Also adding some additional Teleport points beyond the existing 10 we have now, would be fantastic. 

Add my vote to the 'Snow landscape, iced over lakes and ponds' etc stuff too. 

 

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On 6/25/2022 at 6:53 PM, FriezaReturns00001 said:

However, there is no snow ground cover

you can use cave rock 1-13 to get a good snow effect

screenshot_221218-08-59-53.jpg

screenshot_230110-09-37-48.jpg

Edited by Romeyn
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  • 3 weeks later

More items that can be teleporter clickys:  doors, helicopters, boats, jets.  I know you can sort of hide a portal behind doors with only some of the magic swooshy visible, but sometimes I just want to take a door from one part of my base to the other, ya know?

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14 hours ago, Jiro Ito said:

More items that can be teleporter clickys:  doors, helicopters, boats, jets.  I know you can sort of hide a portal behind doors with only some of the magic swooshy visible, but sometimes I just want to take a door from one part of my base to the other, ya know?

The bottoms of Stone Portals are invisible and the object doesn't make any noise. Just FYI, you can just have a plain clickable door currently. Enable hidden markers to see the large clickable area for placement purposes.

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On 1/26/2023 at 10:18 AM, Vexxillion said:

The bottoms of Stone Portals are invisible and the object doesn't make any noise. Just FYI, you can just have a plain clickable door currently. Enable hidden markers to see the large clickable area for placement purposes.

Thanks for the tip, I was able to fumble about and make this work.  Still, it would be nice to just have doors and speedboats act as teleporters.

Play my AE Adventures, listed under @Jiro Ito, including award winners:

"The Headless Huntsman of Salamanca" #43870 **Scrapbot AE Contest Winner May 2022**           

"On the Claw-Tipped Wings of Betrayal" #43524 **November 2021 Dev's Choice**  

"The Defenders of Talos" #44578 **Mission Architect Competition Winner for October 2021: REBIRTH**  

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Some say it is a glimps into ones own soul, however, it is just a window. I would love the addition of light-up window like the wear house windows but they illuminates like the skylights. PLEASE, PLEASE, consider this for the next Page.

 

@Etched

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  • 2 months later

I'd kill for a generic lamp (or other easily-hidden object) that produces colored light based on the object's secondary color choice.

 

I'd also settle for a set of small, easily-concealed, identical objects that produce red / orange / yellow / green / cyan / blue / purple / magenta light in a radius about on par with the recessed flourescent lights so we can generate pockets of colored lighting out of bounds without needing to rely on the gigantic Items of Power and their hard-to-hide particle effects.

Edited by PoptartsNinja
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  • 3 weeks later
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Teleport points: I'd say likely. No promises. Doors: Seem to be problematic, which sounded a lot like a hard no.

 

-Dacy

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Dont' know if it's been mentioned before (and/or I'm just blind...) but -

The guard towers and guard shack (for instance, outside the blue entrance to Siren's Call or one of the portal buildings in PI.)

Heck, if they're not one piece, the top "guard post" of the towers might be useful on their own...)

screenshot_230517-22-35-26.jpg

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Primarily on Everlasting. Squid afficionado. Former creator of Copypastas. General smartalec.

 

I tried to combine Circle and DE, but all I got were garden variety evil mages.

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  • 1 month later
On 9/22/2019 at 9:35 AM, TraumaTrain said:

A target dummy would be great to have. You could use it to really see what an attack or other power action would look like. Useful when you're playing around with colors and such.

I think this would be a great addition.  Can make a practice range as the OP said, colors and power looks. Make this 1 first!

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I'd be up for more 5th Column/Council content: wall pieces, banners, maybe even the Giant Mech Man.

And while we're at it, just faction-specific banners in general. And maybe even faction-specific base room styles.

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Not an item request, but it would be nice if the developers fixed the footstep sounds for existing base items to make them more consistent. Right now, only a few don't have the default "stone" footstep sound, and it's a bit jarring.

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  • 4 weeks later

If I could have any one thing inside my SG base, it would be 1 or more placeable doors which lead to a small (even standardized) private room (separate cell) with private storage units.

 

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