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Posted (edited)

Just stumbled across something amusing with Dark Armor.  If you're out of combat, Oppressive Gloom is suppressed.  

 

I'm running two sources of stealth (Cloak of Darkness and the Celerity enhancement) and can stand in the middle of a group with nothing happening.  As soon as I attack, the stun effect kicks in for everyone in range.

 

I'm curious if Cloak of Fear does the same thing.  Will test it after I level up a bit.

 

--Edit--

Yep, CoF does it too.

Edited by Mack008
  • Thumbs Up 1
  • 3 months later
Posted
On 12/11/2022 at 5:56 PM, drbuzzard said:

Sentinel Powersets Advice part 1 : Primary

 

 

 

 

 

Fire Blast

This set is probably the damage king. It has 4 single target attacks where 3 of the 4 are very solid. A recent revision to the animation of fire blast cut the time substantially, and it is now 70 DPAS or so. This means you can chain fire blast, blaze, and blazing blast for a very mean chain. It is not possible to remove knockback from blazing blast since it is both knockback and repel, so don't waste any effort on it.  The nuke is also PBAOE (but high damage). Blazing blast is what turns me off about the set, if you either like that or can deal with it, you can't object to the set's damage. Fireball is another very high DPAS AOE attack. The other AOEs are a rain and a narrow cone, so I consider this less of a great AOE set than it is commonly billed as. Looks are great with lots of burnination to make you happy. You won't likely go wrong picking this set.

 

 

Sorry to ask this because I have not played Fire Blast before but the description for Blazing Blast does not talk about a repel effect so was it changed from the KB and repel? From Mids Reborn that is where I am getting the description.

Posted
47 minutes ago, desarix said:

Sorry to ask this because I have not played Fire Blast before but the description for Blazing Blast does not talk about a repel effect so was it changed from the KB and repel? From Mids Reborn that is where I am getting the description.

It has both a KB and repel component: https://cod.uberguy.net/html/power.html?power=sentinel_ranged.fire_blast.blazing_blast&at=sentinel

 

The good news is that the effect is so small in practice (the magnitude is high but the duration is very short) that it's very easy to control and you can basically ignore it. 

.

 

Posted
12 minutes ago, FupDup said:

It has both a KB and repel component: https://cod.uberguy.net/html/power.html?power=sentinel_ranged.fire_blast.blazing_blast&at=sentinel

 

The good news is that the effect is so small in practice (the magnitude is high but the duration is very short) that it's very easy to control and you can basically ignore it. 

Yea, it disturbed me the first time I tried it, but my fire sentinel works with it now.  It's like some of the blaster secondaries like Ki Push.   It's a useful mitigation tool and does decent damage, though you can knock stuff out of your range.

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