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Everything posted by MTeague
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It's time to recognize Domination is bad.
MTeague replied to Replacement's topic in Suggestions & Feedback
Really? -
It's time to recognize Domination is bad.
MTeague replied to Replacement's topic in Suggestions & Feedback
Except that the mechanic was literally designed to be BOOST to what you can normally do. Downtime in which you do not have a timed Boost, does not mean you're hobbling around on crutches. It means you're not boosted. It's like saying Defender damage is nerfed on teams. No it's not. It's boosted when they're solo. Now, admittedly, the HC Devs are not the NCSoft Devs. They may not view the timed mechanic of domination in the same way. They are under no obligation to maintain it just because that's how it's always been. But I mean, even reading the physical manual that came iwth my "City of Villians" game, it's clear that Domination was viewed as a temporary boost to be used for the really hard fights.... not unlike a Invuln tanks "Unstoppable" or a /SR scrapper's "Elude".... the performance you get from it was viewed, design wise as Extra, not "core". -
Exactly. Now, there probably ARE some combinations that are more about being ranged more often than not.... Arch / Tactical Arrow comes to mind as "never need to be in melee".... but that's more the exception than the rule. /Fire Manip, /Elec Manip, /Energy Manip, etc,... most of the "Classic" secondaries.... all have very strong melee powers. You don't HAVE to take them, but they're really handy when something does get in close (and that'll happen a lot as you level....). Even /Devices, the Taser *used* to be Melee range, (it's still fairly short range), and of course Caltrops can be thrown only so far... and frequently, I'd toss it at my OWN feet to deal with mobs that had closed in. /Martial Kombat is probably the most extreme of this, given that you ahve a teleporting PBAE attack and 3 different melee kicks, as well as the melee Push.
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It's time to recognize Domination is bad.
MTeague replied to Replacement's topic in Suggestions & Feedback
I may just have to agree to disagree with you. I really don't see the question any different from "Some blasters can softcap all defenses by slotting careful with IO's. Other blasters cannot because they only use SO's. And therfore they die a lot more and they're glass cannons compared to tricked-out Blasters". Because really what makes the tricked out blaster so powerful there is NOT DYING. Being able to charge heedlessly ahead of the team or in a different direction from the team and not care. That is only achieveable via massive expenditures of IO's, just like Permadom. So I do not feel that I can call one into question without the other. -
It's time to recognize Domination is bad.
MTeague replied to Replacement's topic in Suggestions & Feedback
Even though the question was not aimed at me, I'll offer my $0.02 anyway. Yes, I think permadom as it stands is right in line with the rest of the game as it stands now. When Blasters can softcap all their defenses and have no end struggles and just melt everything at virtually no risk to themselves, yes, I think Permadom is not an out-of-bounds level of power to be obtainable. Both require MASSIVE slotting of IO sets to achieve, so i see no qualitative difference between a) and b). I understand that you do see such a difference. I do not. I also don't accept that a Dominator must give up all power and IO choices. I actually had NO IDEA what to to with my lvl 47 power selection or my lvl 49 power selection. I have every power I wanted. If I could have declined those power choices entirely in favor of 3 additional slots, I'd have done it in a heartbeat. At no point did I feel "forced" to choose anything. Now, is my Dom softcapped? No. Her defenses are about 27% melee and 29% ranged. But given how fast she locks things down, it's really not an issue. I don't have to dodge many attacks for very long. And since I'm Plant / Psi, with both a six-slotted Tree of Life (a "fun" power but skipped by many) and Drain Psyche, I have no trouble keeping her at full health / mana as she goes about merrily destroying away. I am willing to talk about how could Dominators be made more fun for those who only use SO's. But I do not think Permadom is any more "broken" or "unhealthy for the game" than I think it is to allow blasters or defenders or corruptors to be softcapped for all defenses. It's all part and parcel of the SAME power creep from the SAME source. Set Bonuses. -
It's time to recognize Domination is bad.
MTeague replied to Replacement's topic in Suggestions & Feedback
Well, do be aware that many players ARE strongly opinionated, and you're probably going to get those opinions whether or not you welcome them. I'm willing to talk turkey, because I have seen people who really don't want to muck about with sets struggle to figure out how viable a Dominator can be for them. And I've generally said, "Look... you can play a Dominator.... and while it is up, your Domination will be just as strong as mine.... but there's no sugar coating it, it's a night-and-day performance difference when it's up vs down, and you'll have to deal with that." And I didn't really like that, because, the subtext of my message felt like I was saying "Don't bother". And well, it felt like saying that because i partially WAS saying that. But it's also true there's a Night-And-Day difference between a Scrapper who's kitted out to the nine's with set bonuses and one with only SO's. Or a blaster with a long list of set bonuses and one with only SO's. Or a Brute with the set bonuses and a brute without. Anyone who's expecting to solo steamroll +4/x8 without fully buildling for it is deluding themselves. ALL of that said. I think the idea of allowing the bar to build rebuilt while the buff is still active is a decent approach. A high +Recharge build would find that much easier than not, so an existing Permadom *probably* wouldn't find this too bad ** See Below though ** Admittedly, I say this in part because my Dom is a Villian, and I have the Villian alignment power as an "oh crap, fill my bar now" backup, and I can still use that to start off any given mission with. If I were blueside, I might be more hesitant to think about it. ** It might require adjustments to how fast the bar fills though. I have no fear that I could fill the bar to max before it runs out when soloing. but in a team when lots of other players are melting spawns, it could get dicer. I don't think you're aiming for a change that would effective discourage Dom's from teaming AT ALL, but the abilty to recharge the bar on teams would need to be evaluated. -
Perhaps. But lots of people LOVE the bad guys. Vader. Palpatine. Magneto. Doctor Doom. Venom. The Joker. Thanos. Loki. Galactus. Hell, even Freddy Krueger or Jason, or mob boss from your favorite Gangster flick. The appeal to be The Big Bad, without REALLY hurting anyone for real, exists. Maybe it's not there for everyone. But it's there. And most importantly, this IS without hurting anyone for real. Pixels on a screen don't count, or don't get me started about the Battle Axe / Fire tanks "Arresting" people blueside.
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Please, let us lock our tray arrangement!
MTeague replied to DoctorDitko's topic in Suggestions & Feedback
I do this all the time as well. To be clear, this isn't about accidentally dragging an individual power when you meant to click it. It's about having tray 1 suddenly become tray 9 or 2 when you weren't expecting it. I fully get that /cleartray, and/or a respec would have to wipe the trays clean. I don't object to that. But if I want one row to be Tray 1, and the second row to be Tray 2, etc, let me lock those tray NUMBERS in place and protect them from accidental misclicks. -
Add Mounted Transport as an Auxillary Power Pool?
MTeague replied to hellohello's topic in Suggestions & Feedback
There are some P2W vendor temp powers like the Rocket Board, Floating Disc, etc. It's not a motorcycle, I admit. And they're certainly not an A-Team Van. But they're something. I wouldn't mind more, but well....let's just say I'm real glad I'M not the guy who has to comb through these forums and decide what goes onto an actionable list vs not, haha. -
They can still take Ranged Damage sets and Blaster ATO sets, no? Or are you trying to load them up with even more procs than exist among those sets?
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They'd have to add another entrance to the Hive, since Eden is Hero-Only. Still, I would hope that adding a new zone entrance is relatively doable. It wouldn't even have to be remotely near the Eden entrance. Diagonally opposite it would do just fine.
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I'm not sure if MoG would be up for every single rage crash, but if you have lots of mobs on you when it happens, it's a great time to pop it.
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Heh. I actually thought the Abyss was Redside only. Glad to know it's not, but just because the Blueside Hami raids are NEVER there, I just assumed they couldn't ....
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Just shows you one man's trash is another man's treasure. Controller's feel perfectly in their element soloing to me. Admittedly, the kill speed is slow, but a Mind Controller stepping out of the shadows and turning the entire warehouse of goons against each other, or holding them helpless with his mind while he telekinetically beats them into submission, feels far stronger to me than when my controller tags along with a group and just tosses out Speed Boost, Increase Density, and Fulcrum Shift.
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I don't think a support/support making the team "too OP" is a big deal. I mean, you could just invite... two corruptors. or one defender and one mastermind. Or some controllers. team would have the same support powers buffing them / debuffing enemies either way. I DO think the fact that this AT would be absolutely HELPLESS on it's own is a heavy strike against it. Yes, I know about Procs. So, maybe you could do a support/support double proc monster. But if that's the only possible way you could defeat anything, it's a pretty sad excuse for an AT. Now, options are still exactly that....options. If it's created, I can just.... not play it. And I wouldn't. So I can't totally say "This must never exist" if other people like the idea. what I find fun is not always what other people find fun. I wouldn't vote AGAINST such an AT. But I sure as hell wouldn't vote FOR it, either.
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Yea. Some Tsoo boss kept terrorizing my Claws/SR on a safeguard thursday night. had to combine a few insp's for a Break Free for the first time in forever on her.
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I make it a point never to comment on the feasiblity of code changes for programs that I have never seen and never supported.
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April 18th Black, White, & Grayscale Costume Contest!
MTeague replied to GM Miss's topic in Events & Contests
hm. I've got a praetorian I'd enter in this but she's lvl 2. Guess there should be time to get to 20 by then as long as I focus this weekend and midweek. -
The mastermind direct attacks are crazy expensive. For this reason, my Beast / Empath is using Kick, Boxing, Crosspunch to go in Kickboxing right alongside her doggos and kittehs. Still have Call Hawk for minimal flight denial and to help build stacks of Pack. My Ninja/Cold mastermind skips all the direct-bow attacks and just uses a 4-Proc Infrigidate, and Arcane Bolt for his "I have End to spare and don't need to cast anything else right now" moments.
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Regular Costume. Civilian Clothing / Secret Identity clothes "Heavy Armor" costume. Depending. For a Tech Based hero it's easy to work in a suped-up extra heavy armor suit for when you plan on going toe-to-toe with archvillains ... but I admit find these more difficult to work in for characters that are an unkillable mutant who just heals all damage instantly. "Space" costume. Hey, you might need to go block an impending asteroid, or stop villains aboard a space station or moonbase! it could happen! (at least with AE....). Typically, these would be fully enclosed suits included a helmet, but you might not need that if your character is robotic or inhuman or has Major Mojo Magic, or otherwise does not need an atmosphere to get by. "Dark Side" costume. Maybe you're a hero. But what if you decide it's time the End Justified The Means, and want to stop with this "Arrest" business and just start slaughtering the baddies. Or maybe you go one step beyond vigilantism, and you decide you're sick and tired of Paragon City and the work being helpless and expecting you to do it all, and it's time you started looking out for A#1 for some Roguey profit. Or even beyond that, maybe those foolish imbeciles should just nominate you Emperor For Life so you can Get Things Done. Time for a change of clothes while to reflect that new attitude! "Light Side" costume. Or, maybe you started as a villain but you've been faced with a line you're just not willing to cross and had to take a stand against forces more malevolent than you could take. Or, maybe you didn't have any kind of "moral awakening", but you you have a strict code of honor that if you take a job, you DO the job, and your last job as a bodyguard REALLY pissed off Captain Mako or Ghost Widow or the Big Spider, Mr. Richter himself, so you're chilling in Paragon City for a bit, enjoying an Up-N-Away Burger while you wait for an appropriate time to return to the Rogue Isles. You might want new threads to best blend in and try to at least keep up the appearance of being "redeemed". For now. "Unleashed" / "Incarnate" costume. Or perhaps you checked out the "So, you've Decided to Become an Incarnate" pamphet and now you've got powers bordering on the godlike. Does that old spandex suit and pair of sunglasses really do you justice? Is that trenchcoat really all that when you've become a demigod and held back Elder Horrors in Dark Astoria or beyond? Maybe you want a costume that's using lots of Spectrum, and Celestial Armor pieces, and Celestial Wings to really show what you can be when you decide to drop the pretenses.
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As long as we're talking alternative animations, and people who like what they have can keep it a "No Psi Blade" version, I'm on board. I personally like the idea of a Psi Blade. My first thought upon seeing the set named Psionic Melee was "Protoss Zealot". <img src="https://i.ibb.co/hd8B0Dv/Protoss-Zealot.jpg" alt "zealot"> But I wouldn't want to force anyone to change away from a look that they're already happy with. [EDIT: Sigh, I fail at image codes. What am I doing wrong there?]
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An idea for a possible Sentinel revamp
MTeague replied to General Idiot's topic in Suggestions & Feedback
The devil is in the details, so I'd really want to see how the numbers pan out. But one side benefit to this approach that I do like on the face of it, is I would no longer feel like I absolutely HAVE TO take both my T1 blast and my T2 blast. If I can choose which toggle is active at any given moment, I have more control on power selection. -
I do not use ignore for anything that isn't a bot. Not on forums. Not in game, Not unless it's something liek a goldfarming bot spammer (Which thankfully, I have seen zero of these on Homecoming) I'd rather deal with the rough and tumble of the crowd. Your milage may vary. One size does not fit all.
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Make alternative IO sets to Luck of the Gambler
MTeague replied to nyttyn's topic in Suggestions & Feedback
Per Account or Per Character? (yes, the sarc-o-meter is working fine) -
Hasten: Make it Inherent, or get rid of it?
MTeague replied to Abysmalyxia's topic in Suggestions & Feedback
This is why we can't have nice things!! 😉