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lemming

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Everything posted by lemming

  1. An idea from another thread, but can be it's own suggestion: Instead of the full cost of upgrading SOs,. if you use that method it would be cost of what you are upgrading minus what the cost is of your existing enhancements. Example: If you're level 22 and you have a level 20 Damage enhancement slotted, the cost currently to bump up to a level 25 is the full cost of 30,000. Instead I suggest we deduct what a 20 would cost (24,000). So to upgrade from 20 to 25 would be a cost of 6,000.
  2. Of course, the command emailsendattachment was removed in issue 28 because it apparently was easy to break your email. (I would have preferred a fix, but...)
  3. lemming

    Big Mike

    From the mission bit: "You were able to apprehend the goons before they kidnapped the innocent jurors." Will they be convicted, who knows? The mission is an anomaly, and I did post it here for the dev's attention.
  4. lemming

    Big Mike

    Well, my question is, is it working as intended? Standard mission with the instructions to defeat enemies, but then they never get defeated. They just stand around after you hit them a few times. You arrested them and Big Mike gets convicted. It's a definite oddity in how it's resolved.
  5. It still works, but some missions are alignment specific. Those do get cleared out of your mission when you change. And I think if you're a mixed alignment team, you can't select a task that is limited to a side. Ok, you can setup a test with a villain and hero with Radio/Paper mission. You can select the mission, but if the wrong alignment tried to teleport to the mission it fails immediately with "You cannot teleport to the map this mission is on." Side specific missions in Ouro can't be selected. So not sure what is going on with BalrogLord
  6. I wouldn't even put SOs at free. They're not that expensive, but instead of the full cost of an upgrade if you use that method it would be cost of what you are upgrading minus what the cost is of your existing enhancements. Example: If you're level 22 and you have a level 20 Damage enhancement slotted, the cost currently to bump up to a level 25 is the full cost of 30,000. Instead I'd deduct what a 20 would cost (24,000). So to upgrade from 20 to 25 would be a cost of 6,000.
  7. lemming

    Big Mike

    So, did the heroic thing and beat up some thugs who were going to kidnap some jurors. Level 20 range tips. When I went in, the fights with the goons went fine, but just before defeat, they turned blue as if I was supposed to talk to them. No dialogue though. Mission went fine and it was able to be completed, but no reward for beating them which was the only consequence. Mission script may need tweaking. https://homecoming.wiki/wiki/Mission:Tip_-_Calling_in_a_Favor
  8. It does. And yes, there's the assistant badge and Backup for doing ten, Partner for doing 50. It's why some people do the highest reward Weekly first if they're going to do multiple. Though not sure if the XP boost for pre-50s is tied to the TF, I don't think so. Outside of the wiki, not sure where this is documented. https://homecoming.wiki/wiki/Weekly_Strike_Target
  9. Same. So, I'm at a loss if @BalrogLord is selecting the mission prior. It's as if it deselects for them
  10. I live in a tiny house. Definitely not for everyone, but I like it.
  11. yes, one of the missions is in the sphere. (Part of the arc) The single one, she's outside somewhere
  12. It's been asked before and I could swear I saw it, but maybe it was just the status
  13. Oh, annoying mission map. "Cut off Black Swan's power" Since that's the one where Black Swan is somewhere outside the sphere you wind up hunting thru the fog a lot.
  14. Only times I have that happen is if I haven't actually selected the mission. If it's just yellow, you've clicked on it, but you need to actually "select task" And for Mission Transport, you have to do that before you click Mission Transport
  15. And the price on that has been dropping. First couple I got, I sold for over 500m each. Now, they're around 200m. Still a decent chunk of change.
  16. Hmm, looks like Victory still doesn't get a live-graph
  17. Also happened in the last area: Brainstorm Zone/Mission: Rikti_Space_Station_Generic Position: [-1966.3 -394.0 -72.5]
  18. Engaged a group using the AE map and the mobs ported away from this location. Server: Brainstorm Zone/Mission: Rikti_Space_Station_Generic Position: [-2196.2 -60.5 -161.8]
  19. For basic IOs, They start outperforming SOs. A +3 SO will give 38.3% bonus. A +0 33%. Level 25 IO will give 32% Level 30 IO will give 34.8% Level 35 IO will give 36.7% Level 40 IO will give 38.6% Level 45 IO will give 40.5% Level 50 IO will give 42.4% Level 50+5 is 53% And they continue giving that. I tend to fit them in starting at level 25, and either replacing them with sets (unslotting for other chars to use) or replacing them at level 50.
  20. Yep. That's my least favorite room of any. Cake room is at least a bit smaller, though really, I detest almost all kill alls that have mobs wandering.
  21. Personally, I like the idea of being able to go to any contact and do their missions at their level. Doable without having to mess with a lot of mob files, though has it's own tricky bits.
  22. For a necro, it's got stuff that isn't outdated and wasn't a thread that churned a lot. I missed it last year and not sad that it came back up.
  23. Yep, they all sell for less than it takes to make them. The other advice is true, play your 50s, you'll make influence. I tend to slot lvl 35 IOs when available and slip in invention sets when I can.
  24. Yea, it's due to some spawn not actually being in the bank. Though I usually only run into that problem if I have others on my team not in the bank. Might also be worth having a GM poke their head in to check if someone spawned in a wall or something.
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