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lemming

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Everything posted by lemming

  1. Neckbeards is always an insult. iirc, the one mentioned, the context wasn't flattering either. I tend to ignore stuff like that, but I do tend to think less of the people using insults. There have been a string of broad generalizations from some people.
  2. The sents I've enjoyed the most: Radiation Blast/Regen: Not the sturdiest, but never stays down long. Storm Blast/Dark : Just drifts around the combats melting stuff, very much for the concept, but works Electric/EA: Probably the most effective in steamrolling content. Ignores most attacks and drains everything of endurance if they don't die quickly enough
  3. Made a perl script based on Troo's work, but I need to account for the combos not allowed like Katana with Shields. Before accounting for that, we're at 2457 different combos. That should subtract 28 combos if I'm doing that correct across the melee sets. So, 2429 different combos. # Need to add exclusion of Shield not allowing Claws, Dual Blades, Katana, Spines, Staff Fighting, Titan Weapons # Exclusion Stone Armor with Claws
  4. Great use of salvage, Empowerment stations
  5. "Victory Badges" is the global that's setup
  6. iirc, there was an idea of porting to a console, but that got shelved. (Way back in the early part of the game) There are some programmable controllers out there, that might work.
  7. As someone who used to do this elsewhere, it's ab impossible thing to get everyone happy. Especially when we just see part of the picture. I haven't had any issue with your moderation. There was some in the past I did wonder about since it looked a little uneven, but haven't been aware of any. (I checked out of the thread PF mentions, so no idea from me)
  8. There's a post about plans with KW somewhere from the devs, so there is something going on behind the scenes. Missions already have different layouts a lot of the time, but not tied at all to your character, it's just random among types. There are some where there's only a choice of one. (A lot of the DA arcs for instance)
  9. So, bonus stuff for Squids?
  10. I was on a run where our DPS was not great on Rom so I went back and dragged him down to the fight. It got us over that hump. So, once in who knows how many, he proved useful?
  11. Did we used to work together? 😄 (yea, it's a widespread issue) My go to book is "Death March"
  12. I've regarded "toxic positivity" with stuff like "I don't want to hear a problem unless you have a solution" type things. Or just think good thoughts and the problems go away type stuff. I think there's a wide range of types here that labeling the whole is not going to have any sort of accuracy.
  13. And just to point out, there is a section of the forum for Mids. (I forget if you just join, or what)
  14. Looks like I have 38 characters that got Officiate and while I do have the Pet on some, I know a few that did more than five runs each, so I'd say around 200 times.
  15. I'm in Oregon, but I did get some nice photos of previous eclipses.
  16. Yea, I think the compression could be further done to basically make everything available right at the start. Looking at the SCORE code, feasible, but it would probably more of a problem to make a different mode, than just having it universal. (I can read code, but I'm not spending a lot of time on it) So back to "Is this a good idea?" There's a lot of reasons not to spend the effort on this, and really just a couple for it. I get the impression that the devs do some stuff just to see if it can be done and some things are tests. (Blarf being a prototype of the Lab Minotaur for instance)
  17. Less of a shuffle than a compression. Similar to not having to wait until level 14 for travel powers.
  18. So, took that menu and when I check my logfile ERRORLOG FILEERROR: texts/English/menus/what.mnu File: texts/English/menus/what.mnu Parser: unrecognized token DeBuff in texts/English/menus/what.mnu, line 1 Putting a comment and a blank line // got rid of the error
  19. This, until we get a redesigned respec, this idea won't work.
  20. And it would barely modify a synapse... I'm against the badge being more than 10 times, but I like your badge names. I don't think it would be a very difficult setting to do, though like a lot of kill all missions, let's hope they have a fix to mobs stuck in walls, etc...
  21. That's outside any experience I had. Little late, but if a GM could take a look at your status, they might be able to tell what is going on.
  22. Yep. I was thinking I needed to add that the non-mission owner could derail. We had one where a person who needed "Down in Front" started the ceremony. Herding cats man.
  23. It's currently wrong. There have been a lot of changes between the start of the game on live and now. I suspect the stalker change happened at the same time blaster's auras didn't break stealth either, but could have been earlier.
  24. Ah, that would do it. I was thinking there might be some other power with a bit of agro. Wether it should activate with a stalker is hidden? Not sure. (I'd say no, but it may have always worked like this)
  25. Stalker's have different versions. I don't have a Dark Stalker, but my other stalkers can be next to whoever until I do an attack. Hmm, I was thinking some sort of proc as well. My current project Stalker is AE and I haven't had that happen unless there's some aoe going off nearby that shifts me out.
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