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Everything posted by lemming
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Panacea & Shield Wall are PvP enhancements while the rest you list should be in the regular dropdown. I can't check this minute, but I know I've gotten all via the freebies before.
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That would be nice. Would make the base medical more worthwhile.
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Dev Diary - Labyrinth of Fog: Of Mazes & Minotaurs
lemming replied to Cobalt Arachne's topic in Developer's Corner
It's just a different name for a Malevolent Fog. No difference otherwise. -
Homecoming Server Update (April 28th): City of Heroes' 21st Anniversary
lemming replied to Widower's topic in Announcements
The badges for Rikit & CoT and the badge for opening 25 were added last year -
Player Feedback Request: Protector of Paragon City
lemming replied to Dev Unitas's topic in Suggestions & Feedback
Damnit Jacke! I just ran the original to double check! 😄 One slight inaccuracy, the Original gives 66 reward merits. Also, the Original only has Cortex for the Prominent Vahz defeat badge. (Epidemiologist) Posi 1 has Doc Buzzsaw, Posi 2 has Cortex and Dr Vahz, -
Thumbs Left: Your response works for me Thumbs Right: Possibly hitchhiking Finland: When it's an appropriate finish... Moose: Big Idea Banjo: I picked the wrong river to raft down Staff of Esca, Aesca, whatever Staff: Healing (so similar) Microphone: Mostly the same Pepperoni Pizza: The pizzas are pretty interchangable. Depends on what I'm hungry for Pineapple Pizza:
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Heh, Zac posted the codes. Each Tour base shows the categories to direct you to the various bases. And if you check Dacy & EB's sigs, you'll see the list of open bases.
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I'd probably like Ourobenga more if those torches didn't get in the way. (And those super tough surgery curtains in the asylum)
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Where are Bind and Options and Wdw files located?
lemming replied to Scarlet Shocker's topic in General Discussion
Games->Homecoming/settings beta launcher live Live is where the main settings are. beta for open beta. (And there may be others such as closedbeta cryptic experimental paragon) -
i broke the character creator button... :(
lemming replied to Ridiculous Girl's topic in Bug Reports
Depends on what variable was changed to increase the number to 1,000 slots. -
i broke the character creator button... :(
lemming replied to Ridiculous Girl's topic in Bug Reports
Looks like the relevant part of the code: if (first_create_slot != -1) { createCharacterAndStuff(first_create_slot); } else if (inventoryClient_GetAcctAuthoritativeState() == ACCOUNT_SERVER_UP) { if (48 - db_info.base_slots + getVIPAdjustedBaseSlots() <= db_info.player_count) { int isVIP = AccountIsReallyVIPAfterServerSelected(); char *message = isVIP ? "HitShardCharacterLimit" : "HitShardCharacterLimitFree"; dialogStd(DIALOG_OK, message, NULL, NULL, NULL, NULL, 0); } else if (AccountGetStoreProductCount(&db_info.account_inventory, SKU("svcslots"), true) > 0) { startRedeemSlot(); } else { dialogStd(DIALOG_YES_NO, "AskStoreSlots", NULL, NULL, openStoreSlots, NULL, 0); } } else { dialogStd(DIALOG_OK, "InventoryNotLoadedSlots", NULL, NULL, NULL, NULL, 0); } So something about the line "48 minus base slots plus VIP adjusted being less that player count" is suspected not to be counting correct. Note this is the SCORE code, not current HC code. -
i broke the character creator button... :(
lemming replied to Ridiculous Girl's topic in Bug Reports
Wanted to see if the last slot was open if it still did that to see where it's tied. Hmm, that might be in the old code.... -
i broke the character creator button... :(
lemming replied to Ridiculous Girl's topic in Bug Reports
What happens if the last slot is open and you hit Create? -
I have a Stone/Plant Blaster that's a lot of fun. Poorly built, but still viable
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I always enjoy touring thru the various bases during these competitions and always get some good inspirations for modifications to my own set of bases.
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Yep, sometimes it isn't there, but you can probably just use this or similar: /bind ] popmenu freebiesmenu
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The issue about the confuse is that Longbow Wardens have Confuse protection from leadership 3.5 and there are two of them giving a total of 7 to everyone near them. And Possess only has a mag of 3. So that explains that part pretty easily. Tough mission for a controller. I'm curious if we ever see Jane again. And for anyone curious since it took a little hunting for me to find it: https://homecoming.wiki/wiki/Mission:Tip_-_Vial_of_Pulsating_Liquid
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Ignore @Lunar Ronin; He's thinking of a different problem that has nothing to do with the Piecemeal mission. Follow Glacier's instructions
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Cmon guys, this was a necro'd thread (and the necro cause self deleted?) and now you're going down a necro rabbit hole about linguistics. Maybe we can get an option to just zero out Patrol XP at START vendors or something. Rudra would have to visit one everytime he logged in, but it would probably be easier to do than anything else for now.
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Seems to fast to me, but one thing I have found is if you drain enemies of endurance, they tend to run more. My electrical chars run into this more often. My Inv/ax tank doesn't have this issue. Don't have the time to check right now (and let's face it, i'll forget to check later), but I do have a Ax/SR scrapper that I might be able to check later. Hopefully someone else can before.
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You get to beat them up in Doc Buzzsaw's mission as well when you raid the prison.
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<not serious>Revive doesn't become clickable until some time passes based on how much overkill the character took to defeat them. Small dot winds up taking out barely, you can get up right away. Get splatted by a huge attack over 1000, you'll lay there awhile reconstituting yourself</>
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Well, that would be totally different! oops
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Maybe added to Cat 5, but as Arcane notes, Storm does a decent job of melting targets. Probably due to it's mix of attack types.