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Everything posted by lemming
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Badge Powers to Help Complete Broken Missions
lemming replied to Andreah's topic in Suggestions & Feedback
I have some reservations as Rudra. I'd say that they should not be available until a certain percentage of the map is done or some other threshold. Enemies locations: If it's a kill all, then sure. All Glowies if all mobs defeated first. Port to Glowie location instead. (Maybe they'll learn where some of the harder to find ones are?) Have it perform /stuck on the enemy. (Maybe not just one and an error message if no mobs are stuck) Reveal is cheap (and sometimes I don't want it revealed if I'm making sure to check everywhere) Not sure This would be good just for everyone Not sure on all of it. Certainly useful, but short circuiting some might lead to more speed running than even now. -
New PC - are there any files I must move Manually?
lemming replied to TinaMC's topic in Help & Support
I would save a copy of your HC folder. Stuff stored locally: Saved preferences, binds, costumes, AE missions, screenshots, and logs. Also, any mods installed such as popmenus. -
I'm on both. I do find the forums easier to search, but I see the same names in both areas. No idea myself. You're all a bunch of young punks. *shakes cane* (I'm on the old side, but there are plenty older) Sheer stubborness? Hasn't been shot in the head yet? Black Knight cosplay?
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The rooms in the Arena don't go directly to Orange. I think you got to the Yellow Cow Door which is where the pathing would lead from the Arena. (You can get thru that by wearing a Mino costume) You want to go to the core first as Laucianna directs. (Or go thru a few randomizers to land on an Orange floor, the Orange Council Drop point is not far)
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Looks like JJDrakken did do a build at It's a good thread to at least check what some builds are like.
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- war mace
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Oh yea, I forgot about strikeouts. I should use those when I use the wrong words and correct it later. 😄
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They changed names. Architect X is now "Plugged In" and Architect XXV is "Mission Seeker"; However they are still referenced internally by ArchitectBadges10 and ArchitectBadges25.
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I don't know about modifying a set based on badly played characters. Empathy can use some work, but I think doing a side by side with Pain being played by good players would be a better starting point for adjustments. (I have both types, but honestly, I choose it based on concept more, which is probably part of the point)
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Optimal badge/plaque collection path popmenu
lemming replied to AboveTheChemist's topic in Tools, Utilities & Downloads
That's very close to what I do. (I tend to pickup the plaques as well, unless I already picked them up in Faultline) So, #3 Exp, #3 Plaque, #2 Exp, #1 & #6 Plaque, #6 & #8 expl, #1 & #7 Exp, #2 Plaque before heading to the back forty for #4 & #5. (If plaques already, then -
Having used it and it's precursor since the 80s, No. Disappointed, sure.
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Meteor with extra KB into Perez is my version.
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Fourteen pages and we're still at the "I can't change my position at all!" as the take away? First Page, most people mentioned that the lead could have handled stuff better, but that if the team lead asks you, you've got a different choice. It's not even about group fly at that point. We don't know the specifics of the conversation other than the lead booted the OP when they declined to turn off GF. Oddly enough, I got hit with GF on some trial and then wound up disabling it. Then jumping into the hive later that day for a Hami and remembering why I had it enabled. (thankfully I had 20 min of flight time still on a temp pack)
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Do inspirations have an equal chance of dropping?
lemming replied to MikeSol's topic in General Discussion
So, this is what my parser picks up for the month of September over all my chars (almost all level 50) and I usually have small insp disabled, and sometimes medium. Unfortunately my parser doesn't figure out what was bought from Luna, and what got dropped, so those Super Insp can be ignored "Inspiration" : { "Amazing Luck" : 113, "Awaken" : 1, "Bounce Back" : 33, "Catch a Breath" : 5, "Dramatic Improvement" : 284, "Draught of Fog" : 196, "Emerge" : 23, "Escape" : 19, "Essence of the Earth" : 234, "Focused Rage" : 268, "Furious Rage" : 64, "Good Luck" : 186, "Immortal Recovery" : 30, "Keen Insight" : 272, "Luck" : 2, "Perfect Health" : 1, "Phenomenal Luck" : 106, "Respite" : 2, "Restoration" : 30, "Resurgence" : 178, "Resuscitation" : 1, "Righteous Rage" : 169, "Robust" : 81, "Rugged" : 141, "Second Wind" : 174, "Take a Breather" : 299, "Ultimate" : 15, "Uncanny Insight" : 163 }, -
Discussion: Increase Mission Completion Rewards Significantly
lemming replied to Troo's topic in General Discussion
It's why I appreciate those spots in the new mission arcs where you can say "I'm on a team, let's just get to the point" bits. -
Galaxy Cities refugees are eating pets?
lemming replied to plymster's topic in Suggestions & Feedback
I'm of the opinion of having stuff in game demonizing refugees is not a helpful thing. (Maybe a response to the "eating pets" with another NPC going "Don't be idiotic, stop listening to John Houston's podcast!" or something) It's sad that a joke comment here mirrors a real life problem, but there is direct harm happening with this. (I work in animal rescue, and the bomb threats disrupted the work of rescues in the area. And that's just a small part of it) This is an easy thing to change (i think) and we're still under active development. -
Yea, I've gone with the philosophy that if you KB someone, it's your responsibility to clean it up.
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Galaxy Cities refugees are eating pets?
lemming replied to plymster's topic in Suggestions & Feedback
Gah. Yea, that needs to be changed. Just shows that it's not even an original idea of them to spread it now. -
Pylons suck because of all the toxic. My intro to that was with my electric/electric brute on live. It was horrific. Kill the pylons and the hydra go away. Barrier is a good thing for that part of the trial, but inspirations can do the job as well.
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Note, that avoids a badge. But yes, Bobcat hits hard so an extra orange can help and teammates.
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I added the i28 badges to my favorite section in BSL during beta. BSL_lm.mnu
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The motes work best if you get up to their level, which for the violet mote is against the ceiling. That one could use a bit of a tweak to make it a little easier.
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That happens on my Linux box too. (Not just right after install) Hitting Refresh as Lunar describes works for me to populate the list
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The only one of those powers I kinda got to work I think was Dimensional Shift where you can join them. And it still sucked. Yes, just kill them. (Or hold them, then kill)
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Many blasters have a decent melee attack which helped. Biggest issue were the stuns, so Clarion, breakfrees, (the new accolade), etc... important. Treat the Yellows like old style regen scrappers, they were either full health, or dead.