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lemming

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Everything posted by lemming

  1. Hence, no icon. And Yin worked correctly since they had a variety of ATs. Mirror Image had to be four or more of the same AT.
  2. Mirror Image only works if all members of the team are the same AT.
  3. If there's something wonky in your memory, running it at higher quality settings probably does have a better chance of triggering a problem.
  4. As Sovera stated, the trigger is by the stairs, not the door itself. I've teleported to the door and hung out. You can also port past the archway once inside which will not trigger the cut scene. (If for some reason you want to rescue Azuria without the dupes being up first.)
  5. I did note my Widow that also has Celerity: Stealth gets up to 85' which seems good enough to walk around the hive without agro.
  6. The patch released this morning should fix that. (And several people have reported getting it)
  7. The Clockwork King and the Rikti are hostile to each other, though I'm not sure that is a good strategy to use.
  8. Two doors: One leads directly into the battle room, One leads to the hallway outside the barrier. If you run this battle at 4 star, and rescue no psychics, there is an accolade power granted. (A completely useless one, but fun...)
  9. I used to run CoX on a 2012 Dell Laptop. It was doable, but I did have to turn a lot of graphics down. (But I remember similar back on live until I upgraded my system)
  10. Does seem to be an oversight. Monster Island and the Echos are not in that list either, but Abyss is definitely needed.
  11. Crafted Enhancements, I tend to put in at a little over break even prices. I tend to dump common & uncommon salvage at 11 if I'm out in the world. Inspirations tend to get thrown on the AH for 11 as well when I'm making space.
  12. I was over 200 characters at one point and then decided to strip down to under 100. Currently at 98. If I think of a new char, I tend to delete one of the others. When the HC announcement got everyone to join up, I did start a few alts on the other servers (though I also transferred some) Out of the 98, five are not 50. Of the 50s, 28 are tier 4, fully outfitted with sets. About 44 are in various states of complete. Fine for taking out and running with PUGs, but not many set bonuses. Of the rest, some are stripped, but there are a dozen that are in good shape, but I need to redo because of some patch changes. Finally took my Widow out of mothballs this weekend and now is running around fully kltted out.
  13. I tend to just do the ones without an AV at the end. While a lot of my chars can handle it, I get bored with it. 😄
  14. Hmm. We got the full rewards, but it happened after the team lead turned in the final mission. Though, that's different than most of the other TFs where you get the rewards when Mission Complete pops up.
  15. I think it's just the rewards being put on a cooldown. details in the open beta patch notes
  16. You can get quite a few Dayjobs as a Praetorian. There are some unavailable. Pilot, Commuter, and Shopkeeper are the only Red/Blue that Praetorians can get, but they have to switch sides to get the badge. (Loyalist for Pilot, Resist for the other two) (Echo Plaza, Atlas via the Gull, and the shack in the Winter area) Praetorians can get: Patroller / Criminal, Architect, Commuter / Fare Jumper, Shop Keeper / Price Gouger, Caregiver / Pain Specialist, Professor, Banker / Thief, Clubber, Day Trader / Marketeer, Midnighter, Grounded / Pilot, Fashion Designer, Monitor Duty, Mortician, Cold Hand of Death D.U.S.T. Ranger, Scavenger, Psychologist, and Survivalist They can not get: City Official / Ousted Official, Law Enforcer / Dirty Cop, Dimensional Explorer / Dimensional Plunderer, Intern / Wage Slave, Vanguard Recruit, Chronologist, Duelist, Cimeroran, Predator, Crey Test Subject / Crey Employee, Arachnos Traitor / Arachnos Official, Cannon Fodder / Arachnos Agent, Gunrunner / Smuggler, and Professional Liar / Demagogue
  17. Finally got it via one of Alexandra Sideris' missions And yes, it's just like flight when you are underwater
  18. Shows up often in the ITF and randomly in other Cim missions. Just ran a few trying to reget it, but it's eluding me. I did note at one point, innertubes will go underwater there
  19. I'm a bit CDO about getting the Day Job badges, but not so much on the bonus powers. When I remember, I'll be sure to grab a few charges of ally rez and monitor ones. I often will log off in Ouro for the recipe bonus.
  20. Note, you can go underwater in at least one location: Cimerora in one of the cave missions. There's a pool you can swim underwater
  21. CityMod I grabbed the zip and extracted it in Games/CityMod. Didn't take any extra steps and could call it via wine wine ~/.wine/drive_c/Games/CohMod/CoHModdingTool.exe > ~/down/cmod.log 2> ~/down/cmod.err & Mids, I did the Lutris install that's mentioned on the forum thread, but it took me a few different tries since it's finicky about .NET
  22. City Mod works well on my Linux machine. MiDs works, but took more effort to get running.
  23. Run thru Ouro, yea, they just keep building up. Good news is that a snipe will take one down. Bad news is, you'll get shot at by a lot of stuff.
  24. There are three task forces that offer a hard Mode. Imperious Task Force, Dr. Aeon, and just added; Lady Grey
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