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Erratic1

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Everything posted by Erratic1

  1. So gave it a whirl... 18,000,606 : purchased 6xUnbreakable Constraint: Hold/Endurance recipes 9,650,000 : cost for mats, two-thirds spent on oranges 76,000,000 : what the finished product sold for after listing at 85% of recent sales value (sold at the going rate despite lower listing) 49,000,000 : profit after 2-3 days listing on AH (apparently Holds do not move all that quickly but hey, I didn't do much work either). I have enough influence lying around (and note, I consider myself impoverished) to, market willing, maintain a pipeline where every day I purchase 6 recipes and the requisite mats, make, and list so in theory it could be 49 million profit coming in every day. It would take about 3 weeks to get to a billion influence.... ...more work than I can see myself doing but doable.
  2. How is there any choice other than Khallisti Wharf? Do Rikti ever show up there in their invasion attempts?
  3. I will admit that despite being a comics/superhero fan from a young age I have not really ever cared for superhero costumes featuring briefs.* So while my last costume had one because I was paying homage to a number of characters wearing briefs, the appearance bugged me. Leotards (which are no more presentable in real life outside of select situations) however do not bug me. So... * Wonder Woman gets a pass...hers works. Superman...how I thought I disliked his briefs, then they got rid of them and it looked even worse! Maybe it was the miserable belt they gave him because when Aquaman shed his briefs for a continuous lower look it was a real step up. And Batman...come on, when you see briefs you think Adam West and a certain amount of goofiness. Marvel heroes don't generally do briefs (any longer) do they?
  4. *scribbles some notes*
  5. There is also that for people who don't easily buy what they want (say when the character is level 20) there is a process unfolding even at level 50 where you acquire the sets/incarnate abilities where the character is still growing. So you experience content which is not just pushover easy. Guess that is a perk of not being fantastically wealthy. Edit: Adding to the above, yesterday I was working on my New Year's resolution to make greater effort towards my existing 50s final builds and purchasing sets. My sentinel needed Preventive Medicine and I noticed that while most enhancements from the set were in the 3 million range, one was down towards 1.2 million. So I bought six of those thinking I could run some number through the conversion process and sell back what duplicates I had when I reached the limit of how many convertors I was willing to commit. The first four conversions each yielded a different result within set, putting me at 5 of 6 pieces of the set. Yesterday converters were running 55K, so that cost me (because I restocked) 66,000 influence. Total investment then was 6*1.2 million + 660,000 = 7,860,000. Le t's say I sell that last copy I have and buy the final one from AH and the cost ends up coming up to 9,600,000 or an average of 1,600,000 each. I will have saved 14.6 million over just buying them. Small change to the whales but for us poor people it made the day glorious.
  6. It is not like the 50% chance to be hit (by an even level opponent) does not apply to the character upping their resistance. It is 100 damage, 50-50'd to 50 damage, then resisted at either 65% leaving 17.5 damage or resisted at 68%, leaving 16 damage--a drop of 8.57% using the method above. Were you to add 3.75% defense to the 65% resistance build your odds of being hit drop to 46.5% leaving on average 46.5 damage, which 65% resistance drops to 16.275. 16.275, being greater than 16, means you are better off increasing your resistance rather than picking up defense (at least in this case).
  7. Layered?
  8. That is it! It doesn't show anything until there is an enemy in range then you get base and one stack per enemy. I did not realize the resistance scaled. Thx!
  9. Tried with both Efficient on and off. Hmmm...probably should check the other modes though nothing in the power description suggest the resistance is mode related. Will check. And no, no modes selected in Mids. Edit: Checked and the only time Resistance changes between no Adaptation, Defensive, Efficient, or Offensive is when in Offensive, and it gets lowered as indicated by Offensive mode. Edit 2: It doesn't show anything until there is an enemy in range then you get base and one stack per enemy.
  10. On my SS/Bio, I just set slot and let Fury do the work. But that is not considered top tier play.
  11. I was testing a build on the Test server and noticed the values showing in the Power Monitor were notably different for Smash/Lethal resistance than what Mid's showed. Well, sometimes Mid's is off, so I toggled off all the powers in Mid's that I knew gave S/L resistance and toggled all power containing sets with bonuses to S/L resistance to an empty setting. Oddly still showed 4.13% S/L resist. Finally realized Evolving Armor gave S/L resist. But wait...I do not recall seeing that amount in the Power Monitor...checked, and no, not showing in the Power Monitor regardless of being turned on or off. Just to be sure it was not a matter of the Test server, I checked Live and same thing. Okay, check in the Info for the power in game and sure enough, it says it gives S/L resistance. Check City of Data 2.0, same thing...supposed to give S/L resistance.
  12. I was testing a build on the Test server and noticed the values showing in the Power Monitor were notably different for Smash/Lethal resistance than what Mid's showed. Well, sometimes Mid's is off, so I toggled off all the powers in Mid's that I knew gave S/L resistance and toggled all power containing sets with bonuses to S/L resistance to an empty setting. Oddly still showed 4.13% S/L resist. Finally realized Evolving Armor gave S/L resist. But wait...I do not recall seeing that amount in the Power Monitor...checked, and no, not showing in the Power Monitor regardless of being turned on or off. Just to be sure it was not a matter of the Test server, I checked Live and same thing. Okay, check in the Info for the power in game and sure enough, it says it gives S/L resistance. Check City of Data 2.0, same thing...supposed to give S/L resistance. So which is not working properly...Power Monitor or the power?
  13. Drink their power is Dark Melee or Bio (or both) as they both lift from opponents to grant damage, regen, recovery. Color powers blood red.
  14. 1 billion/ 7.5 million = 133 IOs sold...well, you did say do that a lot. Hmmm...checking the market right now there are a total of 29 Hecatomb recipes for sell, most running at 3 million or so in recent sell price. The finished product is typically in the 12-14 million range. To cut down on the tedium make 4-5 IOs per day. Takes a month to reach 1 billion in profit but it was less tedious and less likely to perturb market prices to your detriment. Seems like a legit strategy.
  15. Discussion elsewhere on the forum prompted me to make another Brute. Decided to lift from the Hyperion costume then had an idea and shifted to the colors of The Sentry and finally decided to toss some Captain Atom in to finish thigs off. Since the name I wanted as taken I'm calling him Ideal until a better name comes to mind.
  16. I imagine Burkholder's thoughts went something like: I'm supposed to be taking down this annoying woma...WTF! Where did all these ninja come from?!?
  17. Yanking out the green (at least as much as I could) and leaving just red and blue would be pretty nice:
  18. Because everyone knew about them from the get go and of course everyone started playing from the day Homecoming opened to the public. 🙄
  19. Some things I am never going to do because they are simply not fun. Going to ignore the entire "learn to earn" jab and try to salvage some of the "Peace on Earth" vibe I had when I woke this morning (didn't even make it through Christmas...geesh).
  20. I cannot tell if you read for comprehension at all. POOR PEOPLE COULD AT LEAST SAVE UP FOR PACKS. At other times of the year IT MAKES NO DIFFERENCE TO THEM IF THE INFLUNCE IS GOING TO A PERSON OF DISAPPEARING INTO THE AH. IS THAT CLEAR TO YOU? I bought my only Winter Packs ever last season, the last time they were on sell. I worked my ass off to be able to buy more than I would at the prices they currently run at. Not to flip, to have. I had 300 million influence to my name and bought 6 because being reduced to no influence whatsoever was unpalatable. That someone else makes influence off of flipping? Read the bold above. Neither I nor anyone else with less than trillions of influence cares. Being able to buy once per year at cheaper than normal? A godsend. What Snarky thinks because he has 500 packs socked away somewhere? Immaterial.
  21. Utterly ignoring that the player may not have been able to afford the pack when it was cheaper but wants/needs it when it is more expensive. As for removing an exploit, what it did was mean poorer players will always have to try that much harder to acquire what was at least once a year, somewhat easier to get. But I guess people like you, who are rolling in influence, just don't comprehend that.
  22. By definition if you have something someone else will pay for and you make it available, you've added something to the game--you have fulfilled a player need.
  23. The entire concept of "buy low, sell high" is pretty basic. If that is off the table then when are enhancement converters going to be removed as those are another mechanism towards that? Edit; There are many valid criticisms of capitalism, especially of the unfettered variety. It just seems odd to me to be concerned about a once a year opportunity anyone could save up for. If flipping and scalping are to be reigned in (and trust me, given that what white salvage is going for currently I am not opposed), then how about the developers clamp max selling price and bids to no more than ±7%* of what current market average is. *IIRC that was the rate which Usry laws used to specify before they were thrown out.
  24. That there is a marketplace means people will make money (influence). Seems odd to be opposed to it in only one fashion.
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