This is what I'm thinking on going with, myself. I'm iffy on a few things, like if its worth slotting more for regen and recovery, but its S/L capped and is three seconds short of perma-hasten.
Hero Plan by Mids' Hero Designer 1.962
http://www.cohplanner.com/
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Agent Trinity: Level 50 Science Brute
Primary Power Set: Super Strength
Secondary Power Set: Radiation Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Jab -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg(5)
Level 1: Alpha Barrier -- StdPrt-ResDam/Def+(A), RctArm-ResDam(7), RctArm-EndRdx(7), RctArm-ResDam/EndRdx(9), RctArm-ResDam/EndRdx/Rchg(9)
Level 2: Punch -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(11), KntCmb-Dmg/Rchg(11), KntCmb-Dmg/EndRdx/Rchg(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg(13)
Level 4: Super Jump -- Empty(A)
Level 6: Haymaker -- Hct-Dmg(A), Hct-Dmg/Rchg(17), Hct-Acc/Dmg/Rchg(19), Hct-Acc/Rchg(19), Hct-Dmg/EndRdx(21)
Level 8: Knockout Blow -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Rech/Fury(21), SprBrtFur-Dmg/Rchg(23), SprBrtFur-Acc/Dmg/Rchg(23), SprBrtFur-Dmg/EndRdx/Rchg(25), SprBrtFur-Acc/Dmg/EndRdx/Rchg(25)
Level 10: Gamma Boost -- NmnCnv-Regen/Rcvry+(A)
Level 12: Proton Armor -- RctArm-ResDam(A), RctArm-EndRdx(27), RctArm-ResDam/EndRdx(27), RctArm-ResDam/EndRdx/Rchg(29)
Level 14: Fallout Shelter -- RctArm-ResDam(A), RctArm-EndRdx(29), RctArm-ResDam/EndRdx(31), RctArm-ResDam/EndRdx/Rchg(31)
Level 16: Radiation Therapy -- TchoftheN-Heal(A), TchoftheN-Heal/HP/Regen/Rchg(31), TchoftheN-Acc/EndRdx/Heal/HP/Regen(33)
Level 18: Rage -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(33), RechRdx-I(33)
Level 20: Beta Decay -- SphIns-ToHitDeb(A), SphIns-Acc/ToHitDeb(34), SphIns-Acc/Rchg(34), SphIns-ToHitDeb/EndRdx/Rchg(34), SphIns-Acc/EndRdx/Rchg(36)
Level 22: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(36), MckBrt-Taunt/Rchg/Rng(36), MckBrt-Acc/Rchg(37), MckBrt-Taunt/Rng(37), MckBrt-Rchg(37)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 26: Combat Jumping -- Ksm-ToHit+(A), LucoftheG-Rchg+(39)
Level 28: Particle Shielding -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(40), NmnCnv-Heal/EndRdx/Rchg(40)
Level 30: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(42), KntCmb-Dmg/EndRdx/Rchg(42)
Level 32: Foot Stomp -- Erd-Acc/Rchg(A), Erd-Dmg/Rchg(42), Erd-Acc/Dmg/Rchg(43), Erd-Acc/Dmg/EndRdx/Rchg(43), ScrDrv-Acc/Dmg/EndRdx(43)
Level 35: Ground Zero -- Arm-Dmg(A), Arm-Acc/Rchg(45), Arm-Dmg/Rchg(45), Arm-Acc/Dmg/Rchg(45), Arm-Dmg/EndRdx(46), Heal-I(46)
Level 38: Tough -- RctArm-ResDam(A), RctArm-EndRdx(46), RctArm-ResDam/EndRdx(48), RctArm-ResDam/EndRdx/Rchg(48)
Level 41: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(48), LucoftheG-Def/EndRdx(50)
Level 44: Superior Conditioning -- PrfShf-End%(A)
Level 47: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(50), LucoftheG-Def/EndRdx(50)
Level 49: Meltdown -- RechRdx-I(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(15)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(17)
Level 50: Agility Core Paragon
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