1: Not sure.  Don't play Savage Melee a lot.  So I only have a basic handle on how it interacts in an attack chain. 
	2: Because, unlike Boxing, it's a useful proc to have.  And is MARGINALLY better than leaving it empty (eake out maximum utility from EVERYTHING, even if you have no plans to ever use it). 
	3: The Proc builds are something I don't explore much.  I tend towards Tank builds.  Maximal toughness.  Not SO needed on a "teams only" build.  I actually backed this one down from Incarnate Softcapped.  As for Soul Storm?  I have a Hami-O'ed one on my DB/WP which is just AWESOME.  Here it's mostly a throw-away.  But KEEP MOONBEAM!  It's one of the best snipes in the game. 
	4: Honestly.  If you're playing on a team with this build, you have exactly NO need of a Defensive "oh crap" button.  If you're still worried, spring for Barrier when you open up Destiny.  I mean, you're not even taking Placate!  
	Yeah.  All you need to do to lock in Perma-Hasten is use IO Boosters (just going +1 will give you Perma, going higher gives you up to about a second of breathing space vs slows).   
	If you want just a scotch more defense, you still have room for some significant gains there too.  +5 will bump your Defenses about 2%.  
	OH THANK YOU FORUM COOKIES!  THANK YOU THANK YOU THANK YOU!!! 
	(My cablemodem barfed right in the middle of the Submit.  The forums saved the reply so I didn't have to retype from scratch.)