1: Not sure. Don't play Savage Melee a lot. So I only have a basic handle on how it interacts in an attack chain.
2: Because, unlike Boxing, it's a useful proc to have. And is MARGINALLY better than leaving it empty (eake out maximum utility from EVERYTHING, even if you have no plans to ever use it).
3: The Proc builds are something I don't explore much. I tend towards Tank builds. Maximal toughness. Not SO needed on a "teams only" build. I actually backed this one down from Incarnate Softcapped. As for Soul Storm? I have a Hami-O'ed one on my DB/WP which is just AWESOME. Here it's mostly a throw-away. But KEEP MOONBEAM! It's one of the best snipes in the game.
4: Honestly. If you're playing on a team with this build, you have exactly NO need of a Defensive "oh crap" button. If you're still worried, spring for Barrier when you open up Destiny. I mean, you're not even taking Placate!
Yeah. All you need to do to lock in Perma-Hasten is use IO Boosters (just going +1 will give you Perma, going higher gives you up to about a second of breathing space vs slows).
If you want just a scotch more defense, you still have room for some significant gains there too. +5 will bump your Defenses about 2%.
OH THANK YOU FORUM COOKIES! THANK YOU THANK YOU THANK YOU!!!
(My cablemodem barfed right in the middle of the Submit. The forums saved the reply so I didn't have to retype from scratch.)