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Everything posted by biostem
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Which AoE? Ground Zero?
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I second this. It also has a great secondary +recovery power in particle shielding, (can't enhance it, but it's +50% iirc).
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It's more like a generic "lantern jaw" style that many taller/slimmer male characters are depicted with, IMHO...
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Powersets are more than just attack powers, and that's a good thing. A power not dealing damage does not mean that it's useless, nor does giving a power a damage component suddenly make it useful. I would much rather have variety in the powerset options than a strict uniformity that strips them of any character...
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I remember semi-regularly joining a low level team, back in the day, and street sweeping in the lower level hazard zones - plenty of enemies, relative safety, fewer loading screens, and CoH has always had relatively good individual enemy XP vs mission completion XP, so it worked out rather well.
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Give male and huge gender characters the heart sunglasses!
biostem replied to LiquidLiquid's topic in Suggestions & Feedback
There are many, many parts that could/should be ported between the various body types, so this gets my thumbs up as well! -
Purchase Free Costume Change with Halloween Salvage
biostem replied to gameboy1234's topic in Suggestions & Feedback
Agreed - set a maximum number of free/unused costume change tokens you can have at any one time, so holding onto or auctioning the salvage could still be worthwhile... -
Purchase Free Costume Change with Halloween Salvage
biostem replied to gameboy1234's topic in Suggestions & Feedback
Meh - Of all the things being asked for, a free costume token bought using Halloween salvage seems like a very benign request, so why not! -
Here's another I think came out nicely, "Warptoy", a Grav/Traps Controller, (been kind of on a tech-themed streak lately):
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I really like certain aspects of that last costume, and it inspired me to create a Psi/Dev Blaster, "The Psinfiltrator":
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I've noticed a trend that a) some folks think any set that lacks a dedicated +end/+recovery power is "end heavy" and b) many folks don't look at each set in isolation; The want to run their leadership toggles, tough, weave, and maybe even focused accuracy or other particularly expensive toggles.
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If you can achieve perma-domination AND have high defenses, (via APPs/PPPs/pools/IOs), then you should contribute nicely. Outside of that, I'd prefer having a controller along, TBH.
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Quite possibly as bad as a disorganized inspiration tray is when you try to move one and accidentally use it instead!
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On the one hand, I like that you have a few more "hard control" powers in the Dominator version, but at the same time, PA, which is widely thought of as the lynchpin of illusion, has been scaled back quite a bit, (IIRC, their damage was lowered, and as @honoroit pointed out, their taunt ability was removed).
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Doesn't it use the science origin syringe animation?
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I have a 50 sentinel with both AR and Archery. I like the archery one more. I can't say if that's because of the animation, their respective style/associated costumes, or actual combat performance, (or some combination thereof), unfortunately. My AR one has invuln as their secondary and feels more tanky, but the archery one has willpower, and as long as you can withstand that alpha hit, your regen will be super high so you'll stay in the fight.
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It would take up much less space if you modified it to just be a topper for your existing table...
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I've been wanting to try something different, and after kind of failing to find a primary and secondary pairing on a dominator that I really liked, I went with something quite different, a Titan Weapon/Ninjitsu Scrapper - "Exposed Shadows"...
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I recently rolled a titan weapon character, and those powers explicitly state that they do not benefit from from range increases: For example: "Editor's Note: Arc of Destruction is unaffected by Arc changes."
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No, Rogue steals super powers and memories, but not necessarily all their fighting skills and techniques, and not permanently unless she basically puts them in a coma or kills them. Plus, she needs bare skin-to-skin contact. From my understanding, Task Master can basically observe someone fighting and then utilize their style. He has a copy of Captain America's shield and use it almost as effectively, for instance...
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Some of my thoughts, in no particular order:
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honoroitisfantastic psst - my hero ultra rumble is kinda fun
biostem replied to honoroit's topic in Video Games
I rather liked the first few seasons of MHA, but I kind of lost interest when they got to the arc where the villains were "training" and started unlocking all these new powers. That being said, and while the game may be fun, I prefer the style of game where you create your own original character and get to take them on their own journey. Maybe it'd be more interesting to me if you got to create your own character within the MHA universe and experience events from their perspective. Also, and maybe I just missed it, but are there any "badass normal" heroes in MHA? -
I thought his schtick was copying other supers' moves/techniques/fighting styles...
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Heck, even allow it and the triage beacon to switch models. For that matter, how about any of the DE "emanators"...