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Everything posted by Heatstroke
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LOL yeah I had the wrong build open and the forums wouldnt let me edit it and then kept telling me there was an error when trying to post the build again. Thanks for the reminder i'll try again
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I always say the same thing about builds. Learn to build your own characters. Why? 1) The ideas and playstyle you have in mind might be completely different from the build you are viewing. 2) The build might be focused around " end game " and not a true leveling build (Raise hand-guilty) 3) The build might not be up to date, especially with the recent changes with power acquisition based on level ie Primary Tier 9 powers used to be available at 32. Now they are available @ 26 4) The person who made the build might be an absolute lunatic. That being said here is my current live build.. This Hero build was built using Mids Reborn 3.4.7 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Mutation Sentinel Primary Power Set: Electrical Blast Secondary Power Set: Electric Armor Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Electricity Mastery Hero Profile: Level 1: Charged Bolts -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(3), Dcm-Dmg/Rchg(3), Dcm-Acc/EndRdx/Rchg(5), Dcm-Acc/Dmg/Rchg(5), GldJvl-Dam%(7) Level 1: Charged Armor -- HO:Ribo(A), HO:Ribo(7), HO:Ribo(9) Level 2: Lightning Bolt -- SprOppStr-Acc/Dmg(A), SprOppStr-Acc/Dmg/EndRdx(9), SprOppStr-Acc/Dmg/Rchg(11), SprOppStr-Dmg/Rchg(11), SprOppStr-Acc/Dmg/EndRdx/Rchg(13), SprOppStr-Rchg/+Opportunity(13) Level 4: Ball Lightning -- SprSntWar-Acc/Dmg(A), SprSntWar-Dmg/Rchg(15), SprSntWar-Acc/Dmg/Rchg(15), SprSntWar-Acc/Dmg/EndRdx(17), SprSntWar-Acc/Dmg/EndRdx/Rchg(17), SprSntWar-Rchg/+Absorb(19) Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), Krm-ResKB(19) Level 8: Super Jump -- Jump-I(A) Level 10: Charged Shield -- Prv-Heal(A), Prv-Heal/EndRdx(21), Prv-EndRdx/Rchg(21), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23), Prv-Absorb%(25) Level 12: Tesla Cage -- Apc-Dmg(A), Apc-Dmg/Rchg(25), Apc-Acc/Dmg/Rchg(27), Apc-Acc/Rchg(27), Apc-Dmg/EndRdx(29) Level 14: Conductive Shield -- HO:Ribo(A), HO:Ribo(31), HO:Ribo(33) Level 16: Energize -- Pnc-Heal/Rchg(A), Pnc-Heal/EndRedux/Rchg(33), Pnc-Heal(33), Pnc-Heal/EndRedux(34), Pnc-EndRdx/Rchg(34) Level 18: Static Shield -- EndRdx-I(A) Level 20: Grounded -- StdPrt-ResKB(A) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(34) Level 24: Super Speed -- Run-I(A) Level 26: Short Circuit -- SynSck-EndMod(A), SynSck-Dam/Rech(36), SynSck-EndMod/Rech(36), SynSck-Dam/Rech/Acc(36), SynSck-Dam/Acc/End(37), HO:Nucle(37) Level 28: Zapping Bolt -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(37), Dcm-Dmg/Rchg(39), Dcm-Acc/EndRdx/Rchg(39), Dcm-Acc/Dmg/Rchg(39), Apc-Dam%(45) Level 30: Charge Up -- GssSynFr--Build%(A) Level 32: Thunderous Blast -- Rgn-Dmg(A), Rgn-Dmg/Rchg(40), Rgn-Acc/Dmg/Rchg(40), Rgn-Acc/Rchg(40), Rgn-Dmg/EndRdx(42) Level 35: Power Sink -- RechRdx-I(A), RechRdx-I(42), EndMod-I(42), EndMod-I(43) Level 38: Chain Fences -- HO:Endo(A), GrvAnc-Immob(43), GrvAnc-Immob/Rchg(43), GrvAnc-Acc/Immob/Rchg(46), GrvAnc-Acc/Rchg(46), GrvAnc-Immob/EndRdx(48) Level 41: Voltaic Sentinel -- HO:Nucle(A), HO:Nucle(45), HO:Nucle(46) Level 44: Lightning Field -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(48), SprAvl-Acc/Dmg/EndRdx(48), SprAvl-Acc/Dmg/Rchg(50), SprAvl-Acc/Dmg/EndRdx/Rchg(50), EndRdx-I(50) Level 47: Lightning Reflexes -- Run-I(A) Level 49: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 1: Opportunity Level 1: Brawl -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(29), Pnc-Heal/+End(45) Level 2: Stamina -- EndMod-I(A), PrfShf-EndMod(31), PrfShf-End%(31) Level 1: Shocked Level 8: Double Jump Level 24: Speed Phase Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 4: Ninja Run Level 50: Preemptive Radial Flawless Interface Level 50: Ageless Core Epiphany Level 50: Musculature Core Paragon Level 50: Ion Core Final Judgement Level 50: Assault Total Core Graft Level 50: Storm Elemental Core Superior Ally ------------
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Stalkers Ive made Energy/Energy. Very good. Hard hitting, SIngle target monster... run in.. take out the toughest or most annoying target. Ice/Ice Unbelievably good. Ice Armor is very underrated on Stalkers. Between Hoarfrost, Icy Bastion and I took Hibernate from Mako as my Ancillary pool.. excellent survival skills. Electric/Shield... something feels extremely wrong about this toon... like im going to get nerfed any second.. You want AoE.. well this is it... Shield Charge and Lightning Rod dont break hide. so.. Shield Charge.. whap still hidden, Lighthing Rod. zapp still hidden... ThunderStrike.. WHAP.. ok NOW you can see me.. I also have a Staff/SR in the works.. and I am thinking Shield/Savage as well
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a couple of EM Pulse question for a Rad/Rad Corruptor
Heatstroke replied to Heatstroke's topic in Corruptor
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It looks like EM Pulse would be a good place to add some damage procs in a AOE power. Am I seeing that correctly? Also second question, it states that it does damage to robots and no one else. So if I slot the procs does that mean the procs only damage robots or will they hurt anyone? Thanks in advance.
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I just looked at this power. It will take 4 decent damage procs so i'd just proc it out for damage and not worry about the sleep.
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I actually LOL'd at this cause its SO true...
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Fire/Rad is very hard to beat IMO... especially with the Fire Epic. Ground Zero Proc'd out, Inferno, and Fire Sword Circle... oh your still here? Here take this Fireball... Also toss in Fire Cages and some Rain of Fire... You cant run out the FireFall...
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So i have altitis with Sents and I want to fix it, please help!
Heatstroke replied to SwankyBuld's topic in Sentinel
Yup... Great Idea. You could also think about taking one of the immobilizes from the Epics and hold them in place so they dont scatter when you drop the rain on them. -
So i have altitis with Sents and I want to fix it, please help!
Heatstroke replied to SwankyBuld's topic in Sentinel
First off.. there is NOTHING wrong with having altitis... ZERO.. its a perfectly normal condition and nothing you should be ashamed of.. Second.. there is NOTHING wrong with Loving sents. I love em.. they are fun.. the point of the game is fun.. and what makes things fun for YOU what is the most important. Now.. Sents that I currently have... they are all level 50 and all pretty much maxed out... Fire/Rad.. this one is probably the best overall.. Dark/Bio... This one is the Proc monster.. and with his build the most survivable one. Bio Armor is just so good. Elec/Elec I did this as a theme Sapper build.. I like him very fun DP/SR The GunFu-Equillibrium you get the idea.. I also planning a Water/Energy.. As Far as Ice.. Ive given it a lot of thought and while I'd like to go Ice/Ice for theme.. everything I understand says Ice Armor just is so " meh ", So I am looking at Ice/Stone and it looks like that build has a lot of potential.. You can always jump on the test server and make a build real quick to see if you like it before you invest the time and energy.. -
Willpower/SS Dont care about the defense drop.. Have Quick Recovery and Stamina.. dont care about the end drop... and good luck killing him without -regen..
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One of the things I love MOST about CoH. There is no ONE way to play anything. You can play your creation however you like. Me. My NRG/NRG is an long distance specialist. You know why I rarely get mezzed? Because most foes cant even reach me. Boost Range. Aim Build Up.. Snipe.. POW... Power Push... your knocked down... POW Snipe again.. Your dead... AOE.. easy.. Air Build Up Nova.. BOOM your dead.. or mostly dead.. My Old SG mates used to tease me saying.. He is going to do the mission from the base... I used to attack the Mitos from OUTSIDE the Goo on HamiRaids.. Distance is my defense... but because I use Snipes.. A LOT.. I also drain end pretty quickly... which I recently solved by reworking a few things... So I dont need Energize for Mez.. nor do I need it for End redux.. I DO need it for heals... when I occasionally take damage which is how I like to use it.. and it works well for me that way... So remember.. SLOT END REDUX IN YOUR ATTACKS !!!
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Works fine for me. Thanks I'm good.
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recently and I dont use energize for end management, I save it for the heal. Recently moved some slots around and works better now. Again.. put a crap ton of recharge in a build without End Redux in attacks and watch your end bar die..
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I have run a Stone Melee/Dark Armor tank that ran TEN toggles.. was able to manage that end.. The three most difficult build I have end management issues with.. Energy/Energy Blaster Ice/Ice Stalker TW/EA Scrapper you know the common factor between those three? Attacks that drain a lot of end Super high recharge build. most of them are 2-4 seconds off Perma hasten which means.. all the attacks recharge 70% faster.. NOT including the recharge within the powers themselves.. I've been saying it for years. Its NOT toggles. I'm stunned when I see some of the builds that people make. Stamina not slotted or just slotted with the +End Proc from Performace shifter set.. So you are leaving a ton of Stamina recover off you character. IMO every health build should get at LEAST two slots. One being a Miracle + Recovery and the other being a Numina Regen Recovery. Those two ALONE are +25% recovery bonus. If you are not slotting End Redux into your attacks.. let me repeat this.. YOUR ATTACKS ARE THE PROBLEM.. Your attack chain without end redux will KILL your end bar faster than your toggles ever will. The average toggle drains about .26 per second.. Using a basic attack say from energy blast... its lightest possible attack is 5.36 end PER activation.. Throw in a base level AoE and you KNOW we LOVE AoEs around here Average the two AoEs.. 13 end each PER activation. Like you Nuke.. almost 28 end alone in a Nuke.. You got hasten to attack faster? great.. now those powers recharge faster.. activate more often.. and DRAIN MORE END because your using them more.. oh yeah and when hasten drops.. you lose 20 end when it shuts off cause your tired.. You know how many toggles my blaster runs.. 3.. thats it.. but he regular cycles three attacks that by themselves without End redux would consume 41 end within about 3-5 seconds of time.. thats almost HALF my end bar.. And if you didnt slot and End Redux. well kiss your blue bar goodbye.. What you didnt slot Stamina.. You just took the freebie slot.. well your leaving recovery on the table.. Again., its NOT the toggles
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I cant tell you how many times I have had this conversation over the last 20 years. Attacks Drain End FAR more than toggles. BIG attacks drain End more than small attacks. The MORE recharge you add into your build. The FASTER you end drops. You have hasten? Every time hasten drops you lose 20 end. People think toggles drain more because they are swirling around all the time.
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I just realized that I havent even tried my Elec/Storm since the changes.
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I've always liked Sentinels. Now liking them even more with the changes. Ive done Elec/Elec, Fire/Rad, Dark/Bio, and DP/Sr. Im thinking about Fire/Stone, Ice/Stone ( making the stone look like crystal ), Ice/Ice or Water/Ice. Ive read some kinda bad things about Ice Armor. Is it that bad? Ive also never tried Beam Rifle dont know much about it.. I'd love some opinions and suggestions..
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Bummer.. Thanks
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I have this in my nuke on my rad/fire and It seemed to trigger when setting off the nuke, I would get several " Sentinels Ward " going off at the same time making a nice little absorb cushion. Now it seems to trigger only once, giving a very small silver or absorption.
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Issue 28: Page 1 Farming Microguide (Maps + Builds)
Heatstroke replied to America's Angel's topic in Guides
Ok I have a few questions since there have been some changes and now im kind of in game influence poor for the first time in years. 1) I've fire farmed well before but it seems like it might be time to move on from fire farms, also maybe I just need to switch it up and do something different. Are Smashing Lethal farms the way to go. Are there any good energy farms ( I have a an EA brute that might be good for that). I'm an active farmer, I never AFK farm. 2) Are Brutes even the best option anymore. Should I go with a tanker for more survivability? 3) If i were to go S/L what us a good build for such a farm ? Thanks for the advice -
FINALLY !!!! I was finally able to donate something !!!!!! It feels good to help.
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Agreed. I think they are right about where they needs to be..