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Darmian

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Everything posted by Darmian

  1. NO FRENCHIE! Not the baguette! (I might be channeling Jean de Baton-Baton there)
  2. Hmm, a hero whose shtick is cosplaying other heroes?
  3. Ah, I LOVED Preacher...and then half way through for me it turned to crap - apart from the Saint of Killers!
  4. Yeah, THIS over Preacher any day for me. And we all know GL is a cheapskate, yeah?
  5. Okay. Found those two very flexible. Especially when you have a jam session around the table and work out that since you can apparently teleport through anything, then you have a time travel power! Temporal Teleportation here we come!
  6. Some of my guys would be hanging out in Noonan's Bar in the Cauldron, and playing cards with Tommy Monagahan.
  7. Oh, never tried Aberrant? Or Wild Talents/Godlike? Both, for me, sitting at the top of the Supers RPG mountain.
  8. ANNND what about inserting a few extra missions in BEFORE it goes belly up? I mean, it's impossible to do them all anyway outside of ouro, but a few more here and there peppered around would be interesting. And giving Goldsiders access to the actual Last Bastion missions (simply by moving a door and having Six contact them via radio would also be sweet)* *Yes, I know my having a level 50 Praetorian who never left is odd, let's not dwell on that. (Abandon Praetoria? COWARDS!)
  9. True. And the First Ward trolley cars are different than the ones seen in the Underground as well, so that's a thing.
  10. See, BITS of the game does. Like if you do Mr. G's arc there's a point where you have to talk to a former IDF guy, and if you were Praetorian and followed a certain path then he just will not bargain with you, it's a fight. But the Mr. G arc is late game so... (I don't know if you've tried the Praetorian AE trilogy in my sig, @MTeague but if you do let me know. Trying to make it fit right in.)
  11. And the current "final" Praetorian map is Last Bastion, which has incongruities as regards the rest of Praetoria, such as the remains of an overhead tram system as opposed to an Underground. So obviously not entirely contiguous with the rest of Praetoria. Now, there's a fairly obvious mechanical reason for that, since the map is actually a reskinned version of the large island from the drowned Boomtown map, but hey ho, world building. And the smaller forest based maps in Number Six's arc are interesting too.
  12. Well, it IS divided into 6 parts and an epilogue. From immediately prior to release Snyder was talking about it being streamed episodically, and then HBO Max decided not to do that. Meh. Is what it is.
  13. First Ward. Showing how desolation can be beautifully done as opposed to just, I dunno,"lots pf generic broken buildings". It has the shape of what was underneath what is and I fiind myself scooting around it and imagining that. HOWEVER, there not being a single usable door on the Mother of Mercy means that great building is wasted. Yeah, there's a mission SET inside it, but you don't get there via First Ward. Shame! Imperial City. Feels like a city. There's a lot more thought there than people see, more than just the "shiny". Like, you see the buildings and then you see Lodestone Technologies, and that building doesn't look like a tech building should, and then you find a plaque nearby saying it used to be a theater, so you step back, and yeah, you can see that theater shape to it. Little things like that. (I wanted to like Croatoa - and in some ways I do, since there's damn all open space in Paragon it's nice to see some that isn't a park - but they butchered the lore, and that grates.) St. Martial. There is SOOO much more to that place than just the Giza, and that building is impressive. It should have more in it! Bloody Bay. Love that place. It needs to be PVE, it is absolutely a waste as a dead PVP zone.
  14. Yeah. You're the God Emperor of an entire planet, EVERYONE serves you in all capacities, because your word is literally the law. But sure, interpretation is interpretation. I'll agree on that. However, in a comic business sense at the least, and this wasn't Vertigo(!) then this reader/player is interpreting that that isn't there. You can have one hell of a screwed up relationship with your family without it ever being that. Back to the OP's point.
  15. That nonsense aside, I absolutely agree that Tyrant "pretending to be Statesman" was dumber than a bag of hammers, and is a plot line that should be avoided completely.
  16. Yeah, bollocks to that. I've literally just re-read from Dark Mirror onwards online, and that's some reviewer's twisted thinking on things. (a) Neuron believes there's a weird relationship between them, but there's no mention of sexuality (b) "all capacities" isn't mentioned once in that comic and (c) You have the typical sexist drawing of a female character in a panel. So OF COURSE this is that. No it isn't.
  17. Reunion. Because the other four Shards already ARE named in the Anniversary Badge list.
  18. Much as I'm not a fan of Longbow, I think an LB equivalent of the VEATs should be a thing. Yeah, I KNOW PBs and WSs are the "equivalent", except they're not really in a content narrative sense. So obviously Villains would need some corresponding version that side, OR at least PB & WS villain arcs to complement the hero side ones. And don't get me started on Gold needing everything! Also, Hero Corps? Can they actually DO something for once?
  19. People are probably getting sick of me crossposting this, BUT...I'm crossposting this. LOL. I LOVE that one. LOVE it.
  20. This would be ideal for things that "didn't fit canon" or were just completely odd! It'd fit the rest too as well.
  21. LOVED the detail and care and just fun of it. BUT...I play a lot of AE, give some of the writers in there those tools and maybe you'll see a whole extra bazoom alongside the cool Dev material. From this player's perspective LB should just be gone from the Rogue Isles and have the Isles move forward in a better way.
  22. "But the 20 somethings think they look good while they do their petty stuff." Fixed it for you.
  23. I think, I think, trying to remember now, that the AE in Brickstown (hazy memory on it, it's up against a war wall I think) the power suppression doesn't work in that one.
  24. Nope, that's the game forcing you into a group that needs X+Y to succeed. I LIKE that most things can be solo'd, I do. But teaming has its fun too. I'm probably whistling in the wind here (not at you now) but a sea change in attitude is needed, so that teams are treated as teams and not just extra bodies to up NPC numbers/blah blah. So in the spirit of "be the change" albeit some may get pissed at me, I drop from teams that are just 8 people soloing in the same mission. Leprechaun Hanukah?
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