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Everything posted by Darmian
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Is It Possible To Swap Bosses To Make It Appear They've Transformed?
Darmian replied to Tailcoat's topic in Mission Architect
There isn't, unfortunately. You can't even set the initial boss to flee because if he does escape then you fail and the second spawn won't happen. -
Discord Weekly Discussion - Ongoing and Updated Thread
Darmian replied to GM Miss's topic in Suggestions & Feedback
Ah, I was being slightly hyperbolic there to emphasize the smallness of the group. Might be double digits! -
Not so much their existence I suppose but the fact that Primal is (a) unaware of the deal and (b) has a different relationship with Primal Hamidon due to diverging history. "Negotiate? We beat ours, we can beat this one too." But who knows Hamidon's response really? Cole didn't ask/check/consult with his "partner", he just assumed that it would go wrong. I'm not saying he was incorrect to do so, but that's what he did.
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Donated. Keep up the good work!
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Well, now there's a 5 minute timer to meet Apex and power the thingamajig. But... The end speech from Belladonna is essentially the same as before, with the analogy and the threat.
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I keep saying if you want Redside to work better naratively - and they DO have some great story arcs there already - then Arachnos needs to be more government-like and pull back. That would (a) give more agency to players and (b) make Arachnos more monolithic and shadowy, so that when they DO show up it's like "oh hell, we pissed off THE MAN and ordered troops in against us."
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It's the problems more than anything though, isn't it? I mean the flags get turned off in TFs/instances.
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Thanks @Kyksie. I just have one query for you regarding mine: was there a fight in the final mission? There is now but there wasn't when it first went up.
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Native Praetorian Doing All Gold Side Content
Darmian replied to Apparition's topic in General Discussion
Not part of the OP but I'm advertizing! Have four (so far!) Pre War Gold side AEs written. Designed to fit in to the existing story as well as mechanics/maps/mobs allow. Scaled for 19 - 25, so coming off the end of Neutropolis and before you take the Rift mission (or head to First Ward) scoot in to PD via Studio 55 and take a look. Loyalist carries on from Imperial Power, while the single Resistance one is Neutropolis Warden. Mainly because Chimera and Belladonna Vetrano are the two contacts. Details in sig. We now return you to your scheduled program.- 36 replies
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Put all mission objectives on the map.
Darmian replied to DarknessEternal's topic in Suggestions & Feedback
Optional. Absolutely. I don't like not being able to find that last damn glowie either. But for the above mentioned reasons I don't want it immediately easy to just waltz around an AE I've written. So an optional super Reveal from the TFV/P2W that costs a fair bit more than Reveal perhaps. One that will not work in PVP. And for this player, no, I do not see this as somehow being a QOL modifier. -
Native Praetorian Doing All Gold Side Content
Darmian replied to Apparition's topic in General Discussion
Goldside!- 36 replies
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Put all mission objectives on the map.
Darmian replied to DarknessEternal's topic in Suggestions & Feedback
Speaking as a player whose play includes writing AEs, I don't WANT you finding all the objectives before you're supposed to. So maybe we need to clarify this a bit more. Are we talking about that "Where the hell is that damn thing?" we all get when searching for the last glowie? Or are we suggesting some form of the Reveal power that just lights up where all the objects are as soon as you activate it? Because if it's the latter then IMO that's a terrible idea. (I do, where possible, label my stuff like "1 Filing Cabinet to find [back]") -
Things one misses from the original game
Darmian replied to Techwright's topic in General Discussion
Fixed it for you. -
Things one misses from the original game
Darmian replied to Techwright's topic in General Discussion
I got my first main to 50 without knowing you could get double XP from the P2W lady. I was WAITING for one of those weekends! -
I've had a go at (sideways) tackling a tricky bit of Praetorian/Primal history via an AE. I think I got it to work. I think. "The Spark of the Blind", Arc id 40403. Level 20-24 Pre War Resistance.
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Architect Entertainment - Content Ideas
Darmian replied to Arcanum's topic in Suggestions & Feedback
Not so much content as RANT. Please fix the ridiculous circular logic loops caused when using an Escort. 1) I need to bring an Escort to an object. 2) However the object has to spawn BEFORE or at the same time as the Escort, and is not actually triggered by the completion of the Escort's rescue. 3) ARGH. -
Can we get rid of the fake letterboxing in cut scenes please?
Darmian replied to Darmian's topic in Suggestions & Feedback
Experiments seem (SEEM) to show it's possibly linked to the UI. Screenshots with UI enabled have the bar. -
Also, and I've said this before (on Discord at least) I don't think Neuron is dead. Sure, Bobcat told us she killed him, but that is literally the only "evidence" of it we have. And it shouldn't be hard for someone with his speed to hide from enemies, especially if no one is looking for him.
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Just pop a request in to a GM via Discord or the Support option in Menu and ask 🙂 They don't want to hear about more farms though.
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Praetorian Malaise is missing in any form, and Shadow Hunter is using the Woodsman model, so pre Going Rogue and therefore the wrong one.
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Can we get rid of the fake letterboxing in cut scenes please?
Darmian replied to Darmian's topic in Suggestions & Feedback
Well, if the global setting is optional, sure. I happen to like the cut scenes myself 🙂 And they are most definitely fake, since if you grab a screenshot of a cut scene the letterboxing isn't there. -
Can we get rid of the fake letterboxing in cut scenes please?
Darmian replied to Darmian's topic in Suggestions & Feedback
Nope, not using an extra wide monitor.