Rudra
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Everything posted by Rudra
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Competition to be the new trainer of Atlas Park.
Rudra replied to captainstar's topic in Suggestions & Feedback
Boomtown. It has started reconstruction. -
Yeah... Lady Grey being a traitor after all she has done doesn't really make any sense. She is already in a position if she served Battalion to hand the world over to it. Given the Darrin Wade-Rularuu bit, the Rikti, Vanguard's already proven capabilities compared to Longbow or Arachnos, and her already disclosed but unrevealed status as an incarnate; she could have beheaded the world's defenses at any time. I really want to see the Battalion bit. If only to finally bring an end to all the 'it's a secret you already know because we told you but you don't know' annoyance. And because with the Neo-Shivans already on Primal Earth, Battalion has basically abandoned the advance scouts (Shivans) and is more active in the story. I also think the devs should finish the promised original 10 tiers of incarnate power, with the newer tiers only functioning in the newer incarnate content of Battalion and Praetorian Hamidon. Definitely drop the Lady Grey as traitor bit though. (If they want to tie in the other incarnate stuff, specifically Prometheus and Mortimer Kal, they can use them to enable the original 10 tiers' promised without bothering with the other incarnate powers the Live team was looking at.)
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Like @RikOz, I limit myself to one arc at a time. The clues in any given arc are often a jumbled mess for where to find them depending on how long the arc is and how many clues it drops on you. So the last thing I want to do is have to scroll through unrelated clues from other arcs/missions. The problem is that within any given arc of any real length, if you want to read a new clue, you have to figure out which clue is the new one from what seems to be random placement on the list.
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Suggestion: Thematic Power Customizations
Rudra replied to plainguy's topic in Suggestions & Feedback
Mmm... not necessarily. The shoulder cannons, wrist blasters, and what not? Maybe, maybe not. Devs would have to answer that. Though they may be able to steal animations from the Praetorian Clockwork with some adjustments for relevant power cast times. The staff? Just steal it from the CoT Force Mages. Would probably need to be tweaked to account for the different cast times, but would work. For a wand? Simply replace the Force Mage staff with a smaller stick. The only question that would really leave for the staves/wands would be: Would players be limited to the CoT Force Mage staff for this or would a new weapon list be available? You can already use the rune aura to show magic effect for the character, so not sure a hand waving for spell casting would be worth the time and effort, but that is again up to the devs. (Edit: Though your idea of a new aura, such as a rune aura for the hand while in combat could work quite well for this. Especially with the single hand projection animation Energy Blast already has.) And dual uzis are already covered by Dual Pistols, but that animation replacing the silly lob shots in an arc to fill a cone would be very welcome. -
Pretty much what @Aida LaCanthe said. Using your example, Dr. Graves gives 3 souvenirs. One for each part of the Hearts of Darkness arcs. The only missions not covered by souvenirs as far as I know are the filler missions and stand-alone badge missions. (Edit: And the badges are already visible on your character's personal info window others can read.) I don't think others can see your souvenirs, but I guess the souvenirs list could be added to the character info window others get when they check your character as a new tab. Edit again: That does bring up the question of arcs/missions a player may run their character through for the badge but would not for RP purposes run the character through. And having those souvenirs visible to others would be rather embarrassing. (My personal point of view, having proof I did an arc on a character that would not actually be involved in the required activities of the arc is embarrassing.) So... if this were to happen, could we also hide some of our story arc souvenirs?
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Suggestion: Thematic Power Customizations
Rudra replied to plainguy's topic in Suggestions & Feedback
I answered @Turric. I don't see any mention of your suggestion in my post. What are you so defensive for? Edit: To be clear, I don't have any problems with most of your proposed alternate animations. I thumbs downed the post for the intern part. Which I am not going to argue on yet another thread. -
ITF difficulty Challenge abilities that may need tweeking
Rudra replied to MsSmart's topic in Suggestions & Feedback
I'm weird, but I thought the main point of the Shield Wall: +Res (Teleportation), +5% Res (All) proc was the +5% resist all? Teleportation protection is nice, but even with the IO, I find myself being warped against my will at surprise points. Manticore did it to me. So did something in the Sister Valeria arc. -
Suggestion: Thematic Power Customizations
Rudra replied to plainguy's topic in Suggestions & Feedback
It was never stated. HC is still a pirate server. Just one that continues to be ignored by NCSoft as long as HC continues flying under the radar within guidelines. If that has changed and NCSoft has agreed to make HC official, that would be both nice to have and nice to know. -
I'm talking about a fue. A traditional bamboo flute. (Edit: A kagurabue is the longest fue at almost 18 inches long.) Edit again: I had previously read about one that was over 3 feet long and was a single piece. I can't find it any more though.
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Name Release Policy - Feedback and Suggestions
Rudra replied to Stan The Man's topic in Suggestions & Feedback
That is what CO does. Names are not exclusive. The down side? You can't just message Iron Turtle Monk, you have to message Iron Turtle Monk@Rapscallion. Other down side? The devs would have to remake the message system and the name system. The only time I logged on my characters just to retain their names? I spent an hour and a half of my hour play time doing so. And yes, I checked the time shortly after I started and when I finally finished, so that is not hyperbole. (I ended up not playing the day the update went live since all my game time and more was spent logging in flagged characters.) So finding out I can just do 2 quick name changes for each character? Is a massive relief. -
What if the last mission was a desperate fight against Hamidon or his forces where the players try to hold out long enough for Vanguard, Longbow, or Arachnos to evacuate them? Yeah, I know. No way in hell. Especially since that would also be a forced transition to Primal Earth to stop being a Praetorian. I am curious as to how many would be wiling to face that though. (Edit: Be willing to deal with a mission where you will lose and have to evacuate. Not the go to Primal Earth part.)
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The fues I was thinking of are 14 inches long and 18 inches long respectively. And they can't simply be broken down the same way some flutes can be.
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GW's/BV's hair is a cape. On her head. I don't remember the reason the Live devs gave for saying we weren't going to get it. Maybe the HC devs think otherwise though. Who knows.
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That was the point of my comment you quoted. Make it available for players for use at least for RP reasons. That was the part of the comment you quoted but left off. Probably also add lutes, mandolins, and fues (flutes) and recorders (flutes).
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Would be nice if players could too. For the rezzing Freakshow, the obviously not trees Devouring Earth, and the invasion spawns.
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Unknown. I know there are no models that phase out when they go active though. And agreed on the Freakshow rezzes. To be stuck there just staring at the Freakshow as they get up because they can't be targeted sucks. Especially since they apparently already have the player targeted and so always get their attacks off first. Agreed.
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Okay, I know this request is most likely not going to make it, but I gotta ask. The Devouring Earth tree creatures like to pose as trees. Inside warehouses. Inside offices. Inside random caves and other environments no sane person would believe trees would be able to grow in. Yet, they cannot be targeted. Would it be possible to make them targetable? I mean, there is no way anyone would believe those three trees are just growing out of the floor like that.
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If I'm reading the OP right, then the comment is that the character in question does not get a Notice that week because was less than 50 when did the WST first, then 50 when did the WST as a repeat. With no Notice reward for being 50 the second time.
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I'm personally in preference of the original defeat Praetorian Hamidon in iTrial approach we were told we were eventually getting back on Live. Edit: One of the reasons for this is because Tyrant required a full incarnate league to take down, he was every bit as powerful an incarnate when he fought Praetorian Hamidon, and the best he could manage was to plead and bargain with Praetorian Hamidon to give humanity one last chance under Tyrant's leadership to survive. So I have a really hard time seeing non-incarnates as low as level 35 taking Praetorian Hamidon down with just their max of 8 members team.
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I'm amused by this suggestion. I misunderstood the title, but reading the OP? Left me slightly confused but intrigued. Maybe instead of a lone power, make it part of a new APP set? You could call it Guardian or something. I don't know, just tossing ideas. Powers could include: Take Cover!: Grants a small +Def(All) boost to self and allies within 10' with a low Absorb component. Everybody Down!: Character takes on a modified Bodyguard Mode. All teammates within Bodyguard distance share damage with the character. Maybe 1/3 suffered damage is instead applied to the character using this power? I've Got You!: Character uses a Heal effect on one ally, maybe even at the cost of own health? Glorious Defiance: Character gains massive boost to Def(All?) for brief moment of time where all enemies are required to target the character rather than allies. (Edit: Glorious Defiance would have a VERY long cooldown.) Open to other interpretations. Ideas? (Not trying to steal your thunder, @Robertium77, just think it could use some expanding and development.) (Suggested powers are in the order my demented mind was able to come up with them and are not in any way a recommendation for power order or even a requirement to be part of the set. Just brainstorming things to make this a set.)
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Unfortunately, yes. (Edit: To be clear, the 'yes' is to the Talons skirt in your pic being off the table at this time.)
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Yes, if you pick the power sets that have it, you can get access to both Aim and a supplemental +Acc/+Dam power. No one is saying your proposal shouldn't do that. All @Uun is saying is that all Blaster primaries with a +Acc/+Dam power use Aim. Not Build Up. Not Power Boost. (Though some get alternate versions with weaker bonuses like Psychic Focus and Charge Up, and Assault Rifle and Dual Pistols get nothing.) There is no AT that has any combination of power sets that I know of where you can get the same power twice. Edit: Of course, you could replace Power Boost in your set with a custom power that gives +Acc, +Dam, and some minor secondary buff. That is perfectly feasible too. The +Acc and +Dam would be necessarily lower than Aim to account for the secondary buffs, but it is still an option. Edit again: Maybe something like: Walking Disaster: +40% ToHit, +50% Damage, +10% secondary effects? (The 40% and 50% are stolen from Charge Up and Psychic Focus.)
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Masterminds have wanted changes for years now.
Rudra replied to eldriyth's topic in Suggestions & Feedback
So you are recruiting for Thunderspy with this thread then? You are giving conflicting signals here. Basically "Go play on Thunderspy because it is better than Homecoming, but Homecoming rocks way better than Thunderspy!" Huh?