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Everything posted by Doc_Scorpion
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Why is Luminary referred to as a he?
Doc_Scorpion replied to Solarverse's topic in General Discussion
One of my favorites quotes from the OG days... We were discussing the same class of lore problems on the forums and somebody said "here's how good our devs are - the game is less than five years old but the in-game universe is as mucked up and contradictory as a comic universe decades old". -
TVTropes is even worse than Wikipedia in that respect...
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Focused Feedback: Costume Editor Updates (Build 6)
Doc_Scorpion replied to Jimmy's topic in [Open Beta] Focused Feedback
You can upload it here just like you do a picture. There's a "Drag files here to attach, or choose files..." link at the bottom of the edit box. -
is atlas park hellion golf still possible
Doc_Scorpion replied to trogenion's topic in General Discussion
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Make overpaying on the market place fixable.
Doc_Scorpion replied to Saarthalian2's topic in Suggestions & Feedback
You can't eliminate PEBKAC errors. You can't patch out impatient. There's no mod that adds common sense. -
For future reference, "/screenshotui 1" enables capturing the UI in a screenshot, and "/screenshotui 0" turns it back off.
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MM's can be less busy than a controller, especially if they're of the "summon and forget" persuasion. I tend to be busier as I play more like a heal-and-buff defender with a side order of managing my pet's targeting. It's been a long time since I've played anything other than an /ff (my only current MM), so it's been a bit of learning curve to shift to a slightly more "offensive"*/clicky playstyle. *"Offensive" in the sense that Electrical Affinity is a mix of buffs and debuffs. Full use of the set means switching between "heads down" (concentrating on my pets) and "heads up" (concentrating on the mobs) modes.
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The Mastermind Wishlist: Completed, Uncut, and En Masse
Doc_Scorpion replied to Monos King's topic in Suggestions & Feedback
Spawning at a higher level than the MM? Yeah, no.- 152 replies
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- mastermind
- enhancement set
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(and 3 more)
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The Mastermind Wishlist: Completed, Uncut, and En Masse
Doc_Scorpion replied to Monos King's topic in Suggestions & Feedback
2 levels as compared to... what?- 152 replies
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- mastermind
- enhancement set
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(and 3 more)
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Which class has the easiest time training at a low lvl?
Doc_Scorpion replied to hyacathinose's topic in General Discussion
All archetypes train trivially easy regardless of levels - it's just a matter of clicking on the trainer and (basically) choosing from a menu. Which brings up the question of what you're really asking... Is it what characters are easiest to play? Solo the easiest? Get XP the easiest? -
We need to talk about Power Pools
Doc_Scorpion replied to ABlueThingy's topic in Suggestions & Feedback
Hasten is not by any means mandatory. It's entirely possible to play without it, let alone without it being perma. *Tries to think of a single worthless power I've ever selected from a pool.* *Comes up blank.* Less useful than some? Sure. Worthless? No. The problem is less one of the powers, and more one of the playerbase's fervent minmaxing. -
issue 26 Patch Notes for March 17th, 2020
Doc_Scorpion replied to The Curator's topic in Patch Notes Discussion
I was more making sure *I* didn't come off as being a butt! 🙂 🙂 -
Make overpaying on the market place fixable.
Doc_Scorpion replied to Saarthalian2's topic in Suggestions & Feedback
The issue isn't whether or not it's more or less likely to be a "gotta have it now" purchase - the issue is the corrosive effect on confidence in the system from false positives (Case B). -
issue 26 Patch Notes for March 17th, 2020
Doc_Scorpion replied to The Curator's topic in Patch Notes Discussion
Figure it never hurts to ask! Didn't mean anything by it. -
Make overpaying on the market place fixable.
Doc_Scorpion replied to Saarthalian2's topic in Suggestions & Feedback
This proposal has been bothering me, and it finally hit me why: There are two cases where the second highest can be radically smaller than the highest. (That is, I presume such a system will round bids such that "10,000,001", "10,001,001" and "10,000,000" (etc...) will be evaluated as being the same to eliminate false positives.) Case A: The highest is the result of a "gotta have it now" bidder. Case B: The 2nd highest is the result of a "gotta sell it now" seller. (AKA someone dumping without caring how much they make.) Case B is scarcer, but it does happen often enough that it could be a problem (especially with salvage and non-set IO's). -
issue 26 Patch Notes for March 17th, 2020
Doc_Scorpion replied to The Curator's topic in Patch Notes Discussion
Are you getting the option to collect crash logs? -
Suggestion: Cape brooches as belt or chest detail options
Doc_Scorpion replied to biostem's topic in Suggestions & Feedback
Yes, they're fixed objects - and? The questions isn't whether or not they're fixed objects. The question is whether or not they're fixed objects that can simply have their attachment points shifted from whatever cape brooches use to whatever belts, and/or chest details, and/or shoulders use and work without issue. The answer, I suspect, is "it's not that simple". (Almost nothing is in this game.) -
Trust me, as a long time concept player, you'll soon learn to live with disappointment.
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Make overpaying on the market place fixable.
Doc_Scorpion replied to Saarthalian2's topic in Suggestions & Feedback
One of these things is not like the other. -
After visiting the tailor to double check which katana I was using (the plain katana), I took my katana/ scrapper out for a spin... On live, he's had an invisible katana in combat, here on beta the katana was visible every time he made a katana attack. It was only a quick test because I'm avoiding housework... but it looks good. (Though I forgot to double check what happens when he uses Brawl or Boxing.) Folks should probably list which weapon they're using to make sure this isn't tied to any particular model(s). And if you're still encountering the bug - hit the tailor and reset your weapon and see if that affects things?
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Suggestion: Cape brooches as belt or chest detail options
Doc_Scorpion replied to biostem's topic in Suggestions & Feedback
It strikes me that this is equivalent of asking to use gloves on your feet... It's going to be a major task to rework the models for cape brooches into new belts (or whatever). -
This. These are powerful mitigation tools, especially when teaming.
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Quoted because it made me smile like a lunatic. 🙂 Normalizing between fast/slow sets would also need careful attention to combo/stack decay rate. Overall, I like love your proposed system... But I have to wonder how much work it would be to rework every Scrapper powerset to a combo/stackbuilding set?