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Everything posted by Luminara
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I don't have to report bugs twice, to support and here
Luminara replied to temnix's topic in Bug Reports
The support ticket window only accepts 512 of those letters. The chat window is limited to 255. You can't deliver a detailed, informative bug report that pre-emptively answers all possible questions and gives all of the necessary information about your computer, your character, the powers you had active, the location, the circumstances and other things with 767 alphanumeric characters. If you want a bug to be addressed, being prepared to answer questions and give more information is the right way to approach it. Being obstructive, refusing to post a bug report, refusing to provide details, refusing to answer questions, isn't helpful, and if that's to be your approach to reporting bugs, you probably shouldn't bother to report them at all. @GM_GooglyMoogly, this thread is pointless. Lock it. -
I don't have to report bugs twice, to support and here
Luminara replied to temnix's topic in Bug Reports
The GMs don't have the information you have and can't answer the question that you can answer, and it's a lot easier to get that information and answer those questions here than in the chat window. Obvi. -
RWZ Base rework has done more harm than good...
Luminara replied to Shin Magmus's topic in Suggestions & Feedback
Last night was the first time I've been there since it was redesigned. Spent a few minutes exploring and accidentally exited to the surface twice (different exit points, not the same one), so it doesn't seem like it's especially difficult to find a way out. -
Close the base storage window and move away from it before using a catalyst. The missing catalyst will reappear after you zone.
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Radiation Emission: Quality of Life Adjustments Requested!
Luminara replied to Hateborne's topic in Suggestions & Feedback
Those toggles draw aggro to the caster, so putting them on teammates would be the same result as having them on a fleeing enemy - a whole lot of pissed-off jerks attacking you instead of the debuff anchor. Since you can't shoot your teammates, or Immobilize teammates, or Hold teammates, to prevent them from running into spawns and sending a lot of aggro your way, the net result would be more debt collection and having to turn the toggles off and back on more frequently. Can't see any positive benefits to that. -
NAKED on the throne. I'm on a roll this week!
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Various members of the HC team have stated that everything is discussed amongst the team. They also have an outline, a plan, for progressing. They don't talk about it much, but it's been referenced a few times (the tease for Issue 28 here, for example (near the bottom of the post)). It's evident if you look back over the updates over the years, and note the occasional mentions of things they'll be working on in the future (example: it's implied here that dominators are under the microscope). This tells us that they're not simply a group of independent people making unilateral decisions to do this or that and asking for permission to add what they've done to the game, but instead, they're working from a roadmap that allows them to tackle what they feel like working on, as long as it fits within that roadmap. From the explanations given over the years, it appears to be an informal arrangement with each contributing independently within his/her area of expertise, but consensus has to be achieved before something can be changed/added/removed. They each have autonomy to work on what they want to work on, within the framework of the Grand Plan, but they channel that autonomy into a group effort.
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Yes, that's what polydactyly is...
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Mastermind Pets need survivability buffs
Luminara replied to TheSpiritFox's topic in Suggestions & Feedback
Yes, along with the pet buff powers in the control sets (the primaries with the controller pets themselves, not the secondaries, which you've repeatedly discounted as irrelevant), which of those buffs accept +Def/+Res enhancements, and the controller pet commands equivalent to Stay/Follow and Aggressive/Defensive. -
Polydactyl magpie? That's adorable.
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Wikipedia and City of Heroes (not the Homecoming Wiki)
Luminara replied to Techwright's topic in General Discussion
Man... I hate to be the one to say this, but... it is alleged. HC hasn't actually shown an agreement, or a license, or anything. I've scoured the announcement post, the FAQs, the ToS, everything, there's nothing. And NC hasn't made any comment, in any capacity (official or otherwise), that I can find. We're taking them at their word, but that's what an allegation is, someone's word without evidence to support it. Granted, if it wasn't a fact, NC would've brought a mountain of shit down on the HC team by now, given all of the press, but it's still an allegation until either the license itself or a comment from NC is publicly available. -
Player skin colors to match "tights" clothing colors
Luminara replied to Idiotfool's topic in Suggestions & Feedback
Cryptic specifically made them unmatched so players couldn't create "nude" characters. Considering that HC is sticking to the T rating, it's unlikely that they'll change anything in this regard. -
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Oh, also, on-topic, were I in a similar situation, I'd address it by saying, "Move, fuck-nugget." If that failed to resolve the issue, I'd shove my virtual boot up the offending party's literal ass. Assert yourself. The worst that can happen is he/she won't play with you any more. Win-win.
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Are we talking cute butts, or ugly butts? Relevant details are relevant.
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You prefer a little fuzz. I get that.
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AH window steals focus. The first item deposited automatically changes focus to the listing price field, subsequent keypresses are sent there.
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Only works on your powers, not teammates'.
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Why do they have capes? Wouldn't they interfere with drawing and aiming weapons, combust when they encounter flames and give away their locations like giant fucking spotlights that spell out, "THE GUYS YOU WANT TO SHOOT ARE RIGHT HERE!"? 😬