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DougGraves

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Everything posted by DougGraves

  1. I pay no attention to Valentines or really any other event. As far as I can tell, each event turns into one of two things: speed running a mission as fast as possible to get the reward, or farming an "invasion" to get XP and phat loot.
  2. If you want frogs in D&D here is a whole collection of Bullywug variants I created. They are all CR 1/4 through CR 1 but add a lot of variety and flavor to Bullywug encounters. https://homebrewery.naturalcrit.com/share/igbLtDXlNN8I
  3. But how will we know who is nicer and more mature if we can't insult each other?
  4. I was there to see this in person, did not participate. The area under Atlas was lined on 3 sides with contestants. There were a lot of people participating, I was impressed with the turnout. In person, Juliet's costume stood out. I did like Love is Dead, nice little touches to it.
  5. It's team fly. They can't turn it off.
  6. What? I typically go there to log off to get the predator badge with new characters. I didn't know it gave you the Oro badge.
  7. I have a solo SG but I long ago stopped inviting new characters to is, so my SG is basically dead.
  8. Select "None" for helper tag. Go to P2W and get the free attacks and movement powers (I buy the teleports later if I am going to keep the character) Go to Miss Liberty. Arrange powers. Pausing to customize my look for each costume slot the pre-designed costumes I have ready. Run into the town hall. Grab the two badges and talk to each of the contacts so they are added as contacts. I don't do their missions - but I can talk to them later and get contacts at my level when I want to run contact missions. Run around Atlas and get all of the badges for long range teleport Grab the first Oro portal I see whenever that happens to get the badge. Go into my emails and copy the base macro, use that to get a base macro for the character Go into my emails and copy the emote macro, use that to make an appropriate emote macro for the character Ready to go
  9. If 430 million people drive down that offramp every month you will get a lot of business because of it.
  10. Which is basically true of most of the interesting costume pieces. Except random belts of pouches. Every character looks better with lots of random belts of pouches scattered around their costume.
  11. Reddit has 430 million monthly users. So there is a massive untapped audience for almost everything on Reddit.
  12. Totally. At higher levels characters are so overpowered individual powers do not matter much. Which is why I don't play at higher levels. I want my choices and actions to be game changers.
  13. Don't blasters have dual pistol primary and a martial arts secondary that let's them have a sword? I saw a blaster with a sword, asked him how and he said martial arts.
  14. The problem is that you are playing at high levels where the game is trivially easy. My dog can run a Pug TF with 7 random ATs (because Snarky quit) and steamroll it. That is the level at which terrible players play because there is no need for player skill except to kill helpless foes slightly faster. Play a level 19 character in the Hollows where actual player skill is required. The players are better. My dog has confirmed that at high levels the game is so ridiculously easy that ATs don't matter. She also swears she advertised the TF as a speed TF.
  15. Control - Electric or Plant. Static field and Seeds of Confusion give good AoE control every fight. Static field is not as good control but can be dropped from around a corner. Ice slick would be better than static field but it makes clockwork and some others get knocked away so it is not useful in a lot of low level TFs. Defense - Radiation. Gets good early with no END problems and a self heal. Support - Thermal or Dark. Thermal is much better support. At low levels it keeps a team alive on its own with the shields and the healing. Dark has a cone fear every fight, so it gives a defender or corruptor control as well as support.
  16. It's more like "using spices besides salt and pepper changed dinner for me"
  17. I remember the primary was seismic. I don't remember the secondary for sure but I think it was pain.
  18. I joined a pug TF. I check the other characters powers to see what sort of support they bring. One character was a level 22 corruptor. They had 1 power from their primary. They had 3 sorcery powers, 3 presence powers, and a teleport power. Now I am big on power pools these days but that build made no sense to me.
  19. No, you should have debuffed it or buffed your damage.
  20. There are a lot of ATs. When I join a team I am excited to see some of them and not others. (I'm most excited when I join a team and get leadership buffs because I know those players think about teaming). Note that I play mostly dominators. Here is my list - what does yours look like? Top Tier Tanker - The biggest benefit to a tanker on a team is that they keep the teaming moving and generally together. Too many teams without a tanker stand around looking at a spawn until some blaster opens up and gets destroyed by the alpha. And while brutes can tank, players with tankers usually have more of a team oriented approach. But more than 2 tankers and I wish we had something else instead. Controller - They support and control. The best addition to a team. But more than 2 and the extra control is wasted. Defender - Almost as good as a controller due to the support. And I am never sad to see a defender. Corruptor - A bit below defender. It's not that the support is that much weaker, it is that they are usually are less team oriented than defenders. But I am never sad to see a corruptor. Mastermind - This should be higher as MMs can tank and support, but I find few MMs tank. So this is just below a defender. And too many MMs are annoying just because of all the pets getting in the way. Stalker - I used to lump stalkers in with "other" but their ability to take out bosses quickly has won me over. AoE is so common the minions and lt's tend to go down quickly, leaving a drag out fight against bosses. And some bosses are painful. But stalkers change the game, taking out the bosses quickly. So stalker is the one damage AT I am happy to see. Second Tier Brute - if we don't have a tanker, but only if we don't have a tanker. Otherwise they are just damage. PB/WS - if we don't have a tanker, but only if we don't have a tanker. Otherwise they are just damage. And frankly I don't know the difference between PB and WS. Soldier/Widow - by mid levels the team buffs are nice. At lower levels they are just damage. Dominator - If we don't have controllers and if there are no more than 2 of them. Bottom Tier Blaster - just damage Scrapper - just damage Sentinel - just damage
  21. Takeoff is a rip off. If you want to get somewhere fast you need an airline. I've been trying to post helpful links to call airlines for just this reason, but someone keeps deleting my threads.
  22. There are no sets that I notice being very common in low level PUGs. So I can't say that any set is particularly rare.
  23. I play a different character every time I log in. Not necessarily a new character. I have 50 or so I rotate through.
  24. I almost always team. And I like to play a character that really makes the team work - for the most part that means controller. Control plus support (which means a lot of healing at low levels) makes teams work. The problem is low level controllers are terrible at doing damage. So if there are other support characters I can end up doing very little. I like dominators as a solo playstyle but they do not support low level teams as well. But with the addition of the medicine power pool for healing, my dominator can heal when needed. I have settled on two basic builds I can switch between - one with aid ally, aid self, combat medic and the other with assault, tactics, and stealth. Playing with several teams I have found that they lacked other healing and I played the medic each time. So now I can solo a dominator and then switch to a healing build if needed. Or just stick with my leadership build. And if we have a lot of support I can just focus on doing damage. I have also added arcane bolt to my controllers which dramatically increases the damage they do, but I think I'll mostly stick to dominators for now.
  25. I like cones because they rely on player skill. I tend to prefer a playstyle that requires me to be skilled rather than one that uses character power to make up for my lack of skill.
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